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Gamexplore > Reviews > The Drifter review
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The Drifter review

July 17, 2025 12 Min Read
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12 Min Read
The Drifter review
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The Drifter evaluate
Regardless of threatening to buckle beneath the burden of its conspiracy-stuffed sci-fi plot, and a few voice performing laying it on a bit too thick, The Drifter is an absorbing, moody, and effectively written level n’ click on journey.

  • Developer: Powerhoof, Dave Lloyd
  • Writer: Powerhoof
  • Launch: July seventeenth, 2025
  • On: Home windows, macOS, Linux
  • From: Steam
  • Worth: TBC
  • Reviewed on: Intel Core i5-12600K, 32GB RAM, Nvidia RTX 4060 Ti, Home windows 11

The Drifter is typically fairly foolish in methods I do not suppose are intentional, and it managed to yank me proper out of the expertise greater than as soon as. You clearly must be in a factor to get yanked out of it although, which is my means of claiming that The Drifter is sweet, though I can be taking the piss out of it later. It is fashionable, moody, and pulls off the purpose n’ click on journey recreation two-for-one: characters value caring about, and in addition characters value irritating by twiddling with their stuff.

Principally although, it is simply obtained an important eye for an arresting scene or setpiece. A few of my favorite components did find yourself being its extra advanced multi-scene puzzles, however primarily as a result of these are used sparingly in a narrative with bloody-minded dedication to anxious ahead momentum.

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The sport opens with roughspun, irritable however dogged protag Mick Carter hitching a prepare cart to a house he advised himself he’d by no means return to. There is a funeral in a couple of days, and he is vowed to his sister he’ll be there. Mick initially appears pulled straight out the vaguely noirish haunted alcoholic playbook, nevertheless it would not take lengthy to grasp he is a good bit extra fascinating than that. It isn’t empty bottles, however a path of damaged guarantees and obligations that Mick’s left in his wake.

When the prepare stops, Mick’s raving paranoid cartmate is gunned down by thriller bastards, and Mick barely escapes by leaping off the prepare right into a garbage pile on the road under. Between the thriller bastards, rumours of a spate of lacking homeless people, and the weird visions Mick is quickly assailed by, issues get conspiratorial and harmful rapidly. However Mick’s precise objectives stay the identical: he simply desires to get to his sister’s place, to be along with his household. It is this human contact that anchors The Drifter all through, regardless of how B-movie batshit tinfoil it will get. Though for the document, I do love some B-movie batshit tinfoil, and The Drifter completely delivers right here.

I initially wished to make use of a controller. Partly as a result of The Drifter appears happy with its controller scheme, however largely as a result of leaning again in a chair throughout work hours makes me really feel highly effective. It is a considerate scheme, too. Interactables are marked as spots in a hoop, so that you simply have to twirl across the thumbstick to go to something fascinating. I am positive it will be very helpful to lots of people.

A screenshot showing the controller scheme in The Drifter - a circle with points of interest highlighted.
Picture credit score: gamexplore Shotgun/Powerhoof

Personally, although, I discovered the hotspot wheel takes away an excessive amount of of the great things. It encourages interacting with the wheel itself reasonably than the surroundings; trying with out seeing. I would desire to carry on to a bit thriller, in any other case it is like going dungeon delving with a SatNav. The sport makes use of lighting in some considerate methods to attract you towards discoveries, and you’ll all the time maintain the H key to spotlight hotspots (huzzah). Additionally, whereas we’re on the UI, The Drifter has some wonderful fonts. Simply, superb lettering.

Not that Mick himself would admire these fonts. He tends to get exasperated any time he is pressured to work together with a pc – crusty, tiresome outdated bastard with a coronary heart of gold that he’s. He is each the perfect factor about The Drifter and was, for an honest chunk, the most important barrier I confronted in taking the sport significantly.

Mick’s dialogue is effectively written. Evocative whereas (largely) avoiding sounding too writerly. It is also sometimes very humorous. Mick’s actor, Adrian Vaughan, has a robust voice and it is usually very magnetic. The issue is that the sport is frontloaded with numerous very intense, usually life-threatening conditions for Mick, and Vaughan is giving it 400% on a regular basis. It really works effectively at first, however there comes some extent the place Mick is being thrown from one nightmare to a different, internally freaking out consistently. It slips into absurdity fairly simply and nonetheless Mick carries on, narrating his each motion at maximal quantity and with most arse.

Mick from The Drifter has been buried alive, and he hates it.
Picture credit score: gamexplore Shotgun/Powerhoof

It is a bit laborious to clarify, nevertheless it made me conjure a picture of being a pleasant, chill household picnic on a wonderful day, then all of a sudden being accosted by a big, haggard Australian man, who picks up a sandwich and really slowly leans into my ear and begins shouting “WITH CAT-LIKE REFLEXES I REACH OUT AND GRAB THE SANDWICH. THE PREVIOUS OWNERS ARE NONE THE WISER”. And it is like, “I can see you mate”. “I’M SUDDENLY OVERCOME WITH A COLD FEELING OF PURE DREAD, LIKE MY LUNGS ARE FILLING WITH ICE. THE SANGA HAS TUNA IN IT. FUCK.”

And it isn’t like this similar stage of depth would not work effectively elsewhere. Like, this form of full-chestedness is what you need from an actor actually. Mick’s monologues could be horrifying and harrowing and gripping, they’re simply packed in too tightly within the first half of the sport. That is additionally the place Mick spends probably the most time alone, and he is at his greatest when he is obtained different characters to bounce off, for comedy or drama or touching moments. His ex-wife Sarah is the emotional core of the story. A tropey, slick New Yoik detective each suits in effectively and reminds you that the sport is aware of it is not above some 90’s Lucasarts silliness. Mick’s initially tiring depth looks like a facet impact of the early recreation’s dedication to breathless pacing, which could effectively be a good commerce on steadiness. However because it smooths out properly across the midgame, I do want these early chapters – or simply Mick’s actor – had pumped the brakes a bit.

The Drifter’s strategy to puzzle design is greatest summed up in the way it usually fully empties your stock between chapters. The upshot is that this retains nearly all of the puzzles very a lot in scene. The stock would not get bloated, and you aren’t getting any moments the place the answer to an issue is a chunk of junk Mick thoughtlessly pocketed proper firstly of the sport. The draw back is that I really actually like when journey video games try this.

Mick considers hanging his umbrella in a mine shaft in The Drifter.
Picture credit score: gamexplore Shotgun/Powerhoof

I would really name a few of The Drifter’s puzzles easy to the purpose of being automated, however even this feels deliberate: easy duties employed as pacing instruments to punctuate the drama. Somebody wants their head stitched. You discover dental floss. Then a fishing hook tangled in pile of strains. Then scissors to chop it out. Then mix it with the floss. Then sterilise it with steam from a espresso machine. This all takes place throughout three adjoining areas. It is immediately clear what all the pieces’s for. and these are the one objects out there to you anyway. However this additionally happens at some extent within the story the place stalling can be painful, so it really works effectively.

There are a couple of extra advanced, chapter-wide puzzles too, and the sport finally ends up hitting an excellent steadiness. Elsewhere, some triggers for issues like characters transferring from place to put can really feel considerably arbitrary, counting on revisiting areas as soon as you have already exhausted different choices. It feels such as you’re sometimes pressured to get caught, principally, if just for a couple of minutes.

The soundtrack is an actual scene-setter; thick, darkish, and synthy. Generally it is clattering, hellish soundscapes – genuinely gutwrenching. Generally its gothy disco. A few of it’s extra understated, reminding me of Tycho’s early work. There is a victory lap scene in direction of the top, scored so triumphantly I used to be ready for Mick to let loose a robust “It is Driftin’ Time”. Nice stuff.

A line of dialogue from The Drifter describing Mick singing Stayin' Alive to himself while performing chest compressions.
Picture credit score: gamexplore Shotgun/Powerhoof

Between the emotional core centering round Mick and his household, the B-movie batshit tinfoil sci-fi stuff, and the eventual revelations that tie all the pieces collectively in each theme and plot, there are numerous parts jostling for house and time in The Drifter. It is spectacular that it manages to wrap issues coherently, nevermind the satisfying and touching means it does. Finally, it is a good story, effectively advised, that is aware of when to put on the pinnacle scratchers and when to ferry you together with easy duties. I simply hope Mick’s actor remembered to mix honey and lemon with tea after recording.

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