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Reading: Kingdom Come: Deliverance 2 Director Lambasts the “Static, Scripted” Nature of The Outer Worlds 2
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Gamexplore > My Bookmarks > News > Kingdom Come: Deliverance 2 Director Lambasts the “Static, Scripted” Nature of The Outer Worlds 2
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Kingdom Come: Deliverance 2 Director Lambasts the “Static, Scripted” Nature of The Outer Worlds 2

November 6, 2025 4 Min Read
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The Outer Worlds 2 Showcases Bizarre Weapons, Third-Person Gameplay in New Trailer
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The Outer Worlds 2 bookends a powerful 12 months of releases for Xbox Sport Studios and Obsidian Leisure’s second main launch after Avowed. The essential reception was pretty sturdy – we praised the storytelling, branching paths, and gunplay, and the sci-fi RPG maintains a strong 84 Metascore primarily based on 52 critiques.

Nonetheless, there are dissenting opinions, together with Warhorse Studios’ Daniel Vávra, who directed the marginally extra critically acclaimed Kingdom Come: Deliverance 2. Having completed the title just lately, he gave it a seven out of ten on Twitter, expressing his unhappiness at Obsidian as a complete.

“The corporate and the individuals who gave us considered one of my favourite video games ever (Fallout and New Vegas) have been unable, even after 15 years and with all of Microsoft’s cash and newest technological advances, to provide you with a single new recreation mechanic that might take this confirmed however historic formulation someplace new.”

Asking customers to consider a “single new recreation mechanic” that Deus Ex or the unique Fallout titles hadn’t featured over 25 years in the past, Vávra exclaimed, “Give me a residing, simulated world! True non-linearity! Give me one thing greater than loot packing containers, upkeep shafts, loading screens and stage grinding in a static, scripted world.”

When advised that lots of the expertise who created Fallout: New Vegas and Star Wars: Knights of the Previous Republic 2 left way back, he responded, “Not likely. Lot of the important thing individuals and founders are nonetheless in cost.”

It appears like Vávra is demanding one thing nearer to his personal creation, although we’re not sure if he’s referring to chests when mentioning “loot packing containers.” On the one hand, the trade has confirmed there’s greater than sufficient room for each sorts of experiences – an motion RPG with a branching narrative and a number of companions, and a medieval sandbox with immersive parts and unimaginable scale.

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Nonetheless, some yearn for extra bold titles from Obsidian. Maybe a return to Pillars of Eternity with a funds on the dimensions of Baldur’s Gate 3 for the same CRPG expertise. That’s sadly not occurring anytime quickly, although.

For individuals who loved The Outer Worlds 2, two story expansions are within the works. Their launch dates and content material have but to be revealed.

Completed. 7/10. However what I discover unhappy is that the corporate and the individuals who gave us considered one of my favourite video games ever (Fallout & New Vegas) have been unable, even after 15 years and with all of Microsoft’s cash and newest technological advances, to provide you with a single new recreation… pic.twitter.com/DqhNxqy0Dr

— Daniel Vávra ⚔ (@DanielVavra) November 4, 2025

Not likely. Lot of the important thing individuals and founders are nonetheless in cost.

— Daniel Vávra ⚔ (@DanielVavra) November 4, 2025


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TAGGED:Deep SilverGame NewsKingdom Come: Deliverance 2MicrosoftNewsobsidian entertainmentpcps5The Outer Worlds 2Warhorse StudiosXbox Game StudiosXbox Series SXbox Series X
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