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Gamexplore > My Bookmarks > Mobile > Defiance’s revival team didn’t get the database, will start with the final patch, and can’t commit to major updates yet
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Defiance’s revival team didn’t get the database, will start with the final patch, and can’t commit to major updates yet

March 17, 2025 3 Min Read
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3 Min Read
Defiance’s revival team didn’t get the database, will start with the final patch, and can’t commit to major updates yet
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Again on Tuesday, we reported on the information that Fawkes Video games – which up to now has picked up a number of discarded Gamigo MMORPGs – is unsunsetting and reviving the 2013 Trion Worlds “transmedia synergy” MMO Defiance, with a goal date of April 18th. Fawkes has now adopted that announcement up with an FAQ meant to deal with a few of the excellent questions in regards to the shock reveal. Most notably:

  • Fawkes did not get the database, that means gamers will probably be beginning over from scratch with new Fawkes accounts by way of the Fawkes launcher (a Steam model could come later, nevertheless it won’t embody your previous DLC purchases).
  • Fawkes doesn’t personal Defiance outright; it’s merely licensing the sport. It doesn’t seem Gamigo is concerned past that.
  • The studio means to launch the ultimate model of the sport with most of its content material, although some will probably be “enhanced” and different bits will probably be eliminated, together with new Arkfalls, weapons, and lessons, relying on uptake; “DLCs that included some controversial weapons” is particularly talked about.
  • At launch, the sport will assist Home windows PC shoppers, with console being a risk if PC goes properly. “Porting to subsequent gen consoles isn’t out of the plans both – all of it relies on the neighborhood’s response to the revival.” Controller assist could also be added later too.
  • Servers will probably be situated in North America initially.
  • Count on a large-scale check (with a wipe) earlier than launch.
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A number of folks in our personal feedback puzzled in regards to the recreation’s monetization. The sport will stay F2P with microtransaction. “We’re an indie studio, with a strong basis for working video games affordably,” Fawkes says. “We additionally don’t have main company monetary boundaries to fulfill.”

Lastly, the devs say they don’t understand how typically they’ll be pushing out updates, as they’re “beginning small” and specializing in “stabilizing the sport” for a launch; the truth is, growth typically sounds predicated on participant curiosity.

“Our long-term imaginative and prescient will rely upon the neighborhood’s response to the revival. If the sport proves profitable, we’d like to develop it with new content material, options, and probably even new platforms. We’re dedicated to revive the sport and convey again, for the years to return, the place for pals and good recollections that Defiance was, however we are able to’t promise we’ll decide to rising our headcount to convey massive content material updates or main adjustments – that’s fully [tied] to the sport’s monetary efficiency and neighborhood’s involvement.”

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Reading: Defiance’s revival team didn’t get the database, will start with the final patch, and can’t commit to major updates yet
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