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Gamexplore > Reviews > Two Point Museum review
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Two Point Museum review

February 25, 2025 13 Min Read
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13 Min Read
Two Point Museum review
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Two Level Museum assessment
Two Level’s third administration outing is extra spectacular for its element and sheer quantity of recent concepts than it’s enjoyable to play, however sturdy new customisation instruments and novel particulars make for a great time in brief bursts.

  • Developer: Two Level Studios
  • Writer: SEGA
  • Launch: February twenty fifth, 2025
  • On: Home windows, macOS
  • From: Steam
  • Worth: £25/€30/$30
  • Reviewed on: Intel Core i5-12600K, 32GB RAM, Nvidia RTX 4060 Ti, Home windows 10

Two Level Museum is a recreation about how the crushing practicalities of life ultimately pressure you to spend much less and fewer time on the belongings you actually care about.

Extra particularly, it is a recreation the place I began each stage as an enthusiastic inside design sicko and progressively devolved into the kind of dispassionate bean counter who’d fortunately shove a snack machine subsequent to a priceless prehistoric armadillo skeleton if it meant raking in a two p.c bump to buyer satisfaction. Feast on snacks, you swine. Feast so I’ll harvest your fulfilment to unlock a wall hanging that appears like melted cheese.

Just like the studio’s earlier administration video games, it is about working a profitable enterprise by conserving clients and employees completely happy. Guests need an academic, entertaining, clear and enticing museum with an satisfactory snack-to-piss pipeline. Workers need coaching, good sofas, and good pay. It is the largest and most fascinating Two Level recreation but additionally essentially the most exhausting, and all for a similar motive: it appears like two or three sequels in a single.

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It’s stuffed to bursting. There’s melted cheese popping out of its nostril and it barely notices as a result of it hardly ever breathes. writing trick Alice Bell (RPS in peace) taught me was to return after you’d completed and reduce 10% off your phrase depend. I feel Museum may have shaved off a equally sized tuft of recent concepts and ended up a bit extra aerodynamic and actually extra enjoyable. Nonetheless, it virtually buzzes with the creativity of a workforce let free to be bizarre, bold, and a little bit reckless. Like its Tommy Gun drum of pop jokes, it is all very endearing regardless of eliciting some huge groans.

They’re the kind of groans you do after smashing overrich fondue. I am pressured to take occasional lie-downs however I hold getting again up as a result of there’s all the time extra to find. Most displays are single-use plonkables you dig up by sending your employees on expeditions. In the event that they get stolen otherwise you deconstruct them, which you should do for analysis, you must dig up extra. This adjustments one thing you’d beforehand barely take into consideration right into a finite useful resource you must plan for, like bathroom paper whenever you first transfer out of your father or mother’s home. A thief nabs my fossil and the inside design sicko in me channels Ed Norton in Battle Membership mourning the lack of a settee he figured he’d by no means have to purchase once more.

Workers can choose up traits by way of expedition occasions, dillemas, and perhaps a secret, third methodology. | Picture credit score: SEGA/gamexplore Shotgun

Typically the sofas are vegetation that appear to be deck chairs, and typically you must pop them in a elaborate science blender so the remainder of your botany bits get a bump to ‘data’. That is a secondary useful resource that joins the tertiary ‘buzz’ (how excited your visitors are about your displays) in figuring out how profitable your Museum truly is. Extra so than cash, which buys you neither love nor deck chair vegetation.

For that, I have to stuff my employees in a helicopter and ship them to the jungle, ideally outfitted with medical provides or ghillie fits or the precise coaching perks so they do not get Audrey II’d or come again traipsing tar throughout my immaculately screen-surface-reflecting marble flooring. I spent minutes choosing the right tiles for these flooring! Minutes! Typically employees get into choose-your-own scrapes and typically they get possessed by ghosts which tends to make your guests run off screaming. I really like the area for emergent yarns right here however the expeditions smear on the jammy micromanagement thick. I need toast however it’s telling me I am unable to have the butter till I end consuming the plastic tub.

So: I am again at my first museum making an attempt to get a 3rd star. The marketing campaign is rather more freeform this go round, providing you with overarching targets to extend your ‘curator class’ which you’ll – and typically should – do throughout a number of museum areas. However I’ve bought a factor in these video games about getting three stars as a result of it is these targets that actually stress take a look at the techniques, providing you the extra fascinating and complicated challenges. Maxing out one location tends to show you the nuances.

A menu screen showing types of guests in Two Point Museum.

Completely different visitor varieties have their very own preferences and behavior, and you may run advertising and marketing campaigns concentrating on particular teams. | Picture credit score: SEGA/gamexplore Shotgun

To get that star, I have to first unlock 14 expedition spots on the bone belt map. Two are behind blockers, which suggests I have to make two drills in my workshop, which suggests sending janitors on an exhibition to supply the metallic I have to construct the drills, then sending an knowledgeable to make them within the workshop. Even as soon as I’ve bought the drills, I would like to coach up extra employees so they have the traits to counter the occasions on the blocker expedition so they do not go MIA and…at this precise second I actually simply wish to be placing up wallpaper.

Which I can clearly do by simply exiting the extent and opening sandbox mode. Besides sandbox mode would not let me use all the stunning themed bins and melted cheese decorations I’ve unlocked in marketing campaign by (and this is a phrase I have been making an attempt to keep away from however it was going to come back up ultimately) grinding out data factors by deconstructing displays. Moments like this do not feel you are like curating a beautiful museum as a lot as they really feel like a tug of warfare between two offended Excel spreadsheets. You are the rope.

Clearly spreadsheets are a part of the enjoyable to an extent, however not once I’ve bought a stack of appetising couch menus I might actually wish to get again to. I push by way of the unlocks as a result of I am finally having fun with myself with how a lot novel element is right here and, crucially, how Museum merges instruments for creativity and effectivity so effectively. It is these partition partitions once more. They bear the load of my heavy coronary heart and I really like them dearly for a way transformative they’re. They’re joined by partition ropes, one-way gates and staff-only doorways. Now, you possibly can funnel visitors and architect superbly complicated buildings on the similar time. You may make rattling effectively positive they exit by way of the reward store.

A plant that turns guests into vampires in Two Point Museum.

Picture credit score: SEGA/gamexplore Shotgun

These reward retailers are only one added layer of considerate simulation. Construct one promoting sea-themed plushies stuffed with audio system blasting aquatic atmosphere (not that one, sadly) subsequent to an precise aquarium, and guests all of a sudden very into fish throw cash at you. There are dozens of little particulars like this. I discover goths turning up within the museum. They’re too stoic to care about leisure or different such frippery, however they’re very into data. Guests have private ambitions for his or her dream day trip and the goths often wish to get become vampires. I don’t know what this implies till I excavate blood-sucking bat vegetation that do exactly that. There are even a number of genres of prison. One in every of them is the ‘Boggymen’ who sneak in by way of bathroom bowls, which suggests you must arrange safety cameras outdoors the lavatory such as you’re suspicious the pure historical past professors are honking blow within the cubicles (make your individual training funding gag).

I moaned in my preview that I might have appreciated to see a few of the non-public healthcare satire in Hospital introduced in right here to at the very least calmly rib the British Museum’s historic ardour for nicking everybody’s shit. No such luck. Campus truly had a deft ludic pivot away from the amusingly sinister theme by making the standard of the training you had been promoting a consider your success. Museum mainly swerves it by way of sheer absurdity, though there’s maybe one thing to unpack in the best way the Cheesemoonger aliens go to you from area to see their very own tradition’s artefacts which you nicked from area. I do not assume it is essentially Two Level’s accountability, however it does seem to be a missed alternative to have some enjoyable on the expense of an allegedly very dodgy establishment.

A challenge map in Two Point Museum.

Pre-built problem maps have you ever fulfill set targets to unlock bonus decorations and money. | Picture credit score: SEGA/gamexplore Shotgun

I am left impressed by Two Level Museum greater than I truly loved enjoying it. It is as thematically endearing as ever (sans the above), filled with element, and the brand new design customisation options are sensible. However I additionally assume it ought to have slammed the breaks on shoving in so many new, granular techniques. It would not take lengthy earlier than you are pulled in too many instructions and distracted from the stuff that is truly satisfying. It makes the sport really feel sludgier and extra calculated and tiresome than its novel and shiny coating deserves.

“Good little bit of cheese” you assume, your environmental satisfaction rising as you move. I smile, however don’t idiot your self. The spirited pleasure of the inside design sicko I as soon as was has lengthy since been smothered by a morass of spreadsheets, my spark extinguished like a roman candle dropped in a swamp, eaten and digested and ejected by a crocodile, then recycled to make a clipboard. I’m not smiling since you’re completely happy. I’m smiling as a result of the numbers went up.

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