John Carpenter’s Poisonous Commando is a wild experience, typically actually. In a closed-door preview at Gamescom, through which I obtained to play the upcoming co-op shooter with three different folks for an hour, I obtained run over by a truck, hauled off by a hulking monster, and pushed round a monster-infested map whereas taking pictures at our pursuers. We barely survived the swarms of zombies converging at our place within the ultimate moments of the extent, and the candy victory left me desirous to play extra.
Poisonous Commando is supposed to embody the over-the-top really feel of late ‘80s and early ‘90s motion films, and developer Saber Interactive labored with Carpenter, the legendary director of They Reside, Escape from New York, and The Factor, on the sport’s story. It’s set in a close to future the place an experiment meant to harness the facility of the Earth’s core unleashes an eldritch entity often known as the Sludge God. You play a bunch of mercenaries who’ve to save lots of the planet from oozing undead monsters with all kinds of weaponry.
“We will’t license explicit films, however there’s some flare, some Easter eggs, some enjoyable and we simply really feel it suits in that world that he’s so well-known for and has that vibe,” Saber Interactive chief inventive officer Tim Willits instructed me in an interview at Gamescom.
Sadly I couldn’t hear the music written by Carpenter in my playthrough as a result of my headphones had been solely taking part in audio from my fellow gamers. However the vibes had been definitely nice. The big map was full of pits of corrosive ooze and glowing sludge tentacles that whipped out on the unwary. There have been hordes of zombies good for incinerating with grenades and nasty spiked beasts that resembled Superman’s foe Doomsday that may seize a participant character and run away with them.
Willits mentioned he loved how Poisonous Commando gave Saber extra inventive liberty with its creature design than a licensed title would. “In World Conflict Z we’re restricted by human zombies and in Area Marine we’re restricted by tyranids. Right here, we’re restricted by our creativeness. We now have loopy ass shit working round.”
Saber discovered from each video games the right way to deal with swarms, which is clear in Poisonous Commando: The sport retains the strain up with huge hordes of undead that have to be dispatched with Molotov cocktails, railguns, turrets, and different heavy weaponry you come throughout. Our group was at all times looking for spare elements we may use to unlock provide crates filled with ammo, weapons, grenades, and therapeutic gadgets which can be randomly generated whenever you open them.
We additionally needed to make good use of our particular talents. I performed the sport’s tank class, with an influence I may periodically use to cut back harm achieved to everybody close by. Our healer had the same potential that granted momentary hit factors in a burst, emphasizing the significance of sticking collectively. Willits mentioned every of the courses have deep improve bushes primarily based on the techniques they utilized in World Conflict Z and Area Marine.
Poisonous Commando will launch with 9 maps, every of that are so huge that they’re greatest traversed with automobiles. My favourite a part of the demo was driving a truck previous hordes of zombies chasing us whereas my social gathering shot at them, pulling proper into the subsequent camp the place everybody piled out to do some actual harm. Poisonous Commando additionally has an ambulance that gives therapeutic when you experience, a police automobile that may fill you up with ammo, and a tank-like truck Willits referred to as the “apocalypse car” outfitted with a winch we used to drag open a door and get at extra gear.
Automobiles are additionally harmful, although: I obtained incapacitated when a fellow participant ran me over. However as soon as I obtained in, I used to be capable of swap round seats to get a greater vantage level as I fired on undead. Willits mentioned the car improvement course of began with simply porting in vehicles from Saber’s driving sim SnowRunner after which altering the controls to make them extra accessible.
I discovered all the sport’s controls intuitive and swapping between the numerous weapons was extremely satisfying, leaving me desirous to attempt extra together with experimenting with different courses. Willits says the degrees could have all kinds of targets like defending an enormous car or trapping unhealthy guys by establishing obstacles. Issue may be ramped up between story mode and nightmare (the best problem), and whereas I beloved sitting down with a bunch of 4 folks, Willits recommends taking a while to play solo or with not less than one AI companion.
“I at all times wish to have one AI as a result of that AI will revive me as a result of my gamer buddies won’t,” he mentioned. “I even have loads of enjoyable taking part in on my own. I can do some extra exploring. I can actually get into the world and I can actually digest the story extra.”
John Carpenter’s Poisonous Commando will likely be launched in 2026 for PlayStation 5, Home windows PC, and Xbox Sequence X.