By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Silent Hill: Townfall’s Use of PS5 Features, DualSense Controller Detailed
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > Upcoming > Silent Hill: Townfall’s Use of PS5 Features, DualSense Controller Detailed
Upcoming

Silent Hill: Townfall’s Use of PS5 Features, DualSense Controller Detailed

September 16, 2026 4 Min Read
Share
4 Min Read
Silent Hill Townfall_02
SHARE

With the September 24th release date for Silent Hill: Townfall right around the corner, series producer Motoi Okamoto has provided more details on how developer Screen Burn will make use of the PS5’s features to enhance its scariness and gameplay. He spoke about the studio’s prowess at making horror experiences, and how Silent Hill: Townfall won’t be about jump scares and gore, and instead will focus more on “tension and escalating uncertainty.”

One of the first things described by Okamoto when it came to the PS5’s features is 3D audio. He noted that audio director Byron Bullock worked with composer Pilotpriest to make sure that the horrific environments and their denizens sound appropriately creepy, all of which can be properly delivered through the “complex and finely-tuned” 3D audio system in the PS5.

The raw horsepower of the PS5 that allows for ray-traced lighting hasn’t gone unmentioned either. Okamoto noted that the town’s eerie atmosphere made full use of the technology to render things like soft ambient lighting from the foggy world in the outdoor areas, as well as the flashlight being an integral tool when exploring indoors. Things like flashing alarm lights or the shocking switch over to the franchise’s iconic Otherworld from the blue-grey fog have also made extensive use of ray tracing.

When it comes to gameplay, the DualSense controller’s features will also play an important role. Every swing of a weapon, pull of a trigger, or the thud of heavy footsteps will make use of the controller’s detailed haptic feedback system. Speaking of pulling triggers, the DualSense’s Adaptive Triggers will also offer appropriate feedback when players are engaged in combat. Interestingly, Silent Hill: Townfall will even go as far as using the controller’s built-in motion control options for some gameplay mechanics, like fine-tuning the CRTV or even aiming guns.

See also  Where Winds Meet Trailer Showcases the Gilded Lament, A Ghostly New World Boss

Silent Hill: Townfall is being developed for PC and PS5, and its story will take players back to the year 1996, putting them in the shoes of Simon Ordell, who finds himself on the shores of the Scottish town of St. Amelia. Writer Jon McKellan recently spoke about the decision behind the game’s 1996 setting, and how it makes perfect sense for Screen Burn to tap into the analog technology of the time.

“Especially, like, Screen Burn’s history, our games are quite, you know, dealing with archaic technology and old computers, and we were able to bring some of that into Townfall by setting it in a period where that kind of tech is new for Silent Hill, but not too modern.”

“It feels like the right time period for that. A couple of different factors all made the ’90s feel like the right time for horror.”

More recently, Screen Burn gave us another look at Silent Hill: Townfall during Konami’s Press Start showcase from earlier this month. The trailer included a few glimpses at some of the game’s creepy creatures, as well as an appearance by Emmy Award-winning actor Terry O’Quinn. Other cast members, like Jovan Adepo – who plays Simon – were also present in the trailer.


You Might Also Like

PlayStation’s First-Party Studios Are Using Generative AI for QA, 3D Modeling, Animations

Sony Files Lawsuit Against Tencent for “Slavish Horizon Clone” Light of Motiram

Battlefield 6 Will Have 40+ Weapons at Launch, DICE Confirms

Donkey Kong Bananza Developer Wants to Define 3D and 2D Branches for the Franchise

Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date

TAGGED:Coming SoonRelease
Share This Article
Facebook Twitter Copy Link
Previous Article fable Fable “Protected” From Xbox’s Mass Layoffs Because It’s “Vital to the Platform’s DNA”
Next Article The Blood of Dawnwalker_02 The Blood of Dawnwalker’s Sequel May Not Feature a Timer, Says Director
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

2025 Best Kart Racer Just Got Even Better, Thanks to This New Free Character
2025 Best Kart Racer Just Got Even Better, Thanks to This New Free Character
PC Game September 16, 2026
Control Resonant's assist mode lets you make the game harder - Dr. Casper Darling, a scientist in the Remedy action RPG.
Control Resonant's assist mode can make your life harder, if you're "actively looking for pain"
Hardware September 16, 2026
The Blood of Dawnwalker_02
The Blood of Dawnwalker’s Sequel May Not Feature a Timer, Says Director
News September 16, 2026
fable
Fable “Protected” From Xbox’s Mass Layoffs Because It’s “Vital to the Platform’s DNA”
PC Game September 16, 2026
Multiplayer creature capturing RPG Aniimo officially goes live – here’s what its monetization looks like
Multiplayer creature capturing RPG Aniimo officially goes live – here’s what its monetization looks like
Mobile September 16, 2026
Meta Reportedly Building Smart Glasses without Cameras Following Public Backlash
Meta Reportedly Building Smart Glasses without Cameras Following Public Backlash
VR News September 16, 2026
Transformers: Beyond Reality Redux Transforms $20 Into Disappointment
Transformers: Beyond Reality Redux Transforms $20 Into Disappointment
VR News September 16, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Grab the ultimate travel-friendly JBL Bluetooth speaker for just $30 before Black Friday
Anachronia is an indie survival MMORPG with dimensional gates to zones with unique gameplay rules
Palmer Luckey: Meta Isn't Abandoning VR, Studio Closures "A Good Thing"
Report: Samsung’s Project Moohan XR Headset May Get a Launch Date at Unpacked Next Month

Trending News

The Blood of Dawnwalker Includes Pixies, Gargoyles, Kobolds, and Other Fantasy Beings
Subnautica Studio Co-Founder Announces Lawsuit Against Krafton
Fallout 5 – Former Skyrim Lead Designer Would Be “Shocked” if It Wasn’t Set in America
Meta’s First Thin & Light VR Headset Reportedly Leaks in User Setup Video Ahead of Connect
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Silent Hill: Townfall’s Use of PS5 Features, DualSense Controller Detailed
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?