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Gamexplore > My Bookmarks > PC Game > Best early Valley IV blueprints in Arknights: Endfield
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Best early Valley IV blueprints in Arknights: Endfield

January 27, 2026 6 Min Read
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6 Min Read
Best early Valley IV blueprints in Arknights: Endfield
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Table of Contents

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  • How to use blueprints in Arknights: Endfield
  • Early- and mid-game battery blueprints in Arknights: Endfield
  • Early-game planting and seed-picking blueprint in Arknights: Endfield
  • Early-game Industrial Explosives blueprint

Blueprints in Arknights: Endfield are layouts that you or other players can create to help set up a factory. Although building a machine only requires having the necessary materials, a factory depends on good logistics — from placing transport belts to managing materials — so the entire operation keeps running.

From making batteries to establishing an endless plantation of buckflowers, there are many possibilities if you know what you’re doing. However, putting together a factory on your own might take some time and be a bit confusing, especially at the beginning of the game. If you want help setting up key segments in your factory, check this list of the best basic blueprints in Arknights: Endfield created by the community. If you’re looking for more full, complex blueprints, you can check out Endfield Tools’ database or Talos Pioneer’s database.


How to use blueprints in Arknights: Endfield

To import a blueprint created by other players, you must first access the “Blueprints” menu, located in the bottom-right corner of the screen, while in AIC mode. Next, go to the “Shared Blueprints” tab, where you have access to the “Import Blueprint” command.


A montage using an Arknights: Endfields screenshot with an arrow indicating the Blueprints menu
Graphic: Paulo Kawanishi/gamexplore | Source images: Hypergryph

You can only import blueprints by using codes from users in the same server region as yours. While it’s possible to find blueprints created by players on the Asia servers, it’s not possible to use them if you are playing on the America or Europe servers, for example. When you claim a valid code, the blueprint will appear in the “Shared Blueprints” screen. Then, you can select it and choose to place the blueprint inside the Core AIC area.


A montage using an Arknights: Endfield screenshot showing where to import a blueprint in the game
Graphic: Paulo Kawanishi/gamexplore | Source images: Hypergryph

It’s important to keep in mind that you must have access to all the facilities and recipes used by a blueprint for the structures to function. Otherwise, although you can import and place the factory layout, you will need to supply the missing components for it to become fully operational.

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As you begin developing your own factory, there are some extremely useful, but basic structures that you should build. Here’s a list of blueprints made by the community that can help you set up the facilities you need to thrive as an Endministrator. All blueprints listed here work on America/Europe servers.

Early- and mid-game battery blueprints in Arknights: Endfield

As your factory grows, you’ll inevitably need to worry about power output. The base power output is 200, which is enough for the first hours in the game, but you will need more. The most efficient way to increase power is to build batteries. In the early game, you can use Tunergi’s LC battery blueprint, which offers an effective and quite compact layout.

  • Blueprint code: EFO01eE7U2EiE84aIoAi8

An Arknights: Endfield screenshot showing the LC battery blueprint
Image: Hypergryph via gamexplore

Once you reach the mid-game portion of Arknights: Endfield, you may want to consider upgrading your power supply system by crafting SC batteries. In this case, you can import the blueprint created by Reddit user JesusSandro. Their layout is slightly wider than the previous one, and it requires access to the third tier in the AIC Basic skill tree, but it’s a great option if you want to use SC batteries.

  • Blueprint code: EFO01U4Ai8u7E8OO7Oa8

An Arknights: Endfield screenshot showing the SC Battery blueprint
Image: Hypergryph via gamexplore

Early-game planting and seed-picking blueprint in Arknights: Endfield

In Arknights: Endfield, you can collect specific materials, such as plants and fruits, to craft special medicine that you use during combat. The problem is that farming plants is boring and time-consuming. Fortunately, you can automate the process. This is exactly what user Xyzccords achieved by creating a blueprint capable of producing infinite seeds and plants.

  • Blueprint code: EFO01893u6a9u31AUI73

An Arknights: Endfield screenshot showing the Minigranja blueprint
Image: Hypergryph via gamexplore

The idea is simple: you place a plant (Buckflower or Citrome for example) in the Seed-Picking unit, which will transport the seed to the Planting unit, where new plants will grow. Although this blueprint can handle only one seed at a time, putting two production lines side-by-side won’t require much space.

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Early-game Industrial Explosives blueprint

While most of your time in the game is spent progressing in the main story and managing your factory, exploration is extremely rewarding in Arknights: Endfield. You can find chests or encounter the little tricky floating Aurylene. However, more often than not, you will find yourself blocked by walls that you could destroy — if you had explosives! That’s why you should make them with the help of user tortoise-chan, who created a Compact Industrial Explosives layout to produce industrial explosives “at full speed.”

  • Blueprint code: EFO0136uIOo429a40579

An Arknights: Endfield screenshot showing the Quick Bombs blueprint
Image: Hypergryph via gamexplore

The main challenge in making Industrial Explosives is having enough aketine, a plant you can obtain near the Valley Transfer area. Manually collecting them would take forever. That’s why tortoise-chan included a Planting unit and a Seed-Picking unit in their Compact Industrial Explosives blueprint, making it a sustainable production of explosives.

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