Vertigo Video games, the studio behind the Arizona Sunshine sequence and Metro Awakening (2024), introduced it’s bought off SpringboardVR, the location-based leisure (LBE) VR content material distribution platform.
Vertigo Video games acquired SpringboardVR in 2021, saying on the time it was wanting ahead to “main SpringboardVR into the longer term on this thrilling part of accelerating progress in VR.”
Now, main supplier of digital actuality LBE administration software program SynthesisVR has acquired SpringboardVR for an undisclosed sum, noting the transaction will take impact on February 1st, 2025.
“This acquisition strengthens the business by offering a future-proof basis for arcade operators and builders, setting the stage for sustained progress and innovation within the subsequent period of VR,” the businesses say in a press assertion. “Whereas each the SpringboardVR and SynthesisVR platforms will keep impartial operations and guarantee enterprise continuity, their mixed presence underneath Deploy Actuality demonstrates a long-term dedication to location-based VR, providing operators extra choices and sources. By bringing collectively two revolutionary platforms, this partnership performs a key position within the progress and success of VR arcades worldwide.”
Based mostly within the Netherlands, Vertigo Video games is greatest identified for a rash of fashionable VR titles, together with Metro Awakening (2024), Arizona Sunshine Remake (20204), Arizona Sunshine 2 (2023), but in addition LBE variations of Arizona Sunshine and Area Pirate Coach, and a number of others, together with multiplayer titles Eclipse and Ghost Patrol VR.
Regardless of dropping its extra direct pipeline to SpringboardVR, Vertigo Video games says it stays “deeply invested in the way forward for location-based VR by way of its renewed long-standing partnership with SynthesisVR,” because the XR developer and writer intends to proceed producing LBE VR experiences alongside at-home client content material.
“Vertigo Video games is totally dedicated to the evolution of VR arcades,” stated Vertigo Video games CEO Richard Stitselaar. “With this transition, we’re setting a course for the longer term—one the place Vertigo Video games can deal with content material innovation and creativity whereas SynthesisVR drives platform developments. By strengthening our long-standing collaboration, we’re making certain that each operators and builders profit from extra highly effective, forward-thinking options so we will supply audiences really immersive, next-generation leisure.”
Whereas the information doesn’t recommend monetary troubles as such, it does comply with some financial turbulence within the business, which this month alone has seen layoffs have an effect on Sweden-based Quick Journey Video games, identified for current VR releases Motion Hero (2024) and Model (2024), and Drop Useless studio Soul Meeting.
Late final yr, financial turmoil additionally prompted layoffs at veteran XR studio nDreams, identified for current VR titles Frenzies (2024) and Vendetta Without end (2024), in addition to Hitman 3 VR: Reloaded (2024) studio XR Video games, which laid off a majority of employees final October.
Different studios caught up in ongoing business woes embrace Canada-based Archiact, which additionally lowered headcount in January 2024, developer behind VR port of DOOM 3 (2021), in addition to social VR studio VRChat, which laid off 30% of employees.