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Gamexplore > News > Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive
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Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive

May 17, 2025 4 Min Read
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4 Min Read
Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive
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Writer Take-Two Interactive has revealed that full manufacturing work on Grand Theft Auto 6 started “in earnest” in 2020. Using the phrase “earnest” signifies that there was probably some work being finished on the sport – probably for its earlier pre-production levels – earlier, however a bigger crew solely acquired concerned in 2020. The corporate revealed this throughout its current earnings report, as caught by IGN.

In its report, the writer has famous that, whereas improvement prices for Grand Theft Auto 6 have been fairly excessive – estimated to be greater than $ 1 billion – the money and time spent on the title is being thought-about price it. “Affording Rockstar extra time for such a groundbreaking mission is a worthy funding,” mentioned Take-Two in its report. It is usually price noting {that a} improvement finances of greater than $1 billion would make GTA 6 the costliest sport to be below improvement in historical past.

“The ambition and complexity of Grand Theft Auto VI is larger than any earlier Rockstar title, and the crew is poised to launch one other astonishing leisure expertise that can exceed gamers’ expectations,” the writer continued.

Apparently, a former surroundings artist from Rockstar, David O’Reilly, revealed earlier this month that Grand Theft Auto 6 first began improvement in 2018. This could place its improvement timeline at beginning proper after the studio shipped Pink Useless Redemption 2. O’Reilly revealed that he had labored with Rockstar for 12 years, and had labored on Pink Useless Redemption 2 in addition to nicely because the early levels of Grand Theft Auto 6.

“It’s fascinating taking a look in any respect these things, you understand, as a result of, as we’ve seen from [trailer 2], the lighting is simply so good, and so they put some secret sauce on all that form of stuff,” mentioned O’Reilly, reacting to the current screenshots Rockstar had launched for GTA 6.

“As a result of all the things simply appears to be like so completely different than after I final noticed it. Granted, most of my viewing of it was in debug mode and stuff, very a lot improvement surroundings. And whenever you see it in trailer kind, it’s a special factor altogether as a result of it’s simply ultra-polished. It’s simply trying its finest, and all the things’s curated. It appears to be like so good and nicely offered.”

See also  Star Wars Battlefront 2 lives, as a massive community return campaign results in a new Steam player record

Anticipation for Grand Theft Auto 6 has been extremely excessive, with the second trailer, launched earlier this month, breaking every kind of information with regard to view depend and engagement throughout all platforms. In simply its first day alone, the trailer had gotten greater than 475 million views. For context, the primary trailer for the sport acquired 93 million views on YouTube in the identical timeframe. The trailer additionally eclipsed the views gotten by different tasks within the leisure trade, together with the debut trailer for Deadpool and Wolverine (365 million views) and Unbelievable 4: The First Steps (200 million views).

Grand Theft Auto 6 is below improvement for PS5 and Xbox Collection X/S. Initially set for a Fall 2025 launch window, the sport was delayed to Could 26, 2026. Take a look at what Take-Two Interactive CEO Strauss Zelnick needed to say concerning the delay.


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TAGGED:Game NewsGrand Theft Auto 6Newsps5Rockstar GamesTake-Two InteractiveXbox Series SXbox Series X
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