Early June introduced an Xbox Video games Showcase and inside, surprisingly, an announcement for a sequel to the shrunken survival action-adventure, Grounded. Grounded 2 plans to deliver a extra story wealthy, mechanically deep expertise alongside high quality of life enhancements and the inclusion of recent options – considered one of which a lot requested by the group – all aiming to propel Grounded 2 as a sequel larger, higher, and extra enjoyable than its predecessor. This characteristic outlines 10 of the most important variations between the 2 Grounded video games.
Sequel’s world is far bigger
Grounded 2 options the identical 4 youngsters initially shrunken in Grounded 1, but the timeframe has progressed a number of years to 1992. They’re just a little older and wiser, able to coping with extra large-scale threats. Because it occurs, for this sequel they’ve been miniaturised once more however in a world a lot vaster than the predecessor’s yard. Happening in Brookhollow Park, the sport’s bigger floor space has allowed the sport to include distinct biomes – subterranean insect networks, poisonous wastelands, frozen wonderlands (courtesy of an up-turned ice cream truck), as an example – which means there’s loads extra selection within the environments for gamers to find.
The Buggy System
Grounded’s passionate group has been requesting this characteristic above all else: the flexibility to mount and trip bugs. It’s maybe due to this widespread request that the sequel has come to fruition within the first place, as the unique sport’s yard setting plus the technical limitations of the Xbox One meant that bug using was by no means viable. The sport toyed with the thought, however for these causes couldn’t get it to work. Now, with an unlimited, technically complicated world to discover, how higher for gamers to get round than atop their very personal bug – dubbed, lovingly, as Buggies in-game.
Using bugs, and the issues you are able to do
At the start, mounting bugs throughout the sequel’s Buggy System is the principal option to get about. Skittering throughout the filth at a speedy tempo gives an apparent high quality of life profit – in addition to oodles of enjoyable – however using your trusty insect steed is extra than simply getting from level A to level B in as quick a time as doable. Mounts are additionally helpful in battle, they’re integral to useful resource gathering, and so they present important additional arms relating to constructing bases. Grounded 2 has cleverly weaved bug using into each side of survival 2 and, primarily based on gameplay offered up to now, we are able to additional define two distinct bugs which you’ll be capable to trip from the start of Grounded 2’s early entry interval: the Pink Ant Soldier and Orb Weaver Spider.
Pink Ant Soldier
Every of Grounded 2’s Buggies has distinctive skills and specialisations, some are higher in fight conditions, others extra attuned to crafting and constructing. The Pink Ant Soldier can zip alongside at breakneck tempo, however it additionally possesses a extra stately gathering mode to robotically accumulate assets. What’s extra, the Pink Ant Soldier can assign a pair of employee ants to observe you about, to help with useful resource gathering and, if the necessity arises, fight. Ants are specialists in battle, however a trio of bugs plus your self dismounted and preventing alongside ought to be capable to take care of any medium-sized risk you encounter all through Brookhollow Park.
Orb Weaver Spider
While the Orb Weaver Spider doesn’t fulfil a utilitarian goal as a lot as Pink Ant Troopers, they’re implausible in fight; intimidating, agile, speedy fireplace heavy hitters, with a collection of fight centered particular skills and assaults. First, they’ll scream. So loud, in reality, is their scream that it may well stun lesser-powered enemy bugs. They will additionally shoot webs that’ll entangle enemies in sticky nets to quickly immobilise them. Their solely draw back is that they’re comparatively weak defensively, however as soon as their nimbleness is mastered we count on this gained’t show to be an issue.
Ziplines gained’t characteristic (not less than to start with)
With the intention to discover one of the best implementations of all these new options we’ve already highlighted – and a few we’re but to debate – Grounded 2 opted to take among the authentic Grounded’s options away. This fashion, new components just like the Buggy System have room to breathe and evolve primarily based on group suggestions. One such characteristic that’ll be lacking in Grounded 2’s early entry interval are ziplines. They gained’t be lacking ceaselessly, they’ll flip up ultimately however they’ll be embedded seamlessly to coexist with the recent traversal mechanics newly established and iterated upon.
New creatures
Blue butterflies, caterpillars, snails, and a brand new scorpion have already been confirmed. Nevertheless, there’re fairly a number of extra spottable in Grounded 2’s deep dive video, some new, some returning. Praying mantises seem like a roaming presence on this sequel, mosquitoes seem extra prevalent too alongside the park’s extra water-logged sections. Cockroaches will stalk poisonous, garbage-covered wastelands.
Layed fight technique, and new battle mechanics
For this sequel, Grounded 2 has iterated on Grounded 1’s fight by including new layers. To date, nonetheless, this principally appears to centre on making bug opponents more durable to defeat. Rejigged assault and protection stats plus tweaked speeds aren’t the one steps they’re taking although; the mix of sunshine and heavy assaults, plus blocking, which gamers of the primary sport are so attuned to is being prolonged extra comprehensively to an enemy bug’s toolset. Grounded 2 gamers do have a brand new fight method of their arsenal although: a devoted dodge. Helpful for dashing out of hazard or, certainly, swiftly placing into a detailed assault, the dodge mechanic has been retrofitted into Grounded’s fight mechanics seamlessly for this sequel. A phrase of warning although is bug enemies are additionally being given the flexibility to dodge.
Clearer participant archetypes
Embellishing the deliberate multi-layered fight technique additional in Grounded 2 are extra clearly outlined playstyles achievable for gamers by way of overhauled mutations. Grounded 1 had mutations, after all, however for the sequel there gained’t solely be passive mutations however lively mutations governing preventing types, survival abilities, exploration, and fight potential, et cetera too, with mixtures thereof fostering extra distinct participant archetypes: low defence, excessive assault rogues, ranged specialists, tank-like marauders, have an effect on laden mages, it’s all doable right here, and extra in Grounded 2. Moreover, Grounded 2 has the chance to push the mutation system to concoct super-distinct archetypes. Particularly, Grounded 2 mentions an assassin-type construct: nimbleness through mild armour, but twin poison dagger wielding, a supreme backstab assault, plus additional stamina to assist a number of dodges.
New Omni-Instrument encapsulates streamlined stock
Grounded 2’s high quality of life enhancements lengthen to its refined stock administration too, and nothing encapsulates this higher than the brand new Omni-Instrument. Ostensibly a 4-in-1, the Omni-Instrument combines an axe, hammer, shovel, and wrench into one multi-purpose utility designed to save lots of important stock house. This isn’t a fight merchandise, however for exploration, scavenging, harvesting, crafting, and constructing, your bases are lined with the Omni-Instrument in your backpack.