By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Quest Browser Gets Instant WebXR Hit Testing For Mixed Reality Placement
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > VR News > Quest Browser Gets Instant WebXR Hit Testing For Mixed Reality Placement
VR News

Quest Browser Gets Instant WebXR Hit Testing For Mixed Reality Placement

October 10, 2025 3 Min Read
Share
3 Min Read
Quest Browser Gets Instant WebXR Hit Testing For Mixed Reality Placement
SHARE

Meta’s net browser now makes use of depth sensing for WebXR Hit Testing on Quest 3 & 3S, enabling prompt blended actuality object placement with no Scene Mesh.

The WebXR Hit Testing API lets builders solid a conceptual ray from an origin, such because the person’s head or controller, and discover the place it first intersects real-world geometry. The API is part of the WebXR open customary, however the way it works on the underlying technical stage will fluctuate between gadgets.

Beforehand on Quest 3 and Quest 3S, in WebXR the headset would use the Scene Mesh generated by the blended actuality setup course of to find out which real-world geometry the raycast hits. However that strategy had a number of issues. If the person hadn’t arrange a mesh for the room they’re in they’d want to take action if the developer known as the hit testing API, including vital friction. And even when they’d a Scene Mesh, it would not mirror moved furnishings or different modifications for the reason that scan.

Demo clip from Meta engineer Rik Cabanier.

With Horizon Browser 40.4, rolling out now, the WebXR Hit Testing API now makes use of Meta’s Depth API underneath the hood, not the Scene Mesh.

Supported on Quest 3 and Quest 3S, the Depth API offers real-time first individual depth frames, generated by a pc imaginative and prescient algorithm which compares the disparity from the 2 monitoring cameras on the entrance. It really works as much as round 5 meters distance, and is often used to implement dynamic occlusion in blended actuality, since you may decide whether or not digital objects needs to be occluded by bodily geometry.

See also  Apple Code Suggests M5 Hardware Refresh of Vision Pro Could Come Later This Year

Meta SDKs Get Prompt Placement, Keyboard Cutout, Colocation Discovery

Meta’s Quest SDKs now allow putting digital objects on surfaces with no scene scan, exhibiting a passthrough cutout of any keyboard, and discovering close by headsets for colocation by way of Bluetooth.

For hit testing, the Depth API permits immediately putting digital objects on actual world surfaces with out the necessity for a Scene Mesh. This functionality has been simply obtainable to Unity builders for round a yr as a part of Meta’s Combined Actuality Utility Equipment (MRUK), and Unreal and native builders can implement it themselves utilizing the Depth API. Now, it is simply obtainable for WebXR builders too.

Remember, nevertheless, that that is solely acceptable for spawning easy stationary objects and interfaces. If entities want to maneuver round surfaces or work together with any of the remainder of the room, a scanned Scene Mesh will nonetheless be wanted.

You Might Also Like

What is Fubo? Channels, price, plans, packages, and add-ons

‘Ghosts of Tabor’ Studio’s Next Shooter ‘Silent North’ Launches into Early Access in March

POOLS Makes A Splash On PlayStation VR2 Today

[Industry Direct] V-Nova Invites PC VR Users to Experience Next-gen VR Movie Format

Zombie Army VR Teases Gameplay Features Before May Launch

TAGGED:Virtual RealityVR
Share This Article
Facebook Twitter Copy Link
Previous Article Little Nightmares 3 is a giant nightmare to play Little Nightmares 3 is a giant nightmare to play
Next Article Borderlands 4 Features the “Most Advanced Skill Tree System Yet,” Unique Traits for Vault Hunters Borderlands 4 Gets Minor Update With Gear Changes, Studio Announces Major Update for Next Week
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Single-player ‘fake MMORPG’ Soloria ends development as its studio lead takes new job
Single-player ‘fake MMORPG’ Soloria ends development as its studio lead takes new job
Mobile January 27, 2026
Meta CTO: Metaverse Efforts Led to a “lack of focus” on Quest “at expense of user experience”
Meta CTO: Metaverse Efforts Led to a “lack of focus” on Quest “at expense of user experience”
VR News January 27, 2026
Best early Valley IV blueprints in Arknights: Endfield
Best early Valley IV blueprints in Arknights: Endfield
PC Game January 27, 2026
Invincible VS – Viltrumites Anissa and Lucan Join the Roster
Invincible VS – Viltrumites Anissa and Lucan Join the Roster
News January 26, 2026
Highguard_02
Highguard Gets “Overwhelmingly Negative” Steam Reviews, Peaks at Nearly 98,000 Concurrent Players
PC Game January 26, 2026
fable
Fable Studio Founder Says 1,000 Handcrafted NPCs Brought a “Very Different Way of Building a Game”
Upcoming January 26, 2026
Valerion VisionMaster Pro2 review - a triple laser projector perfect for gaming
Valerion VisionMaster Pro2 review – a triple laser projector perfect for gaming
Hardware January 26, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think
Game Night Blends Robot Boxing & Sumo In New Mixed Reality Minigame
Ghost of Yōtei Gets Surprise VRR Support, Balanced Graphics Mode, and Auto-Loot in New Game+ Patch
What time does FFXIV patch 7.2 release?

Trending News

Forsaken Fortress walkthrough in Zelda: The Wind Waker
Avatar: Frontiers of Pandora – From the Ashes Trailer Confirms That Third-Person Looks Way Better
Battlefield 6 Will be Available for Pre-Loading on October 3
Touching the Sky Is An Hour-Long 3D 360° Experience From Red Bull & Meta
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Quest Browser Gets Instant WebXR Hit Testing For Mixed Reality Placement
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?