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Gamexplore > Reviews > God Of War Ragnarok review: calm down now, I’ve known this wolf for ninety seconds
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God Of War Ragnarok review: calm down now, I’ve known this wolf for ninety seconds

February 11, 2025 14 Min Read
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14 Min Read
God Of War Ragnarok review: calm down now, I’ve known this wolf for ninety seconds
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God Of Warfare Ragnarok evaluation
A meandering plot crammed with odd tonal selections, however elevated by unbelievable cinematography and animation. God Of Warfare Ragnarok is a beneficiant, beautiful motion journey that’s arduous to take severely, however simple to get sucked in by.

  • Developer: Santa Monica Studio, Jetpack Interactive
  • Writer: PlayStation Publishing LLC
  • Launch: Out now
  • On: Home windows
  • From: Steam/Epic Video games Retailer
  • Worth: £50/€60/$60
  • Reviewed on: Intel Core i5-12600K, 32GB RAM, Nvidia RTX 2070, Home windows 10

Spoilers all through. TLDR: enjoyable, beneficiant, stunning animation and cinematography. Labored largely tremendous on my PC. I’d not have given it the very best narrative award if it have been up towards Gran Turismo 7.

Writing of the frigid framing of Clockwork Orange’s atrocities, the movie critic Pauline Kael requested: “is there something sadder – and in the end extra repellent – than a clean-minded pornographer?” The lavishly directed and animated universe of God Of Warfare Ragnarok is much from repellent, however it additionally feels spiritually squeegeed; a world of pulpy violence so chirpy and chaste as to pressure perception that the scars that hang-out its reformed anti-hero might have ever been inflicted there.

Half Disney movie that claims “fuck” loads, half loin-clothed gorefest that cuts away earlier than the grizzly bits, and half spandex-souled comedian e-book subversion of the Prose Edda, Ragnarok is the observe as much as God Of Warfare (2018). That sport, regardless of its success in escaping from the sequence’ rut, nonetheless discovered its most stirring moments in direct confrontation with a troublesome previous that Ragnarok feels emotionally evasive of. 2018’s focus is right here changed with a meandering plot suffering from matches and begins, however its scope is wider, fight deeper, setpieces extra elaborate, and sights extra arresting. All of it makes for a beneficiant, beautiful motion journey that’s typically arduous to take severely, however could be very simple to get sucked in by.

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Briefly: Fimbulwinter is right here, heralding disaster. Son Atreus will get actually into metallic detecting/chasing his future. Dad Kratos is fearful Atreus will lower himself on a rusty little bit of tin, however finally ends up indulging him, and so they go do some prophecy shit. Many chests and monster faces get smashed alongside the best way, tantalising blood money owed left hanging at 2018’s ending are hand-waved so the band can get collectively, and numerous prophetic IOUs are written, solely to crumble beneath the late season Sport Of Thrones lure: teased vagaries that really feel weighty solely due to the promise they result in some spectacular denouement that scarcely materialises.

Picture credit score: Sony Santa Monica/gamexplore Shotgun

Hey, keep in mind when Kratos murdered his spouse and little one and drowned half of Greece? As a result of I typically get the sensation Sony need you to neglect. Catch the ghost of Sparta in the best mild (at my PC’s candy spot of a reasonably completely happy 40 fps on excessive settings), and also you’ll catch the load of centuries tugging on haunted eyelids, an nearly ghoulish pallour to his historical pores and skin. It’s a uncommon sight, sadly: his default mode in Ragnarok is mildly exasperated dadliness. “I’ve been returning to my outdated methods” he laments at one level, bare-chested in his everlasting hair shirt, after getting a bit loud in regards to the proverbial thermostat. Ragnarok is a giant fan of getting characters holding up “the stakes are excessive!” placards with one hand as a substitute of elevating these stakes convincingly – whereas utilizing the opposite to the hint probably the most convoluted routes between two factors you’ve seen exterior of Mini Motorways.

In an early flashback, his second spouse calls him “grumbles”. I hope you want jokes about Kratos’s dourness, as a result of they’re Ragnarok’s absolute favorite. Its second favorite sort of joke are shit-grinned Whedonisms. Hey, it is a comedy squirrel! At one level, a personality you’ve recognized for 5 minutes sacrifices himself throughout a rapidly resolved motion scene and Bear McCreary’s haunting, soulful music tries to inform you this probably the most tragic factor you’ve seen in your total life. Later, you discover the identical character alive in a sidequest and when requested how he survived he says “I rolled!”.

Kratos murdered his spouse and little one. He spent 4 mainline video games and few spinoffs as probably the most mentally ailing man on PlayStation and one sport coping with that, and so Ragnarok’s solid of quippy funsters sitting round consuming sausages within the comedian reduction dwarf’s home and understanding the best way to save the world is a bit arduous to sq. away, typically, as even belonging to the identical sequence. It’s not horrible! It’s simply not the route I anticipated or would have chosen. He’s in Astrobot now, isn’t he? I like that for him. I like the concept of doing cute puzzles in Astrobot and seeing Kratos and being like, hey, I do know that man! He murdered his spouse! And his little one!

Kratos punches a monster in God Of War Ragnarok.

Picture credit score: Sony Santa Monica/gamexplore Shotgun

Ah properly. At the very least these murdering fingers have by no means felt so good to puppet. Ragnarok’s fight by no means fairly reaches the depths or spectacle of a Platinum sport or a Satan Might Cry, however contemplating the sport’s different priorities, it’s impressively deep and chunky. Kratos’ dad knees stop leaping, however diversified enviornment design provides mobility with swashbuckling grapples and axe-smashing ledge hops. No second is useless air; you’ll be able to at all times be angrily adjusting the heating, frosting up your axe or spinning your blades for elemental results, even whenever you’re not parrying or weaving between foes. It additionally works properly sufficient with mouse and keyboard, though this will get a bit much less snug as you unlock extra strikes, and you’ll in fact miss out on these pretty haptics.

Boss fights have been a sore level with 2018, and Sony Santa Monica obtained the memo, when it comes to selection at the least. They’re not all winners – a good few boil all the way down to easy parry-attack-parry rhythms at bigger and extra lavish foes. However for the principle story at the least, you’re fed a close to fixed stream of novel encounters: Writhing, spitting crocodiles and rampaging not-satyrs. Horrible little lizard monkeys that cling to ledges and fling poisonous bum dumplings, and horrible precise monkeys that heal their allies. I did find yourself wishing for encounter design rather less reliant on plate-spinning chaos and extra on straight duels, however you’ll discover loads of that within the sport’s elective bosses.

Exploration and side-quests are dolled out in a form of metroidvania-lite that has you revisiting previous areas with new skills for further goodies, and most puzzles hit a candy spot between taking lengthy sufficient to supply a breather with out slowing issues down. New to this PC model is a menu toggle that allows you to stuff a cork within the mouths of keen companions, stopping them from reminding you that your legendary frost axe can freeze issues, and different such puzzle hints. Additionally, whoever designed the loot reward loop right here is a few form of nefarious heroin wizard. You’ll need to open each chest and discover each facet path, and large elective areas provide all the huge jellyfish you would ever need to free from everlasting captivity.

Within the opening hour of the sport, a wolf you’ve by no means met dies and – and it’s possible you’ll sense a theme right here – Bear McCreary’s haunting, soulful music tries to inform you this probably the most tragic factor you’ve seen in your total life. That is, kind of, the place Atreus’s story begins. It runs in tandem to Kratos, and could possibly be argued to be Ragnarok’s predominant focus. Naturally, you’ll additionally play as Atreus for a superb chunk of the sport. He’s extra agile than his pops; a rogue to Kratos’s lumbering barbarian. He is fairly convincing as a mythically expert archer, however most of his foes really feel tuned weaker, which means lots of encounters tackle the disappointing sensation of anticipating a sneeze that by no means comes.

Kratos and Atreus in a boat in God Of War Ragnarok.

Whereas the sport seemed good in movement, I had hassle capturing screens that did not make the textures look terrible. | Picture credit score: Sony Santa Monica/gamexplore Shotgun

He’s not disagreeable to spend time with, though how Forspoken obtained the shit it did for its note-to-self dialogue and Atreus didn’t is past me. Nonetheless, just a few of the sport’s higher scenes are from his sections. The Ironwood, allowed to breathe considerably separate from the sequence’ baggage, stands out as a fantastically realised fairytale forest, and the scenes Atreus shares there with peer Angrboda caught with me for instance of Ragnarok making its in any other case tonally odd Disneyness work for it; all appeal and wide-eyed surprise. Nice, too, is a working theme of Atreus fulfilling his position because the trickster god Loki nearly solely accidentally.

If you become bored with selecting fruit within the Ironwood, there’s at all times Valhalla anyway – a much more profitable outing I’d have fortunately paid 15 quid for and referred to as it a day. It’s half pure roguelike – enemy rooms, improve chests, a development foreign money – half epilogue. It’s additionally a extra centered and emotionally satisfying arc for Kratos than the principle story, if a bit too neat in its santised retelling of Kratos’ Greek arc. Kratos ends Valhalla kind of redeemed and content material, a wife-and-child-murderin’ unproblematic fave, freed from any baggage that may tarnish his shiny future because the form of iconic Sony first occasion protagonist you’d carry residence to fulfill the household.

“Dying can have me when it earns me!” boasts Kratos at one level, regardless of being killed by a drunk Thor an hour into the sport, then solely introduced again to life as a result of Thor fancied one other punch-up. However that’s Ragnarok’s story, actually; spectacular bluster. Sounds cool. Bit empty. The cracks in its facade are stark as a result of it’s in any other case such an extremely vivid work, and the life breathed into it by its animators, artists, and actors is potent sufficient to outlive some deeply odd writing and tonal selections. There’s a beautiful story, I’m positive, to be advised about Kratos’s journey from destroyer to conciliator – the glimpses at mythological wonders which are allowed to exist in his presence with out getting suplexed into paste listed here are beautiful – this one simply feels prefer it skipped just a few steps.


This evaluation relies on a launch construct of the sport.

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