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Reading: Hauntify On Quest 3 Will Use Lasertag's Continuous Scene Meshing
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Gamexplore > VR News > Hauntify On Quest 3 Will Use Lasertag's Continuous Scene Meshing
VR News

Hauntify On Quest 3 Will Use Lasertag's Continuous Scene Meshing

May 12, 2025 3 Min Read
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3 Min Read
Hauntify On Quest 3 Will Use Lasertag's Continuous Scene Meshing
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Hauntify on Quest 3 & 3S will use Lasertag’s steady scene meshing system in an replace set to reach this summer season.

Final week, we highlighted how Lasertag’s developer Julian Triveri applied steady scene meshing on Quest 3 & 3S utilizing the Depth API. This removes the necessity for the official blended actuality room setup course of, and handles furnishings and different objects being added, eliminated, or transferring – even throughout gameplay.

A Developer Solved The Largest Downside With Quest 3’s Combined Actuality

Lasertag’s developer applied steady scene meshing on Quest 3 & 3S, eliminating the necessity for the room setup course of and avoiding its issues.

As we talked about in that article, Triveri made the supply code for his approach obtainable on GitHub for different builders to make use of. Now, the developer of Hauntify has determined to take action.

Right now, the $7 Hauntify on Quest makes use of Meta’s official room setup system and guides you thru how to make sure your scans for separate rooms can join for a whole-home expertise. Whereas this does technically work, it is usually a prolonged course of that leads some gamers to simply surrender and refund the sport.

Preview of the approaching Hauntify replace on Quest 3.

With the replace, which the developer tells UploadVR is ready to reach “this summer season”, the app will not use Meta’s official system in any respect, similar to Lasertag. It will enable Hauntify to simply be utilized in massive houses, throughout a number of flooring, and even outdoor. It’s going to additionally allow you to do issues like shut a door to cover from ghosts. That is already how the sport already works on visionOS, leveraging Apple Imaginative and prescient Professional’s LiDAR-generated steady scene mesh.

See also  John Carmack: PC VR "A Boutique Niche", Beat Saber "Far More Important Than Half-Life: Alyx"

Assuming the replace arrives by then, Hauntify might turn out to be a super Halloween 2025 demo of blended actuality on Quest 3 and Quest 3S.

Whereas Julian Triveri’s approach does have a efficiency value, the numerous advantages imply we anticipate Hauntify will probably be considered one of many blended actuality apps to undertake it on Quest 3 this yr. Should you’re a developer planning to implement Triveri’s approach, attain out to UploadVR to tell us.

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Reading: Hauntify On Quest 3 Will Use Lasertag's Continuous Scene Meshing
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