By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Samson is “Not GTA” or “AAA,” Clarifies Liquid Swords Founder: “Built for Intensity Over Scale”
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > Upcoming > Samson is “Not GTA” or “AAA,” Clarifies Liquid Swords Founder: “Built for Intensity Over Scale”
Upcoming

Samson is “Not GTA” or “AAA,” Clarifies Liquid Swords Founder: “Built for Intensity Over Scale”

March 1, 2026 3 Min Read
Share
3 Min Read
Samson_02
SHARE

Liquid Swords’ debut game, Samson: A Tyndalston Story, finally has a release date, and based on everything we’ve seen thus far, the team is definitely ensuring it punches above its asking price. However, it’s seemingly inevitable that someone would compare it to Grand Theft Auto or similar titles.

Studio founder Christofer Sundberg, who has its own share of experience working on massive open-world games, doesn’t mind the comparisons. However, he clarified that it’s not Grand Theft Auto and far from a triple-A production.

“I don’t want to stop anyone from comparing Samson to any game, including GTA,” he told WCCF Tech. “With that said, Samson is not GTA, and it’s not AAA. It’s a focused mid-budget game built for intensity over scale, priced accordingly. One distinguishing feature that sticks out is the game loop around the debt, which is not the main story. It’s a loop that is constantly hanging over your head.

“I find it really stressful in a fun way, and anyone who’s been stalked by debt collectors – I was when I put my first studio, Rock Solid Studios (the irony of that name…) out of business back in 2002 – knows that feeling. Once you realise that there’s no way around it, you have to plan your game sessions accordingly so you balance the money-earning missions against the story missions.

“So all in all, the pressure is unique for a game like this, and you can really feel it. Then we’ve picked pieces from the games mentioned and added our own flavor to them.”

See also  PS5 is “Only in the Middle of The Journey,” Says Sony, and No, It Won’t Talk About “Successors”

Said titles include Hardspace Shipbreaker (likely the debt aspect), Mad Max (Samson’s vehicle is even called the Magnum Opus) and Batman: Arkham Asylum (combat). You’ll have eight types of Jobs to choose from, neatly divided between four completed on foot and four in vehicles. That’s not including a “few unique mechanics/scenarios” in different Chapters, or that there are over 30 combat arenas (with some allowing for vehicles).

So while a typical playthrough may take about 10 hours, you’ll likely have to replay the game to see everything, which could take about 25 hours or more. Not a bad deal for $25, though it remains to be seen if the execution is up to snuff.

Samson launches on April 8th for PC. For more details on the combat and how it favors out-and-out chaos, head here.


You Might Also Like

Bloober Team’s Mysterious Website is Not Counting Down to a Rule of Rose Remake

Death Stranding 2 – Pandemic Inspired Kojima to Make Games “That Don’t Already Exist in the World”

DOOM: The Dark Ages’ Levels are id Software’s “Largest Spaces” Ever, But Still “Nice and Contained”

Marvel’s Wolverine is The Tentpole First-Party Release for Sony in 2026 – CFO

Valve Doesn’t See the Steam Frame as Simply a Successor to the Valve Index

TAGGED:Coming SoonRelease
Share This Article
Facebook Twitter Copy Link
Previous Article doom the dark ages agadon hunter DOOM: The Dark Ages DLC is “Basically Like a Sequel” and “Just Ginormous,” Says Hugo Martin
Next Article Resident Evil Requiem’s endings, explained Resident Evil Requiem’s endings, explained
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

MOUSE P.I. For Hire
MOUSE: P.I. For Hire Gets A New Cinematic Trailer Ahead of Launch
Upcoming April 16, 2026
Snap Confirms Mass Layoffs Ahead of Next-gen ‘Specs’ AR Glasses Rollout
Snap Confirms Mass Layoffs Ahead of Next-gen ‘Specs’ AR Glasses Rollout
VR News April 16, 2026
Researchers Induce Smells With Ultrasound, No Chemical Cartridges Required
Researchers Induce Smells With Ultrasound, No Chemical Cartridges Required
VR News April 16, 2026
Steam MMO Book of Travels shuts down in the best way possible
Steam MMO Book of Travels shuts down in the best way possible
PC Game April 16, 2026
Cthulhu: The Cosmic Abyss
Cthulhu: The Cosmic Abyss Trailer Highlights the Immersive Terror of the PS5’s DualSense
News April 16, 2026
SOL Shogunate
SOL Shogunate Dev Diary Outlines the World of This Space-Samurai Hack and Slash
PC Game April 16, 2026
Future Games Show Summer Showcase_PC Gaming Show
Future Games Show and PC Gaming Show Return on June 6th and 7th
News April 15, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

The Elder Scrolls 4: Oblivion Remastered Update 1.2 Beta is Live on Steam, Brings Various Fixes
‘Batman: Arkham VR’ Sequel Cancelled Amid Meta XR Studio Closures
Subnautica 2 Early Access Originally Planned for 2024, Krafton Blames “Absence of Core Leadership”
Ontos Creative Director Compares its Larger Experiments to Shadow of the Colossus

Trending News

11 year-old MMORPG Royal Quest resurfaces on Steam after a four year-long shutdown
What time does Destiny 2 The Edge of Fate release in your time zone?
ARC Raiders’ Cold Snap Trailer Offers Sneak Peek at Snowy Maps and Flickering Flames Event
Bethesda's changing how The Elder Scrolls Online rolls out new DLC
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Samson is “Not GTA” or “AAA,” Clarifies Liquid Swords Founder: “Built for Intensity Over Scale”
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?