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Gamexplore > My Bookmarks > News > Playing Metroid Prime 4 with mouselook and at 120fps feels incredible – and like it should be illegal
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Playing Metroid Prime 4 with mouselook and at 120fps feels incredible – and like it should be illegal

April 5, 2025 9 Min Read
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9 Min Read
Playing Metroid Prime 4 with mouselook and at 120fps feels incredible - and like it should be illegal
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Whereas the gameplay reveal of the Nintendo Swap 2 was house to a couple very thrilling all-new experiences, for my cash probably the most intriguing on the showcase was very a lot a recognized amount: Metroid Prime 4: Past.

The demo obtainable of Metroid Prime 4 felt much more acquainted to a fan of the collection akin to myself than the ultimate recreation is more likely to, because it showcased an space of the sport that’s stripped fairly naked of latest stuff. If I needed to guess, it’s a sequence proper from the highest of the sport, earlier than Samus will get her energy swimsuit upgraded with these telekinetic powers.

Within the transient base-under-siege type phase, Samus has entry to her ordinary arm cannon, missiles, scanner, morph ball, and bombs – however that’s it. All of those are very a lot recognized portions. It makes Prime 4 really feel like a quite simple, iterative sequel to its three predecessors – however we already know from different footage that there’s extra occurring right here, with new talents and mechanics abound. They only weren’t obtainable on this Swap 2 hands-on.

It appears clear to me, although, that Nintendo and developer Retro Studios selected this phase intentionally. It’s fast and snappy to play, and by conserving issues easy, one isn’t distracted from what they actually wished to showcase right here – how the necessities of the Metroid Prime expertise feel and appear on the Swap 2 {hardware}.

“That is operating at 120 frames per second,” the Nintendo consultant manning my demo station tells me instantly as I sit down. It’s the very first thing they are saying, actually, which is uncommon – Nintendo by no means usually focuses on efficiency metrics. However right here, they do – and you may see why.

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Positive sufficient, Metroid Prime 4 Nintendo Swap 2 version is finally a Swap 2 improve of a recreation designed to work on {hardware} that, if you happen to consider the marginally doubtful statistics put out by Nvidia, is ten occasions weaker. However it’s operating natively at full HD decision (4K can also be obtainable, however can be 60fps), and, sure, is totally silky clean at 120fps. It additionally seems higher than the OG Swap model, at the least based mostly on what I’ve seen on streams, as the unique Swap model wasn’t there for us to see in particular person. The body fee is the headline, although. Being frank, it appears like essentially the most un-Nintendo factor ever. And then you definately put the controller down…

I don’t imply to cease taking part in, clearly. I’m speaking concerning the mouse controls. As talked about in my protection of the console itself and the curious Welcome Tour mini-game assortment, the most important new built-in gimmick on the Swap 2 is the power to position the Pleasure-Con side-down on a floor (this may very well be a floor so simple as your thighs for some video games, however Metroid would require some form of mat) and use it as a mouse, similar to on PC. That lends itself properly, then, to dropping mouse controls into video games that swimsuit it.

Elsewhere on the Swap 2 reveal occasion, there’s the plain instance of Civilization 7, which makes use of mouse controls precisely because the flawed-but-brilliant Civ 7 does on PC. Metroid is the opposite apparent instance, in fact – as whereas it is a metroidvania, or search-action, or regardless of the hell you wish to name it – the Prime video games are additionally inherently first-person shooters.

The implementation of mouse controls in Metroid Prime 4 is nothing in need of completely fascinating, nevertheless. Probably the most genius contact is that this: it’s not a toggle. Which means you may maintain one Pleasure-Con 2 in every hand usually, and use them like two halves of an everyday controller. On this setup, Prime 4 performs in a lot the identical means as the opposite titles on this collection. However if you happen to orient that right-hand Pleasure-Con into the right place and place it onto a floor, the sport robotically understands your intent and flips you over to mouselook. No menu fiddling, no faffing about – it’s simply there.

You all know the way mouselook ought to work and really feel, and I’ll thereby shortcut some over-wrought rationalization to say: Prime 4 appears like a correct mouselook recreation when performed that means. It’s twitchy and responsive in all the precise methods. It simply works, and that’s good. However the revelation, I believe, is that back-and-forth.


Admittedly, the part of Prime 4 I play is heavy on the fight and light-to-nonexistent on the puzzling Metroid is thought for. However even in that phase, over the course of a half hour or so, I started to hit my stride. I obtained a controller swagger on. I’d maintain the Pleasure-Con 2s like a controller after I was scanning, or doing issues with the morph ball and different such traversal. I’d pop the odd enemy with Prime’s returning lock-on mechanic. However the second fight obtained heated, I’d naturally slide that proper joy-con down into mouse place and let my PC-playing instincts take over. It’s, fairly actually, the perfect of each worlds.

As soon as I hit a boss battle, the controller motion ceased completely. This hulking beast had basic pulsating and glowing weak factors that have been solely briefly weak – and having the ability to use mouse controls to be lethal correct meant I shredded the boss rather more effectively than some round me who performed the sport a extra conventional means.

Mix this with the sleek 120fps presentation, and all of it felt a bit… incorrect. Actually, it felt like what I used to be doing needs to be unlawful. That is the form of presentation and aiming effectivity that beforehand was solely obtainable in a Nintendo recreation if you happen to have been, you recognize, doing one thing unlawful. It additionally addresses a serious grievance about Swap 1 for me – which is that I believe most Swap video games look wonderful for a hybrid gadget, particularly the first-party ones… however efficiency was usually woeful. If Metroid Prime 4 is an image of the long run, I look ahead to all these upgraded packages – and even to a slate of latest video games that go straightforward on the graphical upgrades, however maximalist on the efficiency boosts.

When it comes out later this yr, there is perhaps an authentic Swap model of Metroid Prime 4: Past – however if you happen to can afford it with all of the nonsense occurring, there may be clearly now just one place to essentially play it: Swap 2. Which is exactly what you need from a next-gen improve, actually.

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TAGGED:Action AdventureGame NewsMetroid Prime 4NewsNintendonintendo switchnintendo switch 2Nintendo Switch 2 revealretro studiosShooterShooter: First Person
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Reading: Playing Metroid Prime 4 with mouselook and at 120fps feels incredible – and like it should be illegal
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