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Gamexplore > VR News > New Meta Developer Tool Enables Third-parties to Bring Apps to its Smart Glasses for the First Time
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New Meta Developer Tool Enables Third-parties to Bring Apps to its Smart Glasses for the First Time

September 19, 2025 4 Min Read
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4 Min Read
New Meta Developer Tool Enables Third-parties to Bring Apps to its Smart Glasses for the First Time
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Immediately throughout Join, Meta introduced the Wearables Gadget Entry Toolkit, which represents the corporate’s first steps towards permitting third-party experiences on its sensible glasses.

If the identify “Wearables Gadget Entry Toolkit” sounds a bit unusual, it’s for good cause. In comparison with a plain previous SDK, which typically permits builders to construct apps for a selected gadget, apps made for Meta sensible glasses don’t truly run on the glasses themselves.

The “Gadget Entry” a part of the identify is the important thing; builders will have the ability to entry sensors (just like the microphone or digicam) on the sensible glasses, after which pipe that data again to their very own app operating on an Android or iOS gadget. After processing the sensor knowledge, the app can then ship data again to the glasses for output.

As an example, a cooking app operating on Android (like Epicurious) may very well be triggered by the consumer saying “Hey Epicurious” to the sensible glasses. Then, when the consumer says “present me the highest rated recipe I could make with these elements,” the Android app may entry the digicam on the Meta sensible glasses to take a photograph of what the consumer is , then course of that picture on the consumer’s cellphone earlier than sending again its advice as spoken audio to the sensible glasses.

On this manner, builders will have the ability to prolong apps from smartphones to sensible glasses, however not run apps immediately on the sensible glasses.

The possible cause for this method is that Meta’s sensible glasses have strict limits on compute, thermals, and battery life. And the audio-only interface on a lot of the firm’s sensible glasses doesn’t permit for the sort of navigation and interplay that customers are used to with a smartphone app.

See also  Meta Announces First-party ‘Deadpool VR’ Game Voiced by Neil Patrick Harris

Builders all for constructing for Meta’s sensible glasses can now join entry to the forthcoming preview of the Wearables Gadget Entry Toolkit.

As for what could be carried out with the toolkit, Meta confirmed a couple of examples from companions who’re experimenting with the gadgets.

Disney, as an example, made an app which mixes information about its parks with contextual consciousness of the consumer’s scenario by accessing the digicam to see what they’re .

Golf app 18Birdies confirmed an instance of contextually conscious data on a selected golf course.

For now, Meta says solely choose companions will have the ability to carry their app integrations with its sensible glasses to the general public, however expects to permit extra open accessibility beginning in 2026.

The examples proven up to now used solely voice output because the technique of interacting with the consumer. Whereas Meta says builders may also prolong apps to the Ray-Ban Show glasses, it’s unclear at this level if apps will have the ability to ship textual content, picture, or video again to the glasses, or combine with the gadget’s personal UI.

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