By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Clair Obscur: Expedition 33 Studio Doesn’t Think a Big Team is Needed to Make Quality Games
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > News > Clair Obscur: Expedition 33 Studio Doesn’t Think a Big Team is Needed to Make Quality Games
News

Clair Obscur: Expedition 33 Studio Doesn’t Think a Big Team is Needed to Make Quality Games

January 21, 2026 4 Min Read
Share
4 Min Read
clair obscur expedition 33
SHARE

Sandfall Interactive, the studio behind the award-winning RPG Clair Obscur: Expedition 33, has made no secret of the fact that it prefers to keep its development team small. Creative director Guillaume Broche and lead programmer Tom Guillermin reiterated the idea in a new interview with Edge magazine (via GamesRadar), where the duo spoke about continuing to keep the scale of their projects small in the future as well.

When asked about whether the next game by Sandfall Interactive will be bigger than Clair Obscur: Expedition 33, Broche gave a definitive answer: “No, I think it’s good to have limitations when you are creative.”

“It’s the best way to be the best version of yourself. We could scale up now we have a lot more money, but I would say it’s not tempting for us, because even the management team and myself, we’d have to be hands-on and doing things for ourselves. We love making games more than we love managing, so we want to keep doing that. These past five years were some of the best of my life, and I want to be happy like that again,” he said.

Guillermin noted that a small team allowed everyone to essentially know each other, which in turn helps with better communication in game development. He also spoke about how, with the success of Clair Obscur: Expedition 33, the team now has a strong foundation to start building out its future projects, before noting that a large team isn’t really needed to make and ship high-quality games.

“In terms of team dynamics, everybody knows everybody in the team, and people are used to working together,” explained Guillermin. “Now we are lucky enough to have a strong foundation from the previous project, but expanding for the sake of expanding is not our vision.

See also  Ghost of Yōtei and The Outer Worlds 2 Confirmed for Gamescom Opening Night Live

“Our vision is to ship quality games, and we don’t believe you need to have a lot of people to do that. There are large teams that deliver great games, of course, but for us what works best is pretty much our current size. We don’t want to change the team structure and dynamic.”

Broche had previously spoken about how things at Sandfall Interactive wouldn’t really change much in light of the critical acclaim of Clair Obscur: Expedition 33. He also confirmed at the time that the studio doesn’t have plans to grow its headcount.

“We don’t want to grow too much as a company,” he said. “We work well as we are now, as a small team, and we want to stay like that, because we are very happy, and why change?”

Clair Obscur: Expedition 33 came out on PC, PS5 and Xbox Series X/S last year, and since then has garnered near-universal praise and acclaim before going on to win several awards. The studio is currently working on its next project, and while it hasn’t revealed any details yet, COO and production director François Meurisse noted that the studio has been feeling “a bit of pressure”, and that it is working on “some great ideas we’re so excited to explore.”

For more on Clair Obscur: Expedition 33, check out our review.


You Might Also Like

Atomic Heart’s Final DLC, Blood on Crystal, Launches on April 16th

Borderlands 4 launch times come with a nice surprise if you're on PC

Crimson Desert Looks Like A Masterclass In Graphics

Former SIE President Says $70 or $80 is a “Steal” for “Really Great Games”

Where Winds Meet Showcases The Imperial Palace Gameplay Ahead of May 28 Release

TAGGED:Clair Obscur: Expedition 33Game NewsKepler InteractiveNewspcps5Sandfall InteractiveXbox Series SXbox Series X
Share This Article
Facebook Twitter Copy Link
Previous Article MIO: Memories in Orbit Review – The Heart of the Matter MIO: Memories in Orbit Review – The Heart of the Matter
Next Article TR-49 review: a cryptic narrative deduction game with teeth TR-49 review: a cryptic narrative deduction game with teeth
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Invincible VS Adds The Immortal to Its Roster on June 30th
Invincible VS Adds The Immortal to Its Roster on June 30th
News June 24, 2026
Steam Machine questions, answered: a crash course on Valve's new gaming console
Steam Machine questions, answered: a crash course on Valve's new gaming console
PC Game June 24, 2026
ExeKiller
Paradark’s ExeKiller To Be Published By 505 Games
PC Game June 24, 2026
Gamesir G7 Pro review - a fantastically capable PC controller for a great price
Gamesir G7 Pro review – a fantastically capable PC controller for a great price
Hardware June 24, 2026
EMPULSE – 15 Gameplay Details To Know
EMPULSE – 15 Gameplay Details To Know
Upcoming June 24, 2026
Unhinged
First-Person Horror Unhinged Announced by Oxenfree Developer and Netflix
News June 23, 2026
Thick as Thieves Interview – Replayability, Immersive Sims, Co-Op Design, And More
Thick as Thieves Interview – Replayability, Immersive Sims, Co-Op Design, And More
PC Game June 23, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Oblivion Remastered Has Major Problems on PC
Lenovo just unveiled an absurd new gaming handheld with a folding 11-inch screen
Subnautica, Subnautica: Below Zero Coming To Switch 2 With 60 FPS and Higher Resolutions
Senua’s Saga: Hellblade 2 Enhanced Edition PS5 Review – The Pursuit of Peace

Trending News

Injustice 3 is NetherRealm’s Next Title – Rumor
Resident Evil 10 Could Release in 2029, Resident Evil 1 Remake is About 4-7 Years Away – Rumor
Xbox Handheld Reportedly Put on Hold, Microsoft to Focus on Improving Windows 11 Gaming Performance
Dragonkin: The Banished Early Access Review – These Dragons Must Die
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Clair Obscur: Expedition 33 Studio Doesn’t Think a Big Team is Needed to Make Quality Games
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?