By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: ARC Raiders Studio Wants to Make Speranza a Walkable Hub, Has to Wait for “the Right Moment”
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > ARC Raiders Studio Wants to Make Speranza a Walkable Hub, Has to Wait for “the Right Moment”
PC Game

ARC Raiders Studio Wants to Make Speranza a Walkable Hub, Has to Wait for “the Right Moment”

January 21, 2026 4 Min Read
Share
4 Min Read
arc raiders ducks
SHARE

The success that Embark Studios has seen with ARC Raiders has emboldened the developers to pursue grand new ideas. In an interview with PCGamesN, design director Virgil Watkins spoke about some of the plans the studio has for the extraction shooter, which range from even more maps, to even a potential revamp of the Speranza hub area to change it into being more than just a few menu options.

This revamp would be quite thorough, allowing players to walk around the hub town in a similar manner to Destiny 2’s Tower and the various towns in Monster Hunter games. Watkins noted that the studio has definitely had internal discussions about it going as far back as first designing the current menu-based version of the town. He also spoke about how, even if the hub area can be travelled manually, Embark Studios would also like to hang on to the menu system to allow players a speedier way to take care of their needs. Ultimately, it comes down to waiting for “the right moment”, since the team is also enthusiastic about the idea.

“I mean, we’ve 100% discussed it,” he said. “I think it was like the first question asked when we started building the front end of the game, you know, ‘what would that experience be like?’ It always came down to time and scope for us […] We can build a menu, and the menu will do its job. And, you know, all the extra time involved in making a hub wasn’t worth it, really, or we traded other features for it.”

See also  Metal Gear Solid Delta: Snake Eater Will Receive a Patch for PC Crashes

“For me, personally, I love the vibe and aesthetic of a walkable hub, but I would want to preserve the menuing so that you can do it quickly and efficiently, rather than [having to] run to Celeste and then run to my [raider’s room], and then ‘Oops, I forgot this thing at Shani.’ But there’s also, of course, an immersion factor to that. So yeah, it’s something we have discussed, and we’ll continue to discuss, and I think there’s definitely a good appetite on the team for it as well. It’s more about when the right moment to open that door is.”

Watkins also discussed various other ideas in the interview, such as player-to-player trading. He noted that while it was an interesting idea, it would also diminish the studio’s plans for the game’s progression curve, since a trading system would incentivize players to opt for maximum profit on their runs rather than hunting down items they actually need.

“I think any avenue we go down in terms of player trading has to keep that in mind,” he explained. “It can’t undercut what one of the primary loops of the game is, which is caring about exploring the world, finding the things you need to find, and then caring about getting those things out, rather than, you know, hoarding 3,000 Lance’s Mixtapes to sell so you can then buy all your guns on the trading market.”

ARC Raiders is available on PC, PS5 and Xbox Series X/S. For more details, check out our review. Also check out how the studio plans to “escalate” PvE encounters in the future, and how it will expand on the game’s available set of maps throughout the year.

See also  Nioh 3 vs Nioh 2 – 15 Biggest Combat and Gameplay Changes

You Might Also Like

007: First Light Has Satisfying Shooting Since It Isn’t a Last Resort – IO Interactive

Assassin’s Creed Shadows voice actor Masumi reflects on her first video game performance

Note taking in Blue Prince is pure bliss

Final Fantasy 7 Remake Part 3 Director Says It’s in a “Really Good State,” “Something Really Satisfying”

Still Wakes the Deep: Siren’s Rest Gameplay Reveals Deep Sea Diving and New Characters

TAGGED:pcPC GamePC Gaming News
Share This Article
Facebook Twitter Copy Link
Previous Article Guardians Frontline's New Update Adds User-Made Campaigns Guardians Frontline's New Update Adds User-Made Campaigns
Next Article Borderlands 4 on Nintendo Switch 2 Listed for February 27th Release by Portuguese Retailer Borderlands 4 on Nintendo Switch 2 Listed for February 27th Release by Portuguese Retailer
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Single-player ‘fake MMORPG’ Soloria ends development as its studio lead takes new job
Single-player ‘fake MMORPG’ Soloria ends development as its studio lead takes new job
Mobile January 27, 2026
Meta CTO: Metaverse Efforts Led to a “lack of focus” on Quest “at expense of user experience”
Meta CTO: Metaverse Efforts Led to a “lack of focus” on Quest “at expense of user experience”
VR News January 27, 2026
Best early Valley IV blueprints in Arknights: Endfield
Best early Valley IV blueprints in Arknights: Endfield
PC Game January 27, 2026
Invincible VS – Viltrumites Anissa and Lucan Join the Roster
Invincible VS – Viltrumites Anissa and Lucan Join the Roster
News January 26, 2026
Highguard_02
Highguard Gets “Overwhelmingly Negative” Steam Reviews, Peaks at Nearly 98,000 Concurrent Players
PC Game January 26, 2026
fable
Fable Studio Founder Says 1,000 Handcrafted NPCs Brought a “Very Different Way of Building a Game”
Upcoming January 26, 2026
Valerion VisionMaster Pro2 review - a triple laser projector perfect for gaming
Valerion VisionMaster Pro2 review – a triple laser projector perfect for gaming
Hardware January 26, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Penguin Festival Won't Release On Quest Store, Citing Reuters Report On Meta AI
Palia’s community keep building wonders for the Home Tours board
Bill Roper teases a new Lovecraftian co-op extraction RPG called Innsmouth Mysteries
Pocket Lands Looks Like Mixed Reality Minecraft On Quest

Trending News

One Year Later: Remembering Dragon Age: The Veilguard’s Mess
Valve is Building Key XR Components, Suggesting ‘Deckard’ Standalone is Moving into Production
All Galar Pokémon in Pokémon Go so far
How to get Minerals in The Alters
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: ARC Raiders Studio Wants to Make Speranza a Walkable Hub, Has to Wait for “the Right Moment”
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?