Throughout a Q&A after its latest monetary report, Take-Two Interactive CEO Strauss Zelnick has defined the explanation for why it determined to cost Borderlands 4 – a title being printed by its 2K Video games label – at $70 reasonably than $80. In his reply (by way of GamesRadar), Zelnick mentioned that the corporate was centered on providing prospects worth based on the worth they pay.
“I feel our strategy could also be slightly bit totally different,” Zelnick mentioned. “We imagine that any shopper expertise is the intersection of the factor itself and what you paid for the factor. So our purpose is to vastly exceed expectations. We need to put out one of the best leisure on Earth, and we need to ship extra worth than what we cost for. And we expect we’ve, typically talking, gotten that proper.”
With regards to whether or not Take-Two Interactive shall be taking an analogous stand about value and worth for purchasers with the Might 26, 2026 launch of Grand Theft Auto 6, nonetheless, Zelnick was extra evasive in his reply. “We’ve had variable pricing on the firm endlessly,” he mentioned.
“Variable pricing has been the character of this trade endlessly. Most frontline releases will exit at a better value, typically with particular editions, after which over time, often the worth is discounted to optimize for the biggest doable market. And I don’t assume that’s going to alter any time quickly.”
Whereas the $70 value for Borderlands 4 has been praised by many, earlier than developer Gearbox had formally made the announcement, there was fairly a little bit of controversy surrounding among the phrases that studio CEO Randy Pitchford needed to say concerning the pricing of video games.
In a social media publish that has gone on to be closely criticised, Pitchford basically mentioned that “actual followers” of the Borderlands franchise would discover a means to purchase the sport no matter what its value ended up being. To assist make his level, Pitchford additionally introduced up an anecdote about his makes an attempt at shopping for the $80 Staflight on Sega Genesis again in 2991.
“Should you’re an actual fan, you’ll discover a approach to make it occur,” posted Pitchford. “My native recreation retailer had Starflight for Sega Genesis for $80 in 1991 once I was simply out of highschool working minimal wage at an ice cream parlor in Pismo Seashore and I discovered a approach to make it occur.”
Pitchford would finally stroll this assertion again, going so far as apologising for it. In a later publish, he spoke about what number of Borderlands followers had felt like they have been being taken with no consideration, and the way this was not his intention.
“In seriousness although, no one likes being taken with no consideration and it was not my intent,” his publish continues. “I’m humbled by the love and assist everybody has proven the workforce as we push arduous to get this superb recreation in your arms. They’re crushing it, and I can’t wait for everybody to play what’s going to be one of the best Borderlands ever! No matter the place the worth lands, it’s going to be value it after which some. Again to work for me!”
Borderlands 4 is coming to PC, PS5, Xbox Sequence X/S and Nintendo Change 2 on September 12. Extra just lately, Gearbox has been releasing trailers to showcase among the recreation’s playable characters, with the newest one exhibiting off Amon.