Dying Stranding 2: On the Seaside director Hideo Kojima has revealed why he doesn’t plan on making any DLC for the critically-acclaimed title that may find yourself bringing any adjustments to its story. In an interview with IndieWire, Kojima spoke about how he, as a substitute, likes to work round a sport’s story because it was at launch in terms of making DLC, expansions and even updates.
When requested about how, by their nature, video games have the potential of adjusting even after they’ve been launched, Kojima spoke about how there are some issues that he would by no means change in his video games, just like the story, for instance. Citing the notorious adjustments that George Lucas had made to the unique Star Wars trilogy, Kojima mentioned that he doesn’t like the thought of adjusting one thing to deliver it “out of its period”.
“There are some issues that you simply shouldn’t change. Just like the story, for instance, as a result of there’s a sure period that that story was born,” he mentioned. “You shouldn’t change these sorts of components. Or, you already know, like [George] Lucas modified [‘Star Wars’] to all CG, however that’s as a result of it’s a brand new period, proper? So I don’t wish to change something that will have an effect on the period that it first got here out.”
Slightly, the adjustments Kojima prefers to make to his video games revolve extra round up to date accessibility or gameplay choices. He additionally famous that DLC is one thing he considers “not a stylish area”, since engaged on DLC signifies that the venture can’t ever be thought-about accomplished.
“The issues that I mentioned that I’m altering are, you already know, all of the issues principally associated to gameplay,” he defined. “Like: This merchandise was not very simple to make use of, so I’ll make it slightly bit extra accessible, or, like, make the UI larger. These small components are those that I’m altering. I do know that DLC [downloadable content] just isn’t a stylish area as a result of for those who begin doing that, you’ll by no means end the venture.“
To this finish, Kojima has additionally confirmed within the interview that he has been taking note of participant stats for Dying Stranding 2: On the Seaside, in addition to making a plan to repair small bugs that he has been noticing. Together with this, he has additionally begun engaged on his subsequent titles, OD and Physint. Fascinating, his work on Physint is basically solo for now, whereas he has began working with a workforce on OD.
“Effectively, I’m checking the information of the gamers all around the world — what sort of weapons they’re utilizing, the routes they’re taking, all this information,” mentioned Kojima about what he has been doing lately. “And I additionally see these small bugs right here and there, so I’m deciding the place to repair and what to repair. I additionally am beginning to work with the workforce on OD as a result of that’s a brand new venture, and in addition doing Physint all on my own as a result of that’s on the conceptual stage. So I’m doing that.”
Dying Stranding 2: On the Seaside was launched on PS5 again in June. Since then, the title has seen an ideal response, and developer Kojima Productions has even offered some attention-grabbing stats concerning the sorts of weapons gamers used probably the most. Extra lately, Dying Stranding 2: On the Seaside additionally bought a minor replace. Take a look at our overview of the sport for extra particulars.