By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Pragmata’s, Resident Evil Requiem’s RE Engine Path Tracing Integration Explained in Hour-Long Video
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > News > Pragmata’s, Resident Evil Requiem’s RE Engine Path Tracing Integration Explained in Hour-Long Video
News

Pragmata’s, Resident Evil Requiem’s RE Engine Path Tracing Integration Explained in Hour-Long Video

April 16, 2026 4 Min Read
Share
4 Min Read
Pragmata’s, Resident Evil Requiem’s RE Engine Path Tracing Integration Explained in Hour-Long Video
SHARE

A couple of months after the release of Resident Evil Requiem and just a day before the release of Pragmata—the first RE Engine games to support path tracing—Capcom and Nvidia have published an hour-long talk at GDC discussing how they built the advanced feature into RE Engine. The talk is available in video form, which you can check out below, and features Capcom’s Hitoshi Mishima and Nvidia’s Calvin Hsu.

Mishima and Hsu revealed that the implementation of path tracing directly into RE Engine was handled by Capcom’s Kenta Nakamoto and Kosuke Nabata, and that it took them a year and a half to accomplish. The system seemingly makes use of Nvidia’s DLSS Ray Reconstruction technology to help with denoising, and was noted as being important to make sure that real-time performance was acceptable. Unfortunately, this also had the side-effect of making path tracing in Resident Evil Requiem and Pragmata exclusive to Nvidia’s RTX graphics cards.

The speakers also noted that a number of design choices were made so that Capcom could make use of streaming RIS, which could pick the most important light sources to which path tracing could be applied, all while remaining efficient. These design decisions include the compensation of brightness so that scenes with spotlight-based lighting wouldn’t suffer from darkening artifacts, the use of Lambertian diffuse with single-lobe specular instead of the full bidirectional scattering distribution function (BSDF), the exclusion of image-based lighting, and the addition of emissive polygons.

As for DLSS Ray Reconstruction, Capcom made use of the technology to fix visual artifacts that could arise from subsurface scattering, frosty and blurry glass surfaces, and refracting surfaces like raindrops, among other things.

See also  Space Marine 2 has just got a massive new update, as well as a new enemy type you can Trygon

Leading up to their respective releases, both Resident Evil Requiem and Pragmata got trailers for their PC versions, showcasing how path tracing could bring in massive changes to scenes thanks to more realistic lighting that was only possible using RTX graphics cards. Along with this, the trailers also made sure to showcase other RTX-related benefits, including DLSS 4 and its Multi Frame Generation, which could help boost frame rates by making the GPU generate extra frames between the game’s own outputs.

As for other qualities of the games, both Resident Evil Requiem and Pragmata have been reviewed quite positively, which means that Capcom has been on quite a solid run when it comes to releasing high-quality games. Resident Evil Requiem is available on PC, PS5, Xbox Series X/S, and Nintendo Switch 2. Pragmata is slated for release later this week—on April 17th—on the same platforms.

While you wait for the release of Pragmata, take a look at its most recent trailer, where Capcom showcased how protagonist Hugh can make use of his arsenal of weapons alongside android Diana as they make their way through The Cradle. The default weapon available to Hugh is the Grip Gun, which essentially acts as a pistol of sorts. When it’s time to deal more damage, however, Hugh can get his hands on the Shockwave Blaster, for example, which can help him attack multiple foes at the same time.

However, it is worth remembering that Hugh’s weapons aren’t the only thing you’ll need to use. Enemies in Pragmata have high defences, and you will need to make use of Diana’s hacking abilities to make them lower their guard.

See also  The highly-anticipated follow-up to Baldur's Gate 3 is more Divinity, but it's not technically Original Sin 3


You Might Also Like

Control Resonant Will Have Remedy’s “Biggest Marketing Campaign” To Weather A Crowded September

Elden Ring Tarnished Edition is Now Available on Switch 2, Tarnished Pack Available on Other Platforms

Metroid Prime 4: Beyond’s Open-World Hub Was Influenced by The Legend of Zelda: Breath of the Wild

The Blood of Dawnwalker Will Allow Full Evil Playthroughs Since Players Can Kill Most NPCs

The Crew Motorfest Trailer Shows Off Its Newest Island, Out on March 4th

TAGGED:capcomGame NewsNewsNvidiapcPragmataResident Evil: Requiem
Share This Article
Facebook Twitter Copy Link
Previous Article Meta is Raising Quest 3 and Quest 3S Prices Amid Memory Cost Surge Meta is Raising Quest 3 and Quest 3S Prices Amid Memory Cost Surge
Next Article Metro 2039_02 Metro 2039 – Quick Glimpse of Gameplay Shown Off During First Look Showcase
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

4Divinity thinks Chinese developed games could fill the demand for new IP - A woman lighting a cigarette in Showa American Story.
There's a rising demand for new, mid-size games at affordable prices – and 4Divinity believes China has the answer
Hardware August 30, 2026
Marvel's Wolverine_01
Marvel’s Wolverine – Everything You Need to Know
Upcoming August 30, 2026
Resonance: A Plague Tale Legacy Got Good Once I Could Finally Kick Dudes to Death
Resonance: A Plague Tale Legacy Got Good Once I Could Finally Kick Dudes to Death
PC Game August 30, 2026
Path of Exile 2 Director admits GGG "had a lot of arrogance" coming into the ARPG sequel - A Duelist holds their sword aloft.
Path of Exile 2's Director admits, "We had a lot of arrogance about how long we thought it would take"
Hardware August 30, 2026
Fable_04
Fable Director is Happy to Avoid the Late 2026 “Chaotic” Release Window
Upcoming August 30, 2026
How Will GTA 6 Work With GTA Online? Here Are 3 Possibilities
How Will GTA 6 Work With GTA Online? Here Are 3 Possibilities
PC Game August 30, 2026
Marvel's Wolverine_06
Marvel’s Wolverine Trailer Details Combat, Suits, New Game Plus, and Photo Mode
News August 30, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Final Fantasy 7 Remake Developers Discussed Making Cloud’s Buster Sword a Smaller, Regular Sword
Subnautica 2 Studio CEO Reinstated by Judge, Who Says Krafton Fired “Without Valid Cause”
Grave Seasons is the terrifying Stardew Valley clones you've been waiting for
Borderlands 4 Took Inspiration from Baldur’s Gate 3, Path of Exile for its Characters and Gameplay

Trending News

Windows 11 and Meta Quest 3 unite with mixed reality link for virtual workspaces
Best PC fans 2025
Wuchang: Fallen Feathers IP Rights Acquired by Digital Bros for €4 Million
Telekinetic VR Flying Adventure Game Skytail Soars Onto Quest Next Week
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Pragmata’s, Resident Evil Requiem’s RE Engine Path Tracing Integration Explained in Hour-Long Video
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?