With developer TiGames having just lately unveiled its subsequent main title – Zoopunk – the studio has since been going through criticism over its potential use of generative AI within the sport’s improvement. Responding to those criticisms, which began popping up because of a video from again in January showcasing Nvidia’s generative AI applied sciences by Zoopunk particularly, the studio has launched a press release saying that the title was made with people.
In its assertion to Eurogamer, the studio famous that the one use of AI in Zoopunk is to supply instruments for gamers that may need to partake in creating user-generated content material for the sport. This contains permitting gamers to make use of AI to make their very own character or automobile skins, for instance. The sport itself, in line with TiGames, has unique creations made by devoted artists.
“All our works are unique creations and the fruits of our artists’ laborious work and dedication,” mentioned TiGames in its assertion. “AI will solely be used to help gamers in producing user-generated content material (UGC) at a decrease value, resembling automobile skins, clothes colour schemes, and related gadgets. In different phrases, AI serves as a device to assist gamers in secondary creations and in sustaining the mod neighborhood.”
Zoopunk was formally unveiled earlier this week in the course of the current Xbox Accomplice Showcase. It was revealed by a trailer that confirmed off its anthropomorphic characters pulling off loopy stunts. The trailer revolved round a single mission that revolves across the protagonist in search of the “Spark”, and in addition gave us a take a look at its melee fight. Together with this, we additionally acquired to see a powerful number of enemies to combat, which included robotic animals in addition to main boss fights that gamers should tackle.
Within the trailer, the “Spark” is captured by a rival group earlier than the protagonist is ready to get their palms on it. It’s then left as much as the rabbit hero to as soon as extra purchase the “Spark” whereas additionally coping with the rival group within the course of. The fast-paced third-person motion fight is showcased fairly extensively, with the trailer additionally confirming that there can be assist characters that may additional increase the participant’s fight capabilities in a number of the bigger fights.
The studio has additionally confirmed that the upcoming title – slated for launch on PC, PS5 and Xbox Sequence X/S in 2027 – takes place in the identical universe that we first noticed in F.I.S.T.: Cast in Shadow Torch. In a put up saying the title, the studio famous that Zoopunk symbolize a significant change and problem for its future, particularly owing to the transition from side-scrolling gameplay to 3D motion.
“We’ve poured our pursuit of top-tier motion and our dedication to uncompromising high quality into each element,” wrote the developer. “After all, getting into a brand new gameplay route is a danger—but it surely’s precisely the type of problem we need to embrace.”
“Zoopunk remains to be in improvement, and much from good. That’s exactly why we need to share our world with you early—to pay attention, to study, and to develop this universe along with the gamers who care about it.”

