Throughout the current VR Developer Direct, Vertigo Video games and developer Maze Principle shared an replace on the upcoming Thief VR: Legacy of Shadow.
Thief VR: Legacy of Shadow is a revival of the cult stealth sequence Thief, which made its debut all the way in which again in 1998. Initially confined to a flat display screen, Vertigo Video games (Arizona Sunshine, Metro Awakening) and developer Maze Principle (Infinite Inside) at the moment are reimagining the sequence for VR. Throughout the VR Developer Direct, the groups took viewers behind the scenes to the studio’s workplaces in Rotterdam. You may try the deep dive under:
All through the video are interviews with key workforce members. That features Vertigo’s lead publishing producer Eugenio Aguilar Oriani and principal designer Nick Witsel, alongside lead sport designer Richard Bunn and artwork director David Kenyon from Maze Principle. They defined extra in regards to the setting, mechanics, and philosophy the workforce took whereas creating the undertaking. Moreover, voice actor Stephen Russell introduced his return as Thief’s authentic protagonist, Garrett.
Thief VR: Legacy of Shadow takes place between Trying Glass Studios and Ion Storm’s authentic trilogy and Eidos-Montréal’s 2014 reboot. Throughout this era, the world is dominated with an iron fist by Baron Ulysses Northcrest, who’s obsessive about forbidden information. As such, Northcrest runs a decent, closely surveilled ship. You change into Magpie, an orphan who works their means from avenue urchin to historic determine as they stealth via more and more perilous environments.
From a gameplay perspective, this implies vaulting and skulking via ranges utilizing your physicality to navigate. Alongside avoiding seize and evading patrols, the deep dive showcased different key mechanics like lockpicking for loot, extinguishing candles to create cowl, and utilizing weapons to create a distraction.
Thief VR: Legacy of Shadow will arrive on Quest, Steam, and PlayStation VR2 later this 12 months.