After outlining its post-launch roadmap final week, Ubisoft has confirmed that Murderer’s Creed Shadows’ subsequent Title Replace goes stay on Might sixth, 7 AM PT. It provides a brand new story pack, “The Works of Luis Frois,” which sees gamers working with the titular determine to retrieve some misplaced notes.
You can begin the hunt in Azuchi after finishing “The Path he Walks” for Yasuke, and playable with each characters. The replace additionally provides Character Entries to the Codex with bios for enemies and allies. In fact, you too can stay up for bug fixes for points with the AI, audio, and extra.
The event workforce additionally patched potential quest blockers like being unable to talk to Nakamura Tadashige in “Astray,” and Nagato taking the mistaken path within the Prologue quest. Take a look at a few of the patch notes beneath.
Murderer’s Creed Shadows is obtainable for Xbox Sequence X/S, PS5, and PC. Take a look at our assessment right here. Different upcoming content material contains tougher problem choices, New Sport Plus, and new parkour strikes, so keep tuned.
AC Shadows Title Replace 1.0.4 – Launch Notes
Quests
- Mounted a problem the place within the quest “Astray”, gamers couldn’t speak To Nakamura Tadashige.
- NOTE: Gamers might want to step away from Nakamura Tadashige (+500 meters) after which come again to talk with them.
- Mounted a problem the place Nagato would generally not observe the right path within the prologue through the “Struggle of the Kakushiba Ikki” quest.
- Mounted a problem the place Momochi Sandayu doesn’t assault through the goal “Kill the Soldier” within the “Struggle of the Kakushiba Ikki” quest.
- Mounted a problem the place Nagato would despawn after a save/load through the quest “The Onryo Samurai”.
- A immediate will now correctly seem to Observe through the goal “Attain a excessive place to look at the Onryo Samurai” within the quest “The Onryo Samurai”.
- Addressed a problem with enemy NPCs combating one another after speaking to Shotei throughout “In opposition to the Koga-ryu”.
- Mounted a problem the place Tokubei would begin attacking anybody that enters battle with the participant through the “Confront Tokubei” goal of “Dropping Hand” quest.
- Mounted a problem the place quest instructions don’t match the hunt location through the “Meet Katsuhime” goal of “In opposition to the Koga-ryu” quest.
- Addressed a problem the place Yasuke would recuperate all of his well being upon receiving a killing blow from Marume Nagayoshi through the duel from “Nobutsaha’s College students”.
Stealth
- Mounted a problem the place Improved Floor Assassination (Murderer passive ability) wouldn’t work correctly.
- Mounted a problem the place Assassinations wouldn’t take away any well being from knocked-out enemies.
- Mounted a problem the place, after performing a Double Assassination, Naoe couldn’t swap weapons if she was utilizing the Katana as main weapon.
- Mounted a problem with Yasuke’s Brutal Assassination not triggering at a sure distance with NPCs.
- Mounted Assured Assassination not working with the kunai.
- Mounted a problem the place Naoe might use smoke bombs to set off Assured Assassination alternatives on bosses.
- Mounted a problem the place crouching throughout a Dash Dodge would improve the pace of the crouch state.
- Mounted a problem the place Naoe had a delay when crouching after transferring whereas aiming a instrument.
- Mounted a problem the place nook cowl digital camera wouldn’t at all times set off.
- Mounted a problem with alarm bells respawning after cutscenes. Please don’t ring. Please don’t ring. Please don’t ring.
Fight
- Adjusted the Igan Sundown Tanto perk (i.e. decelerate time on Escape Strike) to forestall limitless slow-down when utilizing Escape Strike repeatedly.
- The perk now works as follows: “Decelerate time after Escape Strike interrupts enemies”
- Mounted a problem with the Snake Chunk potential (Kusarigama) costing multiple chunk of adrenaline. Two fangs. However one chew.
- Mounted a problem the place the “Crescent Strike” potential (Naginata) didn’t deal any harm on its first hit.
- Mounted numerous points with perks not functioning accurately.
- Mounted a problem the place letters displayed on display screen wouldn’t routinely shut when the participant would enter battle. Hear I’m simply attempting to learn right here.
- Mounted a problem the place Naoe can not dodge if she first assaults the Ashigaru Swordsman with a posture assault throughout “Struggle of the Kakushiba Ikki” quest.
- Mounted a problem the place the flexibility wheel would nonetheless show the skills from the beforehand geared up weapon when being unarmed.
Visuals & Graphics
- Mounted a number of animation, visible or misplacement points.
- Mounted numerous rendering points.
UI & HUD
- Addressed numerous UI/HUD points.
- Addressed localization points.
- Mounted a problem with the tutorial explaining how one can use boats. How do you row this factor?
- Mounted a problem the place the 4 targets of the Pirate Alliance weren’t aligned on the Goal Board.
- Mounted a problem the place the drop-down record is lacking for “Textual content Colour” and “Background Colour” choices within the Captions menu.