With The Outer Worlds 2 popping out on PC, PS5 and Xbox Collection X/S on the finish of the month, developer Obsidian Leisure has launched a brand new trailer for the title. Dubbed Large Sequel Vitality, the trailer humorously factors out how a lot of a large improve the upcoming sequel shall be over the unique The Outer Worlds. Test it out beneath.
The star-studded trailer for The Outer Worlds 2 options Marc Evan Jackson within the position of the top of a survey group, together with Ben Schwartz as Mark, the “head of sequels”, who’s making an attempt to woo the survey group with present playing cards and an unseen live-action trailer. Funnily sufficient, members of the survey group are extra within the gameplay being proven over Mark’s theatricality, which additionally finally ends up involving a choir singing about “BSE – massive sequel vitality”.
Together with the entire live-action goofiness, the trailer additionally showcases a montage of gameplay from The Outer Worlds 2, outlining its varied companions, worlds, firms, gameplay types, and weapons.
Obsidian Leisure has made no secret of the truth that it has been engaged on guaranteeing that The Outer Worlds 2 shall be an even bigger, higher and deeper recreation than the unique was. Again in August, inventive lead Leonard Boyarsky had spoken about his preliminary plans for a sequel to The Outer Worlds, particularly when it got here to the title’s general scope.
“We established the world, however we had a a lot smaller slice of it,” mentioned Boyarsky concerning the authentic The Outer Worlds. “That was at all times my plan, if we had been lucky to make a sequel: go a lot larger and deeper. As a result of it was a lot smaller and our time and assets had been a lot extra restricted, we needed to make lots of selections the place we had been making issues shorter and simpler to digest. In lots of methods, The Outer Worlds 2 delivers on the fantasy we had once we began the primary recreation.”
He additionally spoke about his aim of creating certain the story of The Outer Worlds 2 is compelling with good pacing, whereas additionally guaranteeing that gamers that need to concentrate on gameplay gained’t have the story getting of their means. “The center of it, at all times, for me, has been the story, the world, and the narrative – and it’s essential that the story doesn’t get in the best way of the participant having an important expertise with their character,” he defined. “I don’t assume that modifications with the expertise.”
As for the sheer quantity of content material in The Outer Worlds 2, director Brandon Adler had mentioned earlier this month that the opening biome of the sport – dubbed Paradise Island – shall be fairly large, and can take gamers greater than a dozen hours to completely discover.
“It’s simply once we had been doing [Paradise Island], we wished to see how far we might push issues…we spent lots of time type of referencing different video games, taking a look at pacing between the entire totally different [points of interest], issues like that,” he mentioned. “So Paradise Island ended up being fairly massive and meaty.”
For a greater take a look at the gameplay in The Outer Worlds 2, try the showcase from final week.