Whereas developer Double High quality is on the point of launch its narrative journey title Keeper, the studio can be seemingly engaged on different initiatives, all of that are model new IPs. Throughout Xbox’s Day 1 present at Gamescom 2025, studio head Tim Schafer spoke concerning the studio engaged on initiatives apart from Keeper.
Schafer additionally famous that not one of the new titles will likely be sequels to older Double High quality video games, saying that engaged on Psychonauts 2 resulted in “holding us high-quality for sequels for some time”. This additionally signifies that Brutal Legend will seemingly not be getting a sequel any time quickly.
“Properly, I’m right here to announce proper now…that we’re making different video games too,” Schafer mentioned (transcription by way of Home windows Central). “We have now a number of video games occurring on the studio, and the factor I’ll say is that they’re all model new. They’re all model new IP, we did Psychonauts 2 and that’s holding us high-quality for sequels for some time.”
Schafer additionally took the prospect to speak about Keeper, and the way the title serves because the singular imaginative and prescient of sport director Lee Petty. Schafer spoke about Petty having “attention-grabbing tastes” which vary from The Darkish Crystal to movies impressed by Cronenberg in addition to surrealist painters. This, Schafer believes, will lead to a sport the place gamers will expertise unusual issues.
Keeper was first introduced all the best way again in June. The narrative journey sport will put gamers in charge of a wierd lighthouse that has discovered itself with the ability to stroll. The sport will largely revolve round exploring the world and fixing environmental puzzles with the assistance of the lighthouse’s good friend, a chicken named Twig.
The puzzles in Keeper will revolve across the lighthouse and Twig every with the ability to do solely particular issues, and thus having to work collectively to make it by means of the world. Over the course of the title, this results in the 2 fostering an unlikely friendship, all of this taking place with no single phrase of spoken or written dialogue.
Extra particulars about Keeper had been revealed earlier this week courtesy of an Xbox Wire interview of Petty. On this interview, Petty spoke about how Keeper has been designed to get gamers to “embrace the surprising” as they frolicked within the unusual world.
“A key tenet of this sport is the surprising,” defined Petty. “We needed gamers to have the ability to chill out a bit, relax a bit, and embrace the surprising. So to that finish, there’s some experimentation, however there’s nothing the participant can do to die on this sport. They will’t mess up the expertise. We form of get the participant on board early in order that, when one thing surprising is thrown at them, it’s not a second of panic that they don’t know how one can get by means of.”
Petty additionally described Keeper as being an accessible title, with minimal obstacles in the best way relating to issues like sophisticated management schemes. The title will even characteristic accessibility options, together with remappable controls.
Keeper is being developed for PC and Xbox Collection X/S, and is slated for launch on October 17 with a price ticket of $29.99. The title will even be out there on Sport Move on day one among its launch.