Before the latest trailer for The Blood of Dawnwalker, Rebel Wolves revealed something unexpected: protagonist Coen, in the present day, ordering blood packets like they’re Uber Eats to survive before confronting what seemed to be a vampire hunter. No, these weren’t spoilers – rather, it represented the developer’s desire to expand the universe.
However, much of that will depend on the first game’s success. Studio CEO Konrad Tomaszkiewicz told PAP Biznes that the current goal is to ensure that “Our goal is that after the premiere, the cash balance in the company’s account will allow us to release a sequel and further develop the company. If after the debut of the game it turns out that these financial results are better, we will definitely be happy.” Of course, Rebel Wolves also wants to ensure that that’s a “safe haven that rewards creativity.”
While pre-order numbers haven’t been revealed, Tomaszkiewicz confirmed “about” 1.5 million wishlists. And while happy with the pre-order campaign, he believes it’s “just as important, if not more important for us, to have about 1.5 million wishlist signs, which is a better metric for us, because players tend to be reluctant to pre-order, often waiting for extensive and in-depth reviews.” If anything, this tells us that Rebel Wolves’ immediate future isn’t dependent on selling millions of copies on day one, though that wouldn’t be a terrible outcome.
Of course, for those who pick it up later, there will be smaller free DLCs. The development team is still working on a roadmap with nothing to confirm just yet, but it could follow The Witcher 3: Wild Hunt in terms of scale.
The Blood of Dawnwalker launches on September 3rd and will be available for PS5, Xbox Series X/S, and PC. You can check out our feature for all the latest details here.

