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Reading: Metal Gear Solid Delta: Snake Eater is Capped at 60 FPS on PC, No Ultrawide Support
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Gamexplore > My Bookmarks > News > Metal Gear Solid Delta: Snake Eater is Capped at 60 FPS on PC, No Ultrawide Support
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Metal Gear Solid Delta: Snake Eater is Capped at 60 FPS on PC, No Ultrawide Support

August 23, 2025 2 Min Read
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Konami’s Steel Gear Stable Delta: Snake Eater launches subsequent week, and based mostly on critiques up to now (take a look at ours right here), it’s a fairly good time. Nevertheless, the PC model isn’t truly essentially the most feature-packed available on the market. Based on PCGamesN, the body fee is capped at 60 frames per second, and there’s no help for ultrawide side ratios.

Excessive-dynamic vary (HDR) is supported, however there’s solely a single slider to regulate – no most luminance setting for finer management – and you need to play in fullscreen. Nevertheless, operating the very best attainable decision requires borderless windowed mode. On the intense aspect, the keyboard and mouse controls are apparently “implausible” with rebinding obtainable.

Konami hasn’t actually dived into the PC model’s options forward of launch, and it’s unknown when it can handle these points. Granted, it poured important quantities of time into updating the Steel Gear Stable: Grasp Assortment Vol. 1 on all platforms, so time will inform.

Within the meantime, Steel Gear Stable Delta: Snake Eater launches on August twenty eighth for Xbox Collection X/S, PS5, and PC, with Digital Deluxe Version house owners getting entry on August twenty sixth.


See also  Far Cry Primal Joins Far Cry 3 and Blood Dragon in Getting 60 FPS Support for Consoles on January 21

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Reading: Metal Gear Solid Delta: Snake Eater is Capped at 60 FPS on PC, No Ultrawide Support
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