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Gamexplore > PC Game > Zero Parades preview: It's Disco Elysium 2.0, basically
PC Game

Zero Parades preview: It's Disco Elysium 2.0, basically

August 31, 2025 7 Min Read
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7 Min Read
Zero Parades preview: It's Disco Elysium 2.0, basically
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A extremely detailed story-driven RPG, predominantly text-based gameplay, and an artsy visible fashion to rival the outdated masters — Zero Parades is Disco Elysium 2.0 in the whole lot however title. Taking part in as operative Hershel Wilk, you could select the most effective plan of action, move ability checks, and discover your environment from an isometric perspective to outlive in a hostile world.

Regardless of the similarities, it might be unsuitable to name Zero Parades a religious successor to Disco Elysium, which is extensively thought-about to be probably the greatest video games of 2019. Resulting from a company takeover a couple of years earlier, ZA/UM Studio’s upcoming espionage RPG, then referred to as “Challenge C4,” was shrouded in controversy from the second it was introduced.

In late 2021, roughly two years after its launch, Disco Elysium‘s lead designer Robert Kurvitz, artwork and design lead Aleksander Rostov, and author Helen Hindpere have been pressured to go away ZA/UM following a significant share buy that resulted in new management. A heated authorized battle ensued as Kurvitz, Rostov, and Disco Elysium‘s govt producer Kaur Kender claimed that the event studio had been acquired in a fraudulent approach, whereas ZA/UM’s new CEO, Ilmar Kompus, claimed that Kurvitz and Rostov have been fired attributable to misconduct, a narrative which has been investigated intimately by YouTube channel Folks Make Video games. Though the costs have been finally dropped, the feedback beneath Challenge C4’s reveal trailer present that the majority Disco Elysium followers are nonetheless of the opinion that the mental property was stolen from its authentic creators.

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Whereas attending an unique Gamescom presentation, I acquired the impression that ZA/UM’s present group needs to distance themselves from Disco Elysium by emphasizing that Zero Parades “makes use of a totally new IP [intellectual property], which isn’t in any approach associated to Elysium.” Nevertheless, even when the story isn’t a continuation of Disco Elysium, and even set in the identical universe, it’s clear that the sport’s format could be very related.

zero-parades-gamescom-4 Picture: ZA/UM

Watching the protagonist discover the open world, I acquired a glimpse of a dystopian sci-fi metropolis painted in ZA/UM’s signature grim, splashy fashion resembling an oil portray. Because the protagonist ran by means of a market, jumped down a ledge, and spoke with one of many many voters, partitions of textual content popped up on the correct aspect of the display. Virtually each motion was accompanied by a alternative: What do you want to say? Do you dare to leap down? How will you open this door?

The prospect of success depends on ability checks. For instance, whereas stumbling upon a locked gate, the participant is confronted with totally different choices: break the lock, vault over, or stroll away. Breaking a lock has a far greater probability of success if the participant invested some ability factors of their power.

zero-parades-gamescom-2 Picture: ZA/UM

Asking the builders concerning the variations between Disco Elysium and Zero Parades, they level to the stress system, which represents the bodily and psychological toll on the protagonist. There’s additionally a conditioning menu, which exhibits how decisions have an effect on expertise. As seen within the dialogue choices, actions can have constructive or unfavourable results.

“It is like smoking,” the builders defined. “You are taught to not smoke as a result of it is dangerous on your well being, so that you received’t do it. However you then go to a celebration, and also you get the selection to smoke with different folks to achieve info. You would possibly settle for the unfavourable results to achieve one thing else.”

One other deviation from Disco Elysium is the protagonist. As a substitute of an amnesiac, you’ll play as a superb however deeply flawed spy named Hershel, who’s on a quest to deliver her former group again collectively, as she wants them to finish a mysterious mission. The one concern? They type of hate her.

That is in keeping with the builders’ purpose of making an anti-glamour story, the place the protagonist is seen as an odd, imperfect human being moderately than an incredible hero. “Hershel is not any James Bond,” I’m instructed. “Massive devices and motion aren’t her factor.”

zero-parades-gamescom-3 Picture: ZA/UM

Setting apart the controversy across the studio, there’s a lot to love about Zero Parades. I wouldn’t name the troubled spy a very authentic sort of protagonist, however the complicated world filled with belligerent factions (communists, bankers, techno-fascists…) would possibly make up for that. I additionally like the concept of “failing ahead,” a key design alternative, which implies you received’t essentially be unable to proceed in the event you make the unsuitable alternative. And, moderately importantly, I noticed loads of cheeky traces among the many dialogue choices.

Given the state of affairs, nonetheless, it feels as if this sport is struggling to be Disco Elysium 2.0, whereas on the identical time attempting not to be Disco Elysium 2.0. I really feel dangerous for the creatives who’ve labored on this sport with — undoubtedly — numerous ardour, particularly since they’ve had no hand within the controversy on the greater ranges of the studio, however maybe it could’ve been a better option to steer additional away from the Disco Elysium idea. Then once more, Zero Parades feels as near a worthy successor as we’ll doubtless get.

Zero Parades doesn’t have a launch date but.

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