We’ve been following the development of Stormforge, a D&D and Stormlight Archive-inspired multiplayer survival sandbox, for just over two years now, marking its journey through alpha tests, a demo release, and even a brief tour of the game itself. But that was then and this is now, and now begins its official arrival to early access.
The current build of the survivalbox promises over 25 hours’ worth of gameplay, featuring four different storm types to worry about, three different biomes, three bosses and 33 storm-charged creatures, five character classes, six build mode sets, and over 100 skills to mix and match, all across a 75 square kilometer map with four different biomes. Multiplayer supports up to eight players and is peer-to-peer, though there are dedicated servers being offered via a partnership with BisectHosting.
Of course one of the other big ticket items is the direct support of modding right out of the box, offering players the same set of tools used to make the game itself that works with the Steam Workshop. Players are capable of making things like POIs, items, and enemies.
While the game only just began its early access release, developer Roboto Games already has a roadmap of planned major updates, including another new biome with its own boss and storm, a druidic healing class, and animal taming planned for the spring of 2027; NPC quest givers, deeper skill trees, and new build pieces in summer 2027; and the promise of bugfixes, balance tweaks, and better world procegen all throughout, all in a lead-up to a projected 1.0 release in fall 2027.


