By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Godot Gets Big OpenXR Update Aiming to Attract XR Devs from Unity
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > VR News > Godot Gets Big OpenXR Update Aiming to Attract XR Devs from Unity
VR News

Godot Gets Big OpenXR Update Aiming to Attract XR Devs from Unity

November 25, 2025 4 Min Read
Share
4 Min Read
Godot Gets Big OpenXR Update Aiming to Attract XR Devs from Unity
SHARE

Table of Contents

Toggle
  • The News
  • My Take

Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an update that brings even more OpenXR functionality, aiming to make the free and open source engine even more attractive to XR devs.

The News

OpenXR is an open, royalty-free standard lead by The Khronos Group which provides a single, unified interface for developing VR and AR applications. Most XR platforms support it—excluding Apple, which uses its own APIs for Vision Pro.

Now, in the recent 4.5 update, the Godot game engine officially shipped a big OpenXR feature, namely the OpenXR render models extension, which allows for the system to accurately recognize and display platform specific hardware, like controller models—important to a proper sense of immersion when in XR.

Quest 3 Touch Controllers | Image courtesy Meta

Godot’s Lead XR Maintainer Bastiaan Olij says in a blog post the next major step though is on its way, coming in Godot 4.6. In the developer preview (Godot 4.6 dev 1), the engine already now supports OpenXR Spatial Entities, including mixed reality tools like spatial anchors, plane detection, and marker tracking—essentially allowing developers to build persistent, spatially aware MR experiences.

What’s more, Godot 4.6 also adds OpenXR 1.1 support, which includes frame synthesis for improved reprojection. Ongoing work also includes better Quad View rendering, which allows for higher quality rendering at the user’s focal point. A major Android improvement now also allows developers to deploy one universal APK for all OpenXR-compatible XR devices.

See also  EU Moves to Exempt Smart Glasses from Repairability Rules, Privacy Questions Remain

Looking ahead, Godot plans to tackle body tracking standardization, more spatial entities, multi-app support, and improved generic controller workflows, Olij says, noting that by funding and supporting Godot, Khronos ensures that its open standards, such as OpenXR, evolve with direct input from the developers who rely on them.

My Take

When it comes to XR, most apps are developed with the Unity game engine, since its barrier to entry is so low: it’s cheap (or free), has excellent documentation for learning and troubleshooting, and offers cross-platform support.

This is all well and good, provided the company behind it doesn’t alter its fee structure like it did back in 2023, which was poised to charge developers based on game installs after crossing certain revenue thresholds. In short, this would have squashed indie devs and free-to-play devs from the get-go. The structure was also designed to be applied retroactively, meaning anyone who published a game using Unity in the past could actually owe the company money, or be forced to take down their project.

Understandably, the fee structure was met with swift backlash from the developer community, forcing Unity to reverse course. The whole fiasco though reportedly doubled Godot’s user base at the time. Great for Godot, and I hope they can keep up the momentum so competition can always force publicly traded companies to think twice before putting shareholder value ahead of its userbase.

You Might Also Like

‘Into the Radius 2’ is Coming to Quest 3 in Early Access This Month

Meta Offering 30% Off 500+ Quest Games With This Discount Code

Steam Deck’s Massive Price Hike May Not Bode Well for Steam Frame

Theremin's Ghost Hands Add-On Lets You Be A One Person Musical Ensemble This July

Cards & Tankards Expands With Fantasy Social Hub In 'The Town' Update

TAGGED:Virtual RealityVRVR Game
Share This Article
Facebook Twitter Copy Link
Previous Article Pico's 2026 Headset To Have 4K Micro-OLED Displays & R1-Style Chip Pico's 2026 Headset To Have 4K Micro-OLED Displays & R1-Style Chip
Next Article The Duskbloods_05 The Duskbloods Has Been in Development Since Before Sekiro’s Release – Rumour
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Assassin’s Creed Black Flag Resynced Crosses 3 Million Copies Sold
Assassin’s Creed Black Flag Resynced Crosses 3 Million Copies Sold
PC Game July 18, 2026
mistfall hunter
Mistfall Hunter Cinematic Teaser Showcases Its Grim World and Class-Based Combat
News July 18, 2026
Steam has three free-to-play games this weekend, including last year's hot mess MindsEye
Steam has three free-to-play games this weekend, including last year's hot mess MindsEye
PC Game July 18, 2026
battlefield 6 tsuru reef
Battlefield 6 Drops Gameplay Deep Dive Into Naval Warfare Ahead of Season 4 Release
Upcoming July 18, 2026
Where Winds Meet: Hidden Mountain Trailer Details Even More Gameplay and Spectacular Sights
Where Winds Meet: Hidden Mountain Trailer Details Even More Gameplay and Spectacular Sights
PC Game July 18, 2026
Sega
Persona 4 Revival, Crazy Taxi: World Tour, and Stranger Than Heaven Confirmed for Gamescom
News July 18, 2026
ZERO PARADES: For Dead Spies Review – Familiar But New
ZERO PARADES: For Dead Spies Studio Issues Redundancy and At-Risk Notices for Up to 32 Employees
PC Game July 18, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

007 First Light Will Need James Bond to “Earn” His Iconic Theme – IO Interactive
Halo Studios Teases an Announcement at Halo World Championship in October
Onimusha 2: Samurai’s Destiny Remaster Announced, Launching This Year
Elden Ring Nightreign is blisteringly, stress-inducingly fast-paced, and more thrilling than I could have imagined – hands-on preview

Trending News

Arknights: Endfield Guide – How To Farm Pink Boletes And Red Boletes For Progression
Black Ops 7 interactive maps for multiplayer
Compass Review: Fly The Friendly Skies
Digimon Story: Time Stranger – New Details to be Revealed on March 20th
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Godot Gets Big OpenXR Update Aiming to Attract XR Devs from Unity
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?