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Gamexplore > My Bookmarks > VR News > Meta's AssetGen 2.0 AI Model Will Generate Higher-Quality 3D Assets, And Even Entire Worlds
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Meta's AssetGen 2.0 AI Model Will Generate Higher-Quality 3D Assets, And Even Entire Worlds

May 10, 2025 3 Min Read
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3 Min Read
Meta's AssetGen 2.0 AI Model Will Generate Higher-Quality 3D Assets, And Even Entire Worlds
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Meta has revealed a brand new model of its 3D asset technology AI system that it says is a “vital leap ahead”.

The Meta Horizon Desktop Editor software, used to create Horizon Worlds experiences, added the flexibility to AI-generate 3D belongings from textual content prompts final month, seemingly leveraging Meta’s unique AssetGen mannequin from 2024. This lets anybody construct a customized digital world in a matter of hours at no cost, with no 3D modeling expertise required. However these AI-generated belongings have noticeable high quality points, particularly seen shut up in VR, and that is what AssetGen 2.0 is supposed to deal with.

Meta Horizon Desktop Editor Can Now AI Generate 3D Property

Meta Horizon Desktop Editor can now AI-generate 3D fashions, textures, and skyboxes, including to its current audio and TypeScript AI technology options.

AssetGen 2.0 delivers “dramatically improved element and constancy” in comparison with the unique, Meta claims, together with “geometric consistency with very advantageous particulars”. The corporate says AssetGen 2.0 units a brand new customary for the business, and “pushes the boundaries of what is potential” with generative AI.

On a technical degree, AssetGen 2.0 has a totally completely different structure than the unique. AssetGen 1.0 labored by first producing a number of 2D picture views of the supposed asset, primarily based on the immediate, then feeding these photos to a different neural community which generates the asset. In distinction, AssetGen 2.0 is a single-stage 3D diffusion mannequin, straight producing the asset from the textual content immediate, and was straight educated on a big corpus of 3D belongings.

See also  Valve: Steam Frame Doesn’t Support Stereoscopic Rendering of Flat Games but the Feature is “on our list”

3D belongings generated by Meta’s AssetGen 2.0 AI mannequin.

Meta says it is already utilizing AssetGen 2.0 “internally” for 3D worlds creation, and can roll it out to the Horizon Desktop Editor later this 12 months.

“We count on AssetGen 2.0 to assist democratize the creation of 3D experiences, making it as accessible as 2D content material creation and opening up new artistic potentialities for artists, designers, and builders engaged on Meta’s Horizon and Avatar platforms”, the corporate writes.

Meta additionally teased that it is engaged on AI technology of “total 3D scenes”, which can allow creators to generate total worlds in a matter of minutes utilizing textual content or picture prompts, not simply particular person belongings.

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