By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > News > The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077
News

The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077

May 25, 2025 2 Min Read
Share
2 Min Read
the witcher 4
SHARE

After the controversial launch and supreme redemption of Cyberpunk 2077, it’s tough to consider that CD Projekt RED has not one however two initiatives of the identical scale within the works. There’s the lately revealed The Witcher 4, which stars Ciri because the protagonist, and Mission Orion, a sequel to Cyberpunk 2077 that’s but to be revealed.

Whereas the latter’s improvement troubles have been extensively detailed, artwork director Pawel Mielniczuk, at present engaged on Mission Hadar, revealed the problem of shifting from a medieval setting to cyberpunk. Chatting with GameStar (transcription by way of GamesRadar), he mentioned, “After years of constructing this medieval universe of The Witcher, switching to Cyberpunk was actually exhausting.”

Sebastian Kalemba, director of The Witcher 4, mentioned, “The second of recalibrating, it’s robust – it requires a while to rewire the mind and actually get into the IP, the style, the characters, all that required a while to essentially totally recalibrate.” The identical applies to the subsequent Witcher after spending so lengthy on Cyberpunk 2077.

“It’s by no means straightforward. It’s very nice to get again to the IP. I feel folks find it irresistible, and now we have one thing nice to prepare dinner.” In fact, going from a totally totally different interval to a different “is difficult however tremendous cool on the similar time. You’re kinda reinventing – and on the similar time, we’re excited about how we will enhance it.”

The Witcher 4 and Mission Orion are each developed on Unreal Engine 5. Neither have launch dates, however the former needs to prioritize participant company whereas presenting contact selections. As for the latter, creator Mike Pondsmith confirmed it introduces a brand new metropolis described as “Chicago gone unsuitable.” Night time Metropolis additionally returns, although it’s unknown if gamers will discover it.

See also  People Can Fly’s Project Maverick is Confirmed as Gears of War: E-Day


You Might Also Like

Battlefield Labs Playtest Gets Updated With Support for Nvidia DLSS 4

Helldivers 2 Trailer Teases Halo 3: ODST Collab

Monster Hunter Wilds Gets Live-Action Trailer Ahead of Launch

Every Game Awards nominee on sale for Black Friday

PS5 Pro’s PSSR 2 is “Not Some 0.5 Upgrade,” Will Reduce GPU Processing Time – Rumour

TAGGED:CD Projekt REDCyberpunk 2077Game NewsNewspcps5The Witcher 4Xbox Series SXbox Series X
Share This Article
Facebook Twitter Copy Link
Previous Article Palworld_08 Palworld and Helldivers 2 Developers Discuss “Unrealistic Expectations of Timelines” for New Content
Next Article Blood Bowl 3 is getting a bloody big update with a new Khorne team Blood Bowl 3 is getting a bloody big update with a new Khorne team
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Lords of the Fallen 2 Will Receive “Big News” Soon But It’s Not Tied to The Game Awards’ Statue
Lords of the Fallen 2 Will Allow Players to Chop Of All the Limbs Off Enemies
PC Game December 12, 2025
Thief VR: Legacy of Shadow Review - A Brilliantly Fun, Imperfect Heist
Thief VR: Legacy of Shadow Review – A Brilliantly Fun, Imperfect Heist
VR News December 12, 2025
Best Shadow SK loadout in Black Ops 7
Best Shadow SK loadout in Black Ops 7
PC Game December 12, 2025
The highly-anticipated follow-up to Baldur's Gate 3 is more Divinity, but it's not technically Original Sin 3
The highly-anticipated follow-up to Baldur's Gate 3 is more Divinity, but it's not technically Original Sin 3
News December 12, 2025
Ontos
Ontos is “Not Really a Horror Game in the Traditional Sense” Says Creative Director
News December 12, 2025
Control Resonant (2)
Control Resonant is An Open-Ended Action RPG: “Our Boldest Step Yet in Expanding the Universe”
PC Game December 12, 2025
Zenless Zone Zero shows off Ye Shunguang gameplay for the first time at The Game Awards, teases the Angels of Delusion faction
Zenless Zone Zero shows off Ye Shunguang gameplay for the first time at The Game Awards, teases the Angels of Delusion faction
News December 12, 2025
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

RIDE 6 Announced for February 12 Release on PC, Consoles, Will Feature New RIDE Fest Career Mode
Assassin's Creed Shadows gets day-one patch that should limit temple and shrine vandalism, after Japanese politicians reportedly express concerns about potential real world copycats
Ghost of Yōtei Global Launch Times Revealed
Fallout 76 Reaches 23 Million Players

Trending News

Epic’s AI Darth Vader tech is about to be all over Fortnite
Persona 5 The Phantom X classroom answers and questions
Assassin’s Creed Shadows Reaches 5 Million Players
Banners & Bastions Hands-On: Satisfying Strategy In Mixed Reality
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?