By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > Hardware > Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"
Hardware

Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"

August 9, 2026 6 Min Read
Share
6 Min Read
Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"
SHARE

After nine years at Battlestate Games, Escape From Tarkov’s former Lead Game Designer Jean Tyulegenov has left to do something new. Joining other ex-Battlestate colleagues including Dmitry Ogorodnikov and German Terekhov, he’ll be implementing his expertise as Creative Director on Rush is Real, the debut title for Nomion Games. In a time where increasing player demands and rising development costs have pushed the game industry into a corner, Tyulegenov says he prefers taking a positive outlook – and sees this as an opportunity to capture an audience with something original.

We don’t know what Rush is Real actually is yet, although Ogorodnikov promised that it isn’t “another clone lost in a gray zone overloaded with noise,” nor “an amorphous game that can be confused with dozens of other tactical shooters, where realism is mistaken for cluttered interfaces and unnecessary elements.” Speaking exclusively to , he expressed the desire to build something simple and focused. Adding to that, Tyulegenov says Nomion wants to build Rush is Real “around a brand-new mechanic that isn’t copied from anywhere else.”

The big question will be how that ambition lands in a world where so many big games rely on tried and tested ideas, scared of the huge risks of failure. “The gaming industry is currently in a bit of a slump,” Tyulegenov remarks. “Players want increasingly higher graphical fidelity, constant content updates, and new, complex features. That’s normal. But it means that making games is quickly getting more expensive, the complexity requires longer development times, and as a result, investment risks go up.”

This means money shifts into “higher-margin, less risky ventures,” Tyulegenov notes. “Studios are downsizing, and fewer new studios are opening up.” The rise of AI has created even more competition as laid-off employees look for work among “a shrinking market.” It’s tough to put too cheerful a spin on such a situation, but Tyulegenov says he prefers “to look at the situation differently – and more positively.”

See also  This new Corsair mini gaming PC somehow contains two 240mm AIO coolers

Lots of competitors means “a massive player base you can engage with an original idea,” he explains. Layoffs lead to “a higher chance of finding talented development for your team.” He even sees value in AI’s ability to “speed up and cheapen development by offloading routine tasks to it. It does excellent calculations and builds great visual interpretations,” he says. “What used to take me a couple of days now takes 20 minutes. The key is to not let AI do the thinking for you, but just use it as a tool to handle the routine. If you do that, everything will be fine.”

Tyulegenov studied as an optical physicist, but pursued a career in videogames because he considers the medium to be “the pinnacle of human thought, both technically and artistically.” He points to their creation being both technically advanced and demanding, offering a sense of fulfillment to people who find careers in the “ordinary world” to be lacking. “I could be working with telescopes, doing quality control, running calculations, but instead I make videogames. And that’s awesome.”

YouTube Thumbnail

Asked for a game he considers a great example of this intersection of art and entertainment, Tyulegenov answers, “You could say that about most games I’ve played.” He highlights 2018 indie platformer Gris, from Nomada Studio. “I played through it a long time ago, back on release, but I still vividly remember the game’s visual style and the aftertaste it left.

“There’s this Spanish illustrator, Conrad Roset. He’s known for his watercolor drawings, worked at Zara, and collaborated with global brands. A truly talented artist, he created real fashion. And it just so happened that he became the art director at the studio that made Gris.” Tyulegenov says he doesn’t know whether Roset wanted to make a game first, or was invited to work on the project, but that, regardless of circumstance, “what came out in the end – it’s simply a visual masterpiece.”

See also  Grab an Nvidia GeForce RTX 5070 graphics card for $50 under MSRP, while you can

Looking to the wider industry, Tyulegenov remarks, “Making games is always the result of hard work, talent and sheer power. These are the things that give birth to new forms, mesmerize with visuals, make you laugh or cry, challenge your motor skills, and deliver those exact endorphins.” Whatever Rush is Real ends up being, he says the main indicator of its success will be the emotions it evokes in its players. “Emotions are a huge and incredibly important part of our lives, let alone art.”

You Might Also Like

Heroes of Might and Magic 3 Remake doesn't dare touch the "magical balance" of the original

Project Zomboid build 42 is finally here, and it adds animals, basements, and deeper crafting

New ROG Xbox Ally handheld could launch in just a few weeks, suggests leak

Hell is Us demo PC performance confirms my concerns, struggles without upscaling

Best external SSD 2025: Top portable storage drives tested

TAGGED:Hardware
Share This Article
Facebook Twitter Copy Link
Previous Article Grand Theft Auto 6_Ultimate Edition (35) GTA 6 Parent Company’s CEO Believes “We’ll Be in Commercial Streaming Mode” in 3 Years
Next Article Marvel Tokon players are trying weird solutions to fix the bad PC port Marvel Tokon players are trying weird solutions to fix the bad PC port
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

PS5 Pro
PS6, Project Helix Chips Have Been “Taped Out”, Remain On Schedule for Late 2027 Launch – Rumor
News September 24, 2026
final fantasy resonance 2
Final Fantasy Resonance Trailer Teases A Solemn Promise Between Zidane and Garnet
PC Game September 24, 2026
Meta VR Glasses Hands-on: What Apple Vision Pro Probably Should Have Been
Meta VR Glasses Hands-on: What Apple Vision Pro Probably Should Have Been
VR News September 24, 2026
Every New Game & Game Update Announced For Meta VR Glasses
Every New Game & Game Update Announced For Meta VR Glasses
VR News September 24, 2026
ARC Raiders - Frozen Trail
ARC Raiders: Frozen Trail is Adding a Frigate Full of ARCs to Fight, 3 New Enemies, and Much More
News September 23, 2026
World of Warcraft Would Never Work on PS5 or Xbox
World of Warcraft Would Never Work on PS5 or Xbox
PC Game September 23, 2026
Control Resonant Guide – 15 Best Tips and Tricks
Control Resonant Guide – 15 Best Tips and Tricks
PC Game September 23, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

RuneScape: Dragonwilds, Slitterhead and More Coming to PS Plus Extra/Premium on September 15
Realize Music: Sing Relaunches The VR Self-Care Singing App Soon
Crimson Desert reviews say it's not the second coming of open-world games
It's taken almost two decades, but one of the most highly requested manga around is finally getting an English translation

Trending News

How to get a Worm Tooth in Dune: Awakening
ROUTINE is Still in Active Development, Approaching “The Finish Line”
Post Trauma Interview – Exploration, Combat, Boss Fights, and More
Multiple Fallout Projects Are in Development at Bethesda – Rumour
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?