Whereas EA, together with DICE, are busy with preparing for the October 10 launch of Battlefield 6 on PC, PS5 and Xbox Collection X/S, it appears like Battlefield 2042 isn’t being left behind simply but. A brand new replace, numbered at 9.2, has been launched as a shock for the sport on all platforms, bringing with it fairly a little bit of context, together with the return of a fan-favourite map.
The map in query is Iwo Jima, which first made its debut with the primary ever Battlefield sport – Battlefield 1942. The map has since proven up fairly just a few instances in video games like Battlefield 1943, and most just lately earlier than this replace, Battlefield 5. The model of the map featured in Battlefield 2042 will embrace an energetic volcano as its large spectacle, whereas additionally giving gamers the choice to utilize boat landings, bunkers, and trenches alongside the reimagined map.
The replace additionally brings in two new weapons and vault autos for gamers. The brand new weapons are the KFS2000 assault rifle and the Lynx sniper rifle. As for the autos, gamers can now make use of the A10 Warthog and the SU-25TM Frogfoot of their matches. The 2 new assault jets will likely be accessible to be used within the sport’s All Out Warfare playlist, and each of them concentrate on taking out opposing autos because of their loadouts.
The replace has been described by DICE as the beginning of the Highway to Battlefield 6, and in addition brings with it a model new free Battlepass that gamers can full to unlock new rewards. The replace can also be bringing with it challenges that gamers can full to unlock rewards for Battlefield 6. The brand new battlepass options 60 tiers price of rewards, all of them being cosmetics. Of those, greater than 50 are described as being impressed by Battlefield 1, Battlefield 5, Battlefield Dangerous Firm 2, Battlefield 3, and Battlefield 4.
Together with this, DICE has additionally introduced a brand new themed occasion, dubbed the Better of Portal, which is able to kick off on September 2. Occurring till September 30, gamers will have the ability to earn new rewards all through the occasion, which is able to function rotating new sport mode experiences each 48 hours.
Extra content material has been teased for one more replace down the road, with a quote on the finish of the patch notes saying that “The time has come to finish this as soon as and for all. Your mission gear is being ready. Open your eyes, sharpen your ears, and do your analysis.”
Battlefield 2042 Replace 9.2 Patch Notes:
Weapons
- Mounted a difficulty for varied weapons the place the Underloaded Journal didn’t present the right mesh when outfitted.
- Vault Weapon LMGs and DFR Strife
Dev remark: Up to date UI stats on prolonged ammo attachments to raised replicate how they behave. Most of them have been lacking “Reload pace” as a adverse trait and barely decrease dealing with. Notice that that is purely an UI change and that the weapons themselves already had this energetic.
- Laser and flashlight underbarrels ought to now present accurately the on/off state within the stock UI.
- Mounted a difficulty the place underbarrel grenade launchers would typically be extra correct whereas transferring, they need to now at all times be much less correct when transferring.
Dev remark: This repair comes with a small tuning cross on accuracy to make it extra in line with hip fireplace and purpose down sights.
- Added texture variations to all underloaded magazine attachments and stuck a difficulty the place AEK-971 prolonged magazine wouldn’t present a visible variation typically.
- Textual content description for various journal attachments up to date to be extra reflective and correct.
- NTW-50:
Barely elevated Anti-Materials Excessive-Energy injury versus gentle autos, civilian autos and deployed devices.
Dev remark: The intention is to lean in a bit to the anti-materiel identification for this weapon when the soldier chooses to go for additional armor penetration.
Mounted a difficulty the place the Ghost Hybrid scope didn’t present a touch for switching between magnification modes.
Mounted a difficulty the place excessive energy ammo had a barely greater fireplace price than customary situation ammo. It ought to now have a barely decrease fireplace price than customary situation.
Mounted a difficulty the place the AK5C prolonged magazine gave unintended bonuses to horizontal and vertical recoil. The prolonged magazine is no longer granting stated bonuses, making it the identical as different customary situation prolonged magazines.
- Mounted a difficulty with Masterkey and Underbarrel Grenade Launcher decreasing the ammo a participant spawns with for the Masterkey on LCMG and SWS.
- Mounted a bug with the Arcom Tactical Muzzle Attachment obstructing the participant’s view.
Dev remark: With fixing this bug we’re additionally re-enabling the attachment in-game!
- Mounted a bug the place the purple laser attachment on the PP-2000 appeared inexperienced.
- Mounted LS-1 laser icon layer within the assortment display screen for MP443.
Modes
As soon as the spherical has began it’s now not attainable to vary characters.
- Mounted a bug the place the improper icons have been proven on the Frontlines scoreboard.
Gameplay Circulate & Social
- Improved visibility of controller enter prompts within the stock HUD in opposition to gentle backgrounds.
- Up to date the sport credit listing with the ultimate listing of all of the passionate builders who’ve poured their hearts and souls into this sport. Please test it out, and thanks for taking part in and sticking with us! <3
Automobiles
- Eliminated plow collision from the CAV-Brawler pores and skin “Crossroads”, to maintain it from getting caught on terrain and buildings.
- Added new hints for the pilot of the assault jets together with free look.
- Bomb hatches of the XFAD-4 Draugr now accurately open and shut.
- A10 Warthog and Frogfoot now not take injury when the wrong way up midair on low velocity.
- Up to date the eject impulse on the A10 Warthog and Frogfoot to be in line with different autos
- Added intro sequence for A10 and Frogfoot assault jets.
- Frogfoot and A10 require extra contact with water to mechanically eject gamers now
- Improved situations of roadkills not being rewarded when carried out by frogfoot
- Free look in 1p in A10 and Frogfoot now not steers the car
- Zoom maintain/toggle participant possibility is now accurately taken under consideration by the SU-25TM Frogfoot
- Mounted a bug the place the “Normandy” XFAD-4 Draugr pores and skin would make the car take extra injury.
- Elevated the injury RPG and recoilless offers to EBLC-Ram.
- Blast radius of EBLC -Ram driver missiles decreased from 3 to 1.5″
- Mounted a difficulty with assault jets barely floating on the menus.
- Improved digicam positions throughout customization of the assault jets to have a greater visibility of what’s being personalized.
- Mounted inconsistent FoV on the assault jets.
- Up to date the assault jet to make use of an analogous bullet remodel to 2042 jets.
- All locking weapons now ought to accurately lock onto empty autos if the car is designated.
- Littlebird will now not fly backwards at very excessive pace when hacked.
- Lowered G pressure results on the assault jets to scale back blackout early throughout turns.
Developer remark:
With the addition of the 2 new Assault Jets, we’re decreasing the position of Fighter Jets in floor fight.
F35/SU57
- Common rocketpods ammo lowered from 16 to 14
- Common rocketpods blast injury lowered from 150 to 100
- Afterburner of F35 and SU57 elevated from 6 to 9 ( Draugr unchanged) that is to additional improve the effectiveness for dogfighting
XFAD-4 Draugr
- HE impression injury lowered from 15 to 13.5
- HE blast injury 20 to 18
- JDAM bomb reload time elevated from 20 to 25
- Napalm bomb reload time elevated from 30 to 35
- Napalm internal (max injury radius) lowered from 8m to 4m
- General blast radius from 20m to 8m (retains 20m burning radius however no preliminary explosion injury)
- Napalm bomb shockwave injury has been drastically lowered.
A10 Warthog and SU-25TM Frogfoot Assault Jets:
- New look!
- Recent audio for a number of the weapons.
- General improve to maneuverability of the planes particularly the elevators.
- Moved the previous Air to Floor Missile digicam from behind the airplane to below the wing for higher visibility
- Moved the cockpit cameras for a wider view when inside.
- Added a brand new secondary weapon with explosive rounds for delicate targets.
- Varied changes to the first cannon to suit the roster of 2042.
- Varied adjustments to air to floor missiles together with price of fireside, injury, secondary projectile when designated for greater injury.
- Varied adjustments to rockpods to suit the roster of 2042.
- Missile countermeasure now has a cooldown of 18 seconds, different jets retain their 12 seconds flare cooldown.
- We now have added an emergency, secondary countermeasure just like what the XFAD-4 Draugr makes use of for these autos as they’re an enormous and slower goal within the battlefield. That is meant for use not often to avoid wasting the pilot, so anticipate lengthy cooldowns and brief life time. Gamers could have the choice to decide on this over restore.
- Belt pace has been reworked to operate equally to the IFVs we have now launched just lately, it applies on all weapons.
- Added a brand new capability to reinforce maneuverability of the airplane, selecting this may improve practically all mobility components; nonetheless, gamers will spawn with fewer ammo on particular weapons.
- Added a brand new capability that can improve the injury output on all weapons with value of your maneuverability