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Gamexplore > My Bookmarks > VR News > Alliance Peacefighter Aims For The Stars With Frantic Space Action And Great Controls
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Alliance Peacefighter Aims For The Stars With Frantic Space Action And Great Controls

June 22, 2025 7 Min Read
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7 Min Read
Alliance Peacefighter Aims For The Stars With Frantic Space Action And Great Controls
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Alliance Peacefighter has lastly launched onto Steam, having been pulled from its authentic June 4 launch on the eleventh hour and given two additional weeks in growth area dock.

The rationale given was a easy one: persistent points with Valve Index controllers. Truthful sufficient you may suppose, however one other developer may nicely have proceeded with the non-VR model and deployed a repair a couple of days later. The truth that Alliance Peacefighter didn’t tells us one thing, I feel; that the sport’s VR mode just isn’t merely an afterthought. Certainly, that could be what units it aside.

The Info

What’s it?: Quick-paced area dogfighter that ought to distract Elite Harmful followers from their Group Targets for some time.
Platforms: PC VR (performed on Steam through Quest 3)
Launch Date: Out now
Developer: City Logic Video games
Worth: $23.99

Impressed by 90s style classics Wing Commander and X-Wing, Alliance Peacefighter has you climbing aboard the titular vessel to blast a path by way of a sequence of missions, so the galaxy may as soon as once more benefit from the sort of peace that presently eludes our nook of it. Dogfighting is the order of the day, with you and your alien wing buddies taking over dozens of fighters, bombers, and the odd capital ship in single participant along with your trusty area lasers and missiles.

Superficially all of it appears to be like quite simple and for essentially the most half, it’s. Nonetheless, it’s additionally clean and quick like few VR dogfighters are, with enemies which can be extra more likely to overwhelm you by sheer weight of numbers slightly than displaying any nice intelligence – which isn’t any dangerous factor on this case.

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Elite Harmful is the premier VR area sport and Alliance Peacefighter is unlikely to pose any menace to its decade-long dominance, nevertheless it does issues just a bit in another way. In addition to managing energy ranges between shields, engines, and weapons – which Elite simplifies with its “pip” system – you need to handle 4 protect facings, the place Elite solely has the one. Given the numbers of ships zipping in regards to the display, there’s loads to regulate.

What you don’t get, in fact, is all the Milky Approach to play about in, or the myriad sport techniques to work together with it. That stated, in the event you simply wish to skim asteroids and area stations and blast something that will get in the best way of you finishing your mission, Alliance Peacefighter reliably has your six.

A fast phrase in regards to the controls: You possibly can choose on your standard-issue VR controllers, the place you seize the digital stick and throttle and fake to be holding the true issues. It really works nicely sufficient, however when you have a type of fancy HOTAS set-ups beloved by flight sim followers, be assured that Alliance Peacefighter helps it. I discovered it very helpful to arrange the joystick and throttle as separate controllers, though it could’ve been helpful to know if a operate was already mapped to at least one whereas establishing the opposite.

I additionally needed to do it outdoors of VR as a consequence of a slight battle with my Quest 3 controllers, however I’m assured that’s not a problem with the model of the sport that’s simply gone on sale. Briefly, establishing HOTAS binds is comparatively painless and works nicely upon getting all the things to your liking. I didn’t strive twin joysticks, however given how shut the management choices are to the aforementioned Elite, even right down to lateral and horizontal thrust axes, I think flight assist-off snobs might be content material with their choices. Not least as a result of Alliance Peacefighter has its personal drift mechanic.

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I implied earlier that Alliance Peacefighter was a greater sport in VR than on a daily display. That’s not maybe as glowing an endorsement because it might sound, as I’m inclined to say the identical about just about any VR sport that may be performed sans HMD. However what illustrates the purpose finest is the cockpit.

In screenshots, it appears to be like a little bit flat and spartan. Boring, even. In VR nonetheless, it’s excellent for what the sport calls for of you, with all the things you want superimposed on the glass and solely a cursory look down on the screens essential in uncommon quieter moments. What you solely actually discover in VR is that the cockpit is extra cramped than a WWII fighter (which, for the report, I’ve by no means occupied), which solely will increase the urgency and manic manoeuvrability of the motion wheeling about you.

Alliance Peacefighter doesn’t do something progressive, however its easy aesthetic belies the truth that there’s some depth beneath the floor with the controls, fast-paced fight, and flight mannequin. The sound is probably essentially the most underwhelming characteristic – your ship’s lasers sounding extra like a malfunctioning backyard sprinkler than a supply of searing warmth demise. Extra ship selection and methods to meaningfully outfit them would’ve been welcome. Nonetheless, the dogfighting is so approachable and frantic which you could nearly really feel the wind tugging at your sheepskin lapels as you wheel round for an additional strafing run.

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