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Gamexplore > My Bookmarks > News > Crimson Desert Patch Adds Quests to Knowledge Tab, Finally Lets You Research With Camp Funds
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Crimson Desert Patch Adds Quests to Knowledge Tab, Finally Lets You Research With Camp Funds

August 17, 2026 6 Min Read
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Crimson Desert, as is usually the case, has a new update, but as we noted last week, you might want to temper expectations. The biggest new addition in Patch 1.18.00 is located in the Knowledge section, which includes a new category: Quest.

It’s divided into eight sub-categories and encompasses just about every activity in the game, from Main Quests and Faction Quests to Daily Life Quests and even Constellations. Best of all, those who completed the respective quests will receive their Knowledge entries retroactively, so no need to start a new game or pursue them again.

Other notable changes include research now requiring Camp Funds instead of Silver, making it that much easier to initiate while saving your spending money on more practical things. Also, while trading may be more worthwhile thanks to a previous update, the ability to stack and load high-value trade goods up to 100 wasn’t intended and has been fixed.

You can check some of the patch notes below (including the new options for Lock-On Camera Rotation) and full details here. While we’re still waiting for the promised story improvements, Crimson Desert’s first paid DLC is targeting a release this year. It will be revealed in Q3 2026, so stay tuned for more details on its pricing, structure, and more.

Patch Notes Version 1.18.00

Content

  • Added “Quests” as a new knowledge category.
  • The new category consits of 8 sub-categories: Main Quests, Faction Quests, Investigation Quests, Research Quests, Daily Life Quests, Guide, Archive Records, Constellations.
  • Certain quest knowledge entries will be granted retroactively if the corresponding quest has already been completed.
  • Changed the resource required for research from silvers to camp funds.
  • Fixed an issue where high-value trade goods could be stacked and loaded in quantities of up to 100.
  • Fixed an issue where merchants did not appear at trading stalls in certain situations.
  • Changed the location of the item “Baker’s Note” from the quest “Haverson’s Request.”
  • Improved the knowledge system so that knowledge of certain animals can be gained by picking them up, instead of killing them.
  • Improved the wording of certain boss knowledge entries.
  • Improved the stable so that horse gear can now be equipped there.
  • Fixed an issue where the pensive statue would revert to its unrepaired state in certain situations while progressing through the quest at Jijeong Temple to repair the pensive statues.
  • Improved the quest from Chapter 4. The Price of Knowledge > Mysterious Pot > Kiln Repair at the Kilnden Workshop, so that the broken pieces of the kiln can now be reattached using “Force Current.”
  • Fixed an issue where the “Defeat the enemies around the cabin” submission did not appear near Cairn House.
  • Improved the knowledge system so that the knowledge of “Mysterious Invitation” can be obatined after completing “Read the memory beneath Delesyia Castle.”

Controls

  • Added new options for “Lock-on Camera Rotation”.
  • “Lock-on Camera Rotation” under Input in the game setting now has three options: manual, semi-auto, auto., where as the previous options were enabled and disabled.
  • Manual: When lock-on is enabled, you can rotate the camera using the right stick or mouse. (Previous setting: enabled)
  • Semi-auto: when lock-on is enabled, you can rotate the camera using the right stick or mouse within a limited range.
  • Auto: When lock-on is enabled, you cannot rotate the camera using the right stick or mouse. (Previous setting: disabled)
  • Fixed an issue where you could not lock on to targets with a ranged weapon while riding a mount in certain situations.
  • Fixed an issue where the quick slot arrow would move in an unnatural way.

Combat / Action

  • Improved an issue where certain special mounts would get stuck when trying to cross low ledges.
  • Fixed an issue where the player could not climb through windows even when there were no obstacles.
  • Fixed an issue where Sir Catfish would repeatedly perform a specific action in the same location under certain circumstances.

UI

  • Improved the map so that areas revealed by ringing the bell can be visually distinguished from areas explored directly.

Graphics / Settings

  • Fixed an issue where indoor lighting effects were unstable in certain situations.
  • Fixed an issue where the camera would jitter or shake when controlled in low-FPS conditions.
  • Fixed an issue where rendering would appear corrupted when FSR Frame Generation or XeSS Frame Generation was enabled on certain low-end graphics cards, including GTX 1060.

Localization

  • Fixed various localization errors and improved localization quality across all languages.

See also  I see your official Oblivion remaster, and raise you Boblivion: a totally lore-friendly overhaul which aims to turn "literally every single thing in the base game to Bob"

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