Whereas a James Bond recreation developed by the studio behind Hitman feels like a no brainer, IO Interactive needed to make some attention-grabbing choices when it was initially pitching to get the rights to James Bond for 007 First Gentle. In an interview with IGN, IO Interactive CEO Hakan Abrak revealed that the studio went so far as exhibiting gameplay from Hitman World of Assassination, however with Agent 47’s head changed by that of Daniel Craig.
To lean additional into the themes of what a James Bond recreation would entail, the studio made use of the Sapienza degree, which entails the gamers assassinating targets in a big mansion whereas additionally destroying a harmful virus that was being developed in an underground lab beneath the mansion.
“We truly did put Daniel Craig in there”, Abrak mentioned. “We simply modeled his head and put it in as an alternative of Agent 47, only for demo functions, giving an impression of what these dwelling, respiration areas imply in an IO recreation. And if you’re acquainted with the franchise, there’s a degree referred to as Sapienza with the virus within the caves beneath the compound. So we confirmed some issues off there and, yeah, it was nicely obtained.”
In line with Abrak, the truth that IO Interactive was capable of pitch a recreation that didn’t simply contain fixed motion set items with weapons blazing and explosions in every single place helped promote the concept extra. The core of the pitch revolved round the truth that the studio is ready to design intricate ranges that supply quite a lot of gameplay types, all of which might be proper at residence in a recreation based mostly on James Bond.
“It was only for demo functions, proper?” Abrak defined. “I feel what they noticed in us and what we’re additionally conveying is our angle could be to attempt to ship a 360 expertise the place it’s not essentially about solely capturing and lower scenes — there’s definitely that in our recreation as nicely — but it surely’s additionally with the ability to discover the a part of the Bond fantasy the place he’s in social areas the place he’s utilizing not solely his fisticuffs, but additionally his charms and bluff and determining other ways in these social areas to beat the obstacles or get what he needs. How would a captivating Bond fare in a scenario like this the place he doesn’t must essentially resort to violence?”
As for why the ultimate product doesn’t function Daniel Craig’s tackle the James Bond character, Abrak revealed that the studio needed to deal with an origin story for 007. To do that, it in the end determined to go along with Patrick Gibson to painting Bond in 007 First Gentle. This, he defined additionally helped the studio in ensuring that the title isn’t seen as merely being a film adaptation. Somewhat, as Abrak describes it, the studio needs it to be “constructed from the bottom up as a recreation for players” whereas additionally providing an genuine James Bond expertise.
“We’ve solely made authentic worlds and characters earlier than, so that is our first time engaged on one thing else”, Abrak mentioned. “So it was essential for us that we may put our inventive fingerprints on this as nicely. So we weren’t all in favour of a gamification of a film or possibly the place it’s about technical prowess solely, like pushing the pixels on Pierce Brosnan, for instance, or simply taking some bespoke scenes from a film and realizing them in gaming.”
“It was very, essential for us that this was constructed from the bottom up as a recreation for players, however that basically, actually felt like a real Bond expertise. And likewise exploring an area that hasn’t been explored earlier than, the place it’s not essentially about simply ranging from day one with this super-experienced agent that is aware of precisely from the beginning of the sport how he needs his drinks or how he’s strolling round in a tuxedo. However a part of the expertise is that this younger man is studying the ropes and is being confronted with the world of espionage and turning into all through this journey. So I assumed that was very attention-grabbing to discover.”
007 First Gentle is being developed for PC, PS5, Xbox Collection X/S and the Nintendo Swap 2. The title is slated for launch on March 27, 2026.