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Gamexplore > My Bookmarks > VR News > Flat2VR Goes Behind the Scenes on ‘Roboquest VR’, Its Next Big VR Port
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Flat2VR Goes Behind the Scenes on ‘Roboquest VR’, Its Next Big VR Port

June 12, 2025 3 Min Read
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3 Min Read
Flat2VR Goes Behind the Scenes on ‘Roboquest VR’, Its Next Big VR Port
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Beloved roguelite shooter Roboquest (2023) isn’t a VR sport, however will probably be quickly due to VR porting staff Flat2VR Studios. In a VR Developer Direct interview, Flat2VR talks about simply what’s behind the studio’s subsequent massive port.

“Roboquest began as a ardour on the flatscreen sport, as a result of I like the sport a lot,” says Flat2VR COO Eric Masher. “I like taking part in it. We noticed the dynamic motion, double leap—there’s rail grinding in it—each time I used to be in there, I used to be identical to, ‘Man, this might make the proper digital actuality sport. Why isn’t this in VR?‘”

Masher particulars how he flew to Sweden to “chilly name” the sport’s writer, Starbreeze Leisure, to ask whether or not an official VR port can be attainable, which turned out to be a surprisingly fast inexperienced gentle.

“We’re actually VR-ifiying each single mechanic that we are able to consider,” says Flat2VR CEO Jasmine Uniza, who reveals the sport’s large assortment of weapons have been bodily modeled for manually reloading—no small feat.

Picture courtesy Flat2VR Studios, RyseUp Studios

“Do you even perceive how a lot work it’s to simply do one weapon. To determine find out how to make one weapon really feel good in VR and make it the VR model of it? However in a sport like Roboquest, it’s so fast-paced, that swiftly doing this strategy of reloading actually breaks the sport steadiness. We had to try this for not one, not two, not ten, however one thing like 80 weapons.”

Masher talks about how the studio moved the sport’s UI to the person’s wrist, placing ammo counters on weapons, and making the sport’s minimap not so oppressively ‘in your face’ was a giant concern. These immersive touches are what “makes the distinction between a port, and a conversion,” Masher says.

See also  Ubisoft Ends Game Development at Studio Behind ‘Assassin’s Creed VR’
Picture courtesy Flat2VR Studios, RyseUp Studios

Flat2VR’s says it’s at present working to carry its slate of tasks to “as many VR platforms as attainable, which incorporates Surviving Mars Pioneer, Out of Sight VR, Wrath: Aeon of Wreck, Postal 2 VR, and Flatout VR.

In the meantime, the studio says it nonetheless has extra to announce, though we must always count on them at subsequent VR Video games Showcase, which is slated to happen in August 2025.

Within the meantime, Roboquest VR is slated to reach on all main VR headsets in Fall 2025, which you’ll be able to wishlist over on the Horizon Retailer for Quest 2 and above, Steam for PC VR headsets, and the PlayStation Retailer for PSVR 2.

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