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Gamexplore > News > XDefiant Producer Mark Rubin Announces Retirement From Gaming Industry
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XDefiant Producer Mark Rubin Announces Retirement From Gaming Industry

June 6, 2025 5 Min Read
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With the official shutting down of the servers for Ubisoft’s aggressive shooter XDefiant, government producer on the sport and 20-year business veteran Mark Rubin has introduced that he’s retiring from the gaming business. As caught by Insider Gaming, Rubin took to social media platform X to put in writing a prolonged publish saying his resolution.

Whereas fairly a little bit of the publish is concerning the shut down of XDefiant’s servers, Rubin has additionally famous that he will probably be leaving the business as effectively. “As for me, I’ve determined to depart the business and spend extra time with my household so sadly you gained’t be listening to about me making one other recreation,” wrote Rubin.

“I do care passionately concerning the shooter area and hope that another person can choose up the flag that I used to be making an attempt to hold and make video games once more that care concerning the gamers, deal with them with respect and take heed to what they must say. Thanks once more to everybody who had a lot ardour for XDefiant.”

In different elements of his publish, Rubin additionally spoke concerning the success XDefiant initially noticed when it first got here out final yr, noting that the title had managed to garner fairly a couple of gamers regardless of little or no advertising. In line with him, XDefiant boasted the quickest acquisition of gamers in its opening weeks in out of any of Ubisoft’s video games.

“Actually, I might say one thing exceptional occurred with this recreation in that though we had little or no advertising, we nonetheless had the quickest acquisition of gamers within the first few weeks for a Ubisoft title simply from you guys all speaking about and selling the sport,” wrote Rubin. “However sadly, with little to no advertising, particularly after launch, we weren’t buying new gamers after the preliminary launch.”

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As for why XDefiant began shedding gamers main its its servers getting finally shut down, Rubin mentioned that there have been plenty of various factors at play, together with mounting tech debt for the builders that took place as a result of they used an engine to energy the sport that wasn’t actually meant for fast-paced aggressive multiplayer shooters. The title’s netcode additionally suffered for comparable causes, for the reason that engine wasn’t capable of deal with gamers with inconsistent connectivity effectively.

“I additionally suppose we made a good influence within the area,” he wrote. “We noticed quite a lot of reactions from different video games to what we have been doing and that to me speaks volumes. I’m actually sorry we couldn’t fairly ship and preserve this recreation for an extended time.”

Again in Might, Rubin had spoken about how studios ought to strategy recreation growth extra like Larian Studios than Activision. He mentioned that, relatively than specializing in “FOMO (worry of lacking out) advertising and EOMM (engagement-optimised matches).” studios ought to as a substitute deal with making video games with extra player-centric design.

XDefiant was shut down after operating its closing season which was kicked off again in December. As a part of the season, the sport acquired three new factions and 13 new maps. Try our protection of the replace for extra particulars.

It’s a tragic day for followers of XDefiant and for the entire passionate devs that labored so arduous on this recreation. I wish to thank everybody who performed it and everybody who promoted it whether or not you have been an enormous content material creator or only a fan. Each voice mattered.
Actually, I might say one thing…

— Mark Rubin (@PixelsofMark) June 4, 2025


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