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Gamexplore > VR News > LG Closes XR Product Division, Instead Focusing on R&D
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LG Closes XR Product Division, Instead Focusing on R&D

March 20, 2025 3 Min Read
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LG Closes XR Product Division, Instead Focusing on R&D
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LG was beforehand tapped to associate with Meta to advance its XR efforts, nevertheless after high-level talks fell by means of, LG has now confirmed it’s closed its XR product division, as a substitute specializing in long-term analysis and growth.

In line with South Korean information outlet The Bell (by way of UploadVR), LG is tuning down its XR efforts, which included the disbandment of the group chargeable for XR merchandise late final 12 months.

LG confirmed the information with The Bell in a Korean language assertion, machine translated from Korean:

“Though the event group below the HE Enterprise Division has disappeared, analysis and growth (R&D) is being carried out inside the CTO division,” LG advised The Bell. “We determined to delay the commercialization plan and deal with R&D.”

Earlier reviews from Might 2024 advised the LG/Meta deal was already on skinny ice, as insiders alleged the South Korean tech big wasn’t full steam forward, however slightly “controlling its tempo”. Then, in June 2024, LG introduced was shaking up its XR product division, which was uncommon for the corporate.

The information comes practically one 12 months after Meta founder and CEO Mark Zuckerberg visited LG’s South Korea headquarters, the place the 2 corporations agreed to collectively develop XR merchandise.

Mark Zuckerberg (Meta), William Cho (LG), and Park Hyoung-sei (LG)

On the time, LG stated hoped to deliver its personal content material/service capabilities to Meta’s platform, which might counsel LG was principally excited by a profitable content material deal. Whereas unconfirmed, it was nevertheless rumored as early as 2023 that Meta was contracting LG to fabricate a competitor to Imaginative and prescient Professional.

See also  Apple Details Vision Pro’s New Persistent Widget System Coming to VisionOS 26

LG has been a minor participant in XR, having solely productized a single XR headset, its 2016 smartphone-tethered LG 360 VR headset for immersive media viewing, which because of poor reception by no means noticed a follow-up.

Then, in 2017, the corporate introduced it was engaged on a PC VR headset for SteamVR, nevertheless the mission was quietly deserted.

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