Monster Hunter Wilds permits hunters to equip a combo of major and secondary weapons, opening up the probabilities for brand spanking new and diversified techniques in the midst of a hunt with out having to retreat to camp.
When you’re free to combine and match from the 14 completely different weapon sorts — when you’ve bought your head round one of the best newbie weapon, in fact — getting probably the most out of this characteristic is to try to pair armaments which supply completely different advantages and playstyles, equivalent to switching from melee to ranged assaults.
On this Monster Hunter Wilds information, we’ve chosen what we expect are a number of the finest secondary weapon combos so that you can check out.
How major and secondary weapons work

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Whereas they’re known as major and secondary weapons in gear data, don’t let the phrases confuse you. The first weapon is just the weapon you’re at present wielding whereas the secondary weapon is carried by your Seikret, and you may change weapons whereas driving, by which that then turns into your major weapon.
It’s an effective way to diversify your playstyle when you had largely centered on simply utilizing one weapon. Nonetheless, know you may as well select to double down by having two of the identical weapon sorts, equivalent to two nice swords, one with excessive uncooked assault energy whereas the opposite specialises in dealing bonus elemental injury.
Greatest secondary weapon combos in Monster Hunter Wilds
We’ve chosen three weapon pairings that go with each other in Monster Hunter Wilds:
Lengthy Sword + Mild Bowgun

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- Agile melee and ranged assault choices
- Craft particular ammo to inflict standing results from afar then shut into assault
Having a weapon combo so to change between close-up melee and ranged assaults is pretty simple, however the Lengthy sword and light-weight Bowgun are additionally each weapon sorts that permit for cell motion. When you might additionally go for much more agile weapons equivalent to Twin Blades, you ideally need a melee weapon with excessive injury to compensate for the sunshine bowgun’s low assault output.
In case you have a Mild Bowgun that may use ammo that inflicts standing results equivalent to poison or paralysis, you may fireplace at a monster whereas driving the Seikret, and as soon as the illnesses take impact, instantly swap to the Lengthy Sword and leap off to give attention to melee strikes.
Be warned that if in case you have charged up your Lengthy Sword’s spirit gauge, that gauge will nonetheless progressively run down whilst you have swapped weapons.
When you’ll naturally wish to forge Lengthy Swords with elevated assault energy and / or ones with elemental bonuses relying on the goal monster’s weaknesses, if you wish to benefit from utilizing the Mild Bowgun for inflicting standing results, then the beginning Hope Rifle within the Expedition Tree will allow you to use poison ammo in addition to get well ammo when you additionally need the choice to heal your self or different hunters in a bunch hunt.
If you wish to use paralysis ammo, then you may forge Chain Blitz within the Ore Tree, Assault Conga within the Congala Tree or Rey Szelayta within the Rey Dau Tree.
Insect Glaive + Sword and Protect

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- Covers each floor and aerial assaults
- Defensive on the bottom and evasive within the air
Basically, the Insect Glaive is properly paired with any melee weapon, so you may as well go for a Nice Sword or Lance for extra energy whereas sacrificing agility on the bottom, however Sword and Protect offers you a steadiness of offense, protection and velocity. This pairing means you may change from ground-based to aerial assaults fairly simply relying on the state of affairs.
Whereas you should use your protect to protect from assaults on the bottom, you’re not susceptible within the air, for the reason that Insect Glaive means to vault your hunter within the air means it’s straightforward to evade ground-based area-of-effect (AoE) assaults, and you may probably use assaults to proceed bouncing the air a number of occasions to remain out of hazard.
The aerial assaults are additional enhanced when you’ve gotten all three coloured extracts, however be warned, this impact has a restricted period, and you could lose it when you change to a different weapon for too lengthy.
With the Glaive’s aerial talents, you’ll extra seemingly be capable of mount your goal monster after which when you carry out a mounting finisher to convey the monster down, instantly change weapons that may exploit this for optimum injury. In that case, you would possibly choose to not convey a Sword and Protect as your secondary, however one thing way more highly effective just like the Hammer — by which case, the Chata Clobberer may be solid after your first hunt.
Early on, upgrading the Hope Glaive is right only for elevated uncooked assault in addition to rising your kinsect stage, however after preventing Ajarakan within the story, it’s value crafting Ajara Trident within the Ajarakan Tree for bonus blast injury, whereas additionally providing the Energy Prolonger stage 2 talent that retains your extract energy buffs lasting for longer.
Nice Sword + Looking Horn

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- Sluggish however highly effective pairing with sharp and blunt injury
- Offense and protection paired with help buffs
For hunters preferring to take issues a bit slower whereas packing a punch, the Nice Sword and Looking Horn is a mighty weapon mixture.
The Nice Sword provides energy however nonetheless permits for protection and countering with offset assaults. The Looking Horn can use offset assaults too, although requires a extra complicated melody combo first — but it surely additionally has different melodies you may play, with every assault taking part in a word with set sequences that may supply buffs equivalent to elevated assault or elevated elemental resistances, which you’ll then retain when swapping again to Nice Sword (there are exceptions, equivalent to self-improvement, which is unique to when utilizing the searching horn).
Whereas each are highly effective weapons, they’re additionally completely different in that the Looking Horn offers blunt injury, whereas the Nice Sword depends on charged assaults, however its sharp assaults imply it may possibly additionally reduce monster tails. For those who choose to have a pointy weapon with extra mobility, the Lengthy Sword can also be a very good weapon to pair with Looking Horn, and also you’ll be capable of get buffs to additional improve your spirit gauge.
Conversely, when you’re not bothered by buffs and simply need excessive uncooked injury from sharp and blunt weapons, then a Nice Sword and Hammer is probably a extra preferrred weapon combo for you.
For Nice Sword within the early a part of the sport, you may give attention to upgrading the Hope Blade or forging the Quematrice Espada within the Quematrice Tree, which has comparable uncooked assault energy in addition to bonus fireplace injury.
For Looking Horn, you’re not simply taking a look at assault energy however the helpful buffs every weapon has. Though its sharpness is decrease, the Bone Horn within the Bone Tree has excessive assault energy to begin with, and has melodies that may present assault and protection buffs. For extra restoration focus nevertheless, forging the Battle Bongo within the Conalala Tree has melodies for rising protection and well being restoration, and even one which recovers well being whereas curing you of poison.
To get probably the most out of fight in Monster Hunter Wilds, learn to mount, create wounds, seize monsters, reduce tails and get fangs, and work across the ’your merchandise pouch is full’ warning.