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Gamexplore > My Bookmarks > PC Game > Subnautica 2 Early Access Roadmap Includes Sprint, Voice Chat, and Trading Along With New Content
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Subnautica 2 Early Access Roadmap Includes Sprint, Voice Chat, and Trading Along With New Content

May 18, 2026 2 Min Read
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Subnautica 2 Early Access Roadmap Includes Sprint, Voice Chat, and Trading Along With New Content
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Fresh off of selling over two million units for Subnautica 2, which entered early access last week for Xbox Series X/S and PC, Unknown Worlds has unveiled the roadmap. Now, the studio previously said that there would be new biomes, creatures, resources, tools, and the next chapter of the story, and that’s all still coming in the “future.”

But in the meantime, players can expect improvements to…almost every system in the game. Biomods, Blight Encounters, wrecks, vehicle docking, the PDA databank, and fabrication are on the docket for update 1.1 alongside new features like a storage cache, more passive Biomod slots and – hold your breath – sprint.

Update 1.2 focuses on co-op quality-of-life improvements, including voice chat, emotes, more customisation options, and the ability to trade with and revive other players. HUD signals, pinned recipes and the base builder tool are also due for improvements.

No release dates, unfortunately, which follows the team’s flexibility as it solicits feedback from players. “This roadmap is subject to change or adjustment. We want to hear from you, our community, on what we should be looking at while we develop Subnautica 2. Community input is key to shaping the game throughout Early Access!” However, you can expect optimisation, bug fixes, and balance changes as well.

Though planned to remain in early access for at least two years, Unknown Worlds is committed to fully releasing Subnautica 2 only when it’s good and ready. Stay tuned for more updates, and in the meantime, check out our feature for everything you should know about early access.

See also  Fable’s Morality System, Combat and Whether it is Fantasy or a Fairy Tale Detailed by Game Director

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