By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Possessor(s) review: Hopelessly lost in a Metroidvania maze
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Possessor(s) review: Hopelessly lost in a Metroidvania maze
PC Game

Possessor(s) review: Hopelessly lost in a Metroidvania maze

November 11, 2025 11 Min Read
Share
11 Min Read
Possessor(s) review: Hopelessly lost in a Metroidvania maze
SHARE

“Let’s get misplaced,” I say when out and about.

Regardless of residing in New York Metropolis for practically a decade, there are streets I’ve but to traverse, neighborhoods I’ve but to roam. (You could possibly say it’s form of an enormous metropolis.) I take pleasure in taking new routes to acquainted locations and “getting misplaced” alongside the way in which — although, in fact, having Google Maps in my pocket always prevents me from getting really, terrifyingly, misplaced. I by no means know what I would run into, like the primary time I pleasantly chanced on the Ghostbusters firehouse in Tribeca a few years in the past.

Getting misplaced in a online game can evoke related emotions of pleasantly stumbling on new discoveries, whether or not that be new power-ups, hidden pathways, or Easter eggs. Although, even when getting misplaced in a sport, there’s usually nonetheless an invisible guiding hand shepherding you the place you might want to go. I’ve but to seek out that guiding hand in Coronary heart Machine’s Possessor(s).

It’s the newest from the developer behind Hyper Mild Drifter, and as soon as once more finds Coronary heart Machine experimenting with new concepts: this time, with a 2D Metroidvania. Freedom to discover is on the coronary heart of the style, and the place Possessor(s) finally ends up falling quick. To play it’s to discover a metropolis the place each flip results in truncated alleys and locked doorways.


Luca platforming through campus in Possessor(s).
Picture: Coronary heart Machine/Devolver Digital

Possessor(s) begins with a brief table-setting sequence. Sanzu Metropolis is beset by an invasion of demons, throughout which highschool pupil Luca loses her legs — and her finest good friend. Barely hanging on, she makes a pact with the wounded demon Rhem to revive her legs in return for serving to him head house. Three years later (apparently that’s how lengthy it took Rhem to offer Luca some metallic prosthetic legs) she units out right into a post-apocalyptic land the place on a regular basis objects, like submitting cupboards and books, are possessed by demons making an attempt to kill Luca.

See also  Assassin’s Creed Franchise Head Marc-Alexis Côté Has Left Ubisoft

After a considerably linear path by the Skyscraper Remnants, the map opens up as Luca and Rhen should search Sanzu for 4 eyeballs wanted to realize entry to mega-corporation Agradyne’s vault. In that vault? Rhem’s manner house.

The 4 eyeballs are tremendously scattered throughout Sanzu; Possessor(s)’ map is enormous. There’s no actual indication which eyeball is finest to go after first, so I simply explored what Sanzu needed to provide. That exploration, nevertheless, led to a large number of lifeless ends with no options in sight and a sense of aimlessness.

Whereas Metroidvanias are all concerning the cycle of exploration and discovering new pathways, there’s an artwork to giving gamers a nudge in the appropriate route, just like the underrated Tales of Kenzera: Zau and its considerably linear important path. Together with a characteristic like Prince of Persia: The Misplaced Crown’s screenshot map markers would go a good distance for Possessor(s) and assist to scrub up a few of its pointless run backs — was that pathway unexplored as a result of I simply missed it, or as a result of I didn’t have the correct instruments? Guess I’ve to waste time trekking again to see.

Possessor(s) isn’t helped by its lengthy runbacks to quick journey areas both. These well-worn paths are affected by enemies which can be thrilling to face the primary time round, and fewer so the tenth. It’s not that Possessor(s)’ fight is dangerous by any means, simply that it begins to put on skinny from repetition; in some unspecified time in the future, enemies will cease posing a problem and transition to being minor annoyances in your manner of in search of out missed pathways. The fight additionally isn’t helped by an absence of weapon decisions, making it finally really feel slightly rote. Luca begins with a pair of knives, and it took a number of hours for me to discover a new weapon within the type of an electrical guitar, although I’ve discovered loads of particular skills, like leaping ahead to swing a katana or tossing three daggers at enemies whereas Luca hangs again.

See also  Palworld: Tides of Terraria Update Launches on June 25th, New Animated Trailer Released

Scouring town for some form of important path, bludgeoning the identical enemies time and time once more alongside the way in which, results in hours of aimless wandering. I scream out for a guiding hand to simply inform me the place to go, inform me the place the subsequent capability unlock is. I’m solely met by screaming books attacking me from above.


The demon Rhem speaking in a screenshot from Possessor(s).
Picture: Coronary heart Machine/Devolver Digital

It took practically 10 hours for the sport to essentially open up for me. Till that time, I had reached lifeless ends and locked doorways in each part of the map I had explored. I zoom in on the in-game map, scouring each room for unexplored paths. Hovering over the Deserted Mall, it appears to be like like I had initially missed a possible path en path to exploring the Campus Hill and its secrets and techniques.

I head to that path and lastly really feel like I’m making progress for the primary time. After exploring the mall, I face a boss who, after being defeated, turns into an allied service provider. Abruptly, all of the objects I had collected thus far have a usable goal; I can flip them into the service provider to improve my well being, painkiller (your therapeutic merchandise) capability, and efficiency of these painkillers. I get a key that unlocks a beforehand closed-off space. Actual development is being made, although it solely happens after hours of irritating, fruitless, exploration.


Luca attacking a demon made out for computer mice in Possessor(s).
Picture: Coronary heart Machine/Devolver Digital

As a result of Possessor(s) permits the participant to go anyplace, the private elements of its story are disjointed at instances. You’ll be able to play for hours working round its map and never encounter something that progresses the plot. Whenever you do, the story strikes ahead by wanting again; flashbacks are scattered about, permitting Luca and Rhem to discover varied recollections of the opposite. Neither one is just too talkative, and each bristle on the concept of opening up. Possessor(s)’ storytelling energy is present in its broader, anticapitalistic themes; Agradyne is a stand-in for Amazon and all the opposite firms making an attempt to take over our actual world. There’s a transparent divide in Sanzu between the haves and the have nots, of which Luca is one.

See also  Assassin’s Creed Shadows is Currently at About 300,000 Pre-Orders – Rumor

At the least transferring from story beat to story beat, location to location is a feast for the eyes. Possessor(s) is nothing if not stunning, like all of Coronary heart Machine’s works. Sanzu could also be a little bit of a hellscape at the moment, however it’s a visually putting hellscape. Early on, Luca runs throughout a road with a vibrant orange gash splitting the sky, which made me cease to admire it at first blush.

Luca additionally traverses an aquarium, her old-fashioned, and dockyards, amongst different locales. Possessor(s) turns these mundane locations into harmful, destroyed areas which can be hauntingly stunning.

That visible energy lends itself to creature designs as properly. Enemies are objects possessed by demons, like visitors cones (these pesky, annoying, goddamn visitors cones) or potted crops. These ones usually seem slightly regular, whereas flying globes will blink at you with demonic eyes. (The truth is, there are loads of creepy-ass eyes in Possessor(s) — no thanks.) One enemy that pops up loads is a determine manufactured from pc mice with a monitor as a head, like a robotic from Saga. A private favourite are the sharks with legs that’ll chase after you want they’re bulls and also you’re high-tailing it by the streets of Pamplona, Spain.

It’s a disgrace, then, that Possessor(s)’ strengths can’t overcome the frustrations in exploring its stunning world. Although there’s loads to gawk at whereas scouring its Metroidvania labyrinth, Possessor(s) simply misses out on the enjoyment of getting misplaced, turning its world right into a maze with no clear manner out.


Possessor(s) is out now on PlayStation 5 and Home windows PC. The sport was reviewed on Steam Deck utilizing a prerelease obtain code offered by Devolver Digital. You could find extra details about gamexplore’s ethics coverage right here.

You Might Also Like

Eiyuden Chronicle: Hundred Heroes Expansion Roadmap Revealed, The Chapter of Marisa Out in February

Thank goodness, they added auto-follow for your horse in Assassin’s Creed Shadows

Borderlands 4 Almost Included Ava as Part of its Story – Rumour

Epic Games Store Finally Allows Users to Buy Games as Gifts

Dispatch devs want you to stop picking all the good-guy choices

TAGGED:pcPC Game
Share This Article
Facebook Twitter Copy Link
Previous Article Everyone is jumping into fast XP farms in Battlefield 6 because it takes too damn long to unlock stuff - and EA is cracking down on it Battlefield 6 patch finally ends the menace of the Lock-Guided Missile, shuts down the Recon Drone Sledgehammer exploit and more
Next Article Logitech MX Ink For Quest & Muse For Vision Pro Paint An Unfinished Picture For Creative Input Logitech MX Ink For Quest & Muse For Vision Pro Paint An Unfinished Picture For Creative Input
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

‘Township Tale’ Studio’s New VR Extraction Dungeon Crawler Launches Open Playtests This Week
‘Township Tale’ Studio’s New VR Extraction Dungeon Crawler Launches Open Playtests This Week
VR News December 2, 2025
Tactical Assault & Smash Drums Are Quest's Horizon+ Monthly Games This December
Tactical Assault & Smash Drums Are Quest's Horizon+ Monthly Games This December
VR News December 2, 2025
styx blades of greed
Styx: Blades of Greed Delayed to February 19th, 2026
News December 2, 2025
Megabonk gets back into The Game Awards despite dev pulling out
Megabonk gets back into The Game Awards despite dev pulling out
PC Game December 2, 2025
Red Dead Redemption 1 on Xbox Series X/S, PS5, and Switch 2 – Everything You Need to Know
Red Dead Redemption 1 on Xbox Series X/S, PS5, and Switch 2 – Everything You Need to Know
PC Game December 2, 2025
AMD's Ryzen 7 9800X3D is probably about to lose its crown as the fastest gaming CPU in the world
AMD's Ryzen 7 9800X3D is probably about to lose its crown as the fastest gaming CPU in the world
Hardware December 2, 2025
Will Leon Be In Resident Evil Requiem?
Will Leon Be In Resident Evil Requiem?
Upcoming December 2, 2025
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

How to quick catch in Pokémon Go
Dragon Ball: Sparking! ZERO DLC Will Add 8 New Characters on April 24
LEGO Batman: Legacy of the Dark Knight Video Showcases a Full Level Against the Red Hood Gang
A brand new Intel Battlemage gaming GPU could be unleashed soon

Trending News

Silent Hill f devs want you to ‘find the beauty in terror’
Cronos: The New Dawn is “Linear With Moments of Freedom,” New Game+ Confirmed
The Lonesome Guild Interview – Story, Replayability, Gameplay Variety, and More
Battlefield 6 Developers Acknowledge “Ghost Bullets” Bug, Ask For More Player Reports
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Possessor(s) review: Hopelessly lost in a Metroidvania maze
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?