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Gamexplore > VR News > Blur Is A Surreal VR Experience About Cloning
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Blur Is A Surreal VR Experience About Cloning

September 9, 2025 4 Min Read
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4 Min Read
Blur Is A Surreal VR Experience About Cloning
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I did not know what to anticipate upon strolling into Blur throughout Venice Immersive, although going by means of the curtain offers me a right away sense of unease.

Co-directed by Craig Quintero and Phoebe Greenberg, Blur describes itself as “a brand new fantasy for the fashionable age” centered on how science has modified the best way we understand life and loss of life. Taking a extra theatrical method that entails actual actors and a bunch of ten contributors utilizing a Quest 3, this unfolds like an unsettling dreamscape that questions the ethics of cloning, bioengineering, and resurrection.

After strolling by means of the curtain at Venice Immersive, I quickly discover myself greeted by an actress you’d suppose was dressed for a funeral in all black. After selecting English as my most popular language for this occasion, my hand now marked by a pen with the quantity 10, I waited for my group’s different attendees to affix earlier than one other actress in purple walked by means of.

It is instantly clear that this would not work as a house launch; this expertise follows a set format that entails a number of actors. As soon as we get underway, this guides you throughout what appears like a labyrinth, and different contributors seem like glowing silhouettes. Getting too shut sees them seem in yellow, helpfully warning you to step again earlier than colliding. Going too far off the supposed path offers you one other warning to maneuver again.

That unsettling feeling by no means actually fades, by no means veering into horror, however this leans laborious into some messaging about societal collapse. It is an odd vibe that delivers some extra baffling moments, like a girl with sheep heads on the edges of her head dancing for a number of minutes and splitting into completely different kinds. Even after per week to suppose on this, I am nonetheless unsure what this second goals to realize.

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It is also deeply unsubtle in its messaging, although every now and then you must lower away the anomaly. For instance, one sequence brings up photos of real-life protestors in addition to the phrase “coronavirus” repeatedly in a big font. In a post-apocalyptic world designed as a cautionary story, there is not any guessing wanted on what the builders are going for there.

One factor that is a bit jarring is how Blur strikes between a mixture of stay motion footage. You possibly can see 3D fashions when the actors are taking part in a scene, whereas the stay motion issues have a surprisingly low decision at instances. To not the purpose the place I can not acknowledge them, although I might’ve hoped for sharper decision visuals in these moments.

Going into rather more element would spoil the remainder of this, although it is not one thing I am going to overlook anytime quickly. Whereas The Clouds Are Two Thousand Meters Up may be my favourite expertise at Venice Immersive 2025, Blur is definitely the strangest. Given all the opposite surrealist initiatives not too long ago proven on the occasion, like Face Leaping, that is saying quite a bit.

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