By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: The next Battlefield will make it easy to tell which walls can be destroyed and which can be shot through – oh, and rubble will persist
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > News > The next Battlefield will make it easy to tell which walls can be destroyed and which can be shot through – oh, and rubble will persist
News

The next Battlefield will make it easy to tell which walls can be destroyed and which can be shot through – oh, and rubble will persist

April 21, 2025 5 Min Read
Share
5 Min Read
The next Battlefield will make it easy to tell which walls can be destroyed and which can be shot through - oh, and rubble will persist
SHARE

DICE has shared a brand new improvement replace about its objectives for the following Battlefield, and the suggestions from gamers participating in Battlefield Labs testing periods. This newest publish focuses virtually solely on destruction, and the studio’s ethos for the way it’s going to work within the subsequent recreation.

The high-level objectives with destruction haven’t modified a lot; it’s nonetheless designed to create new tactical and gameplay alternatives for gamers, and to permit completely different participant actions to ship a noticeable affect on the encompassing setting – with the potential to reshape it.


To see this content material please allow concentrating on cookies.

Although DICE’s destruction aspirations are fairly normal for a contemporary Battlefield, the developer desires to alter how the mechanic is carried out, in addition to how its quirks are communicated to gamers.

A key aim this time round is for gamers to have the ability to simply establish which partitions may be destroyed (and which can’t), in addition to which components of the setting may be affected by completely different instruments/gameplay types. As revealed in a brand new weblog publish, the developer is including visible and audio language to make these elements clear to gamers.

This language needs to be constant throughout the complete recreation, too. DICE gave the instance of a random wall, which may take injury from smaller bullet impacts, explosions, in addition to autos driving by way of it. The thinner the wall turns into, the extra that will probably be mirrored in the way in which it seems.

See also  Nintendo finally addresses the Switch 2 and Mario Kart World price controversies, and says those pesky new US tariffs weren't behind the $449.99 price point

Every “state” will create new gameplay alternatives. Holes sufficiently big will permit bullets to move from all sides to the opposite, letting you hit enemies behind cowl. Audio and visible VFX will play to let you’ll be able to shoot by way of a wall, and whether or not your hits have landed.

The speed at which partitions and different destructible objects degrade varies relying on their floor kind. Every time you chip away at one thing, it creates rubble and particles to match the extent of inflicted injury. That particles will itself stay, creating dynamic cowl that persists for the remainder of the match.

Battlefield Labs Early Pre-Alpha Destruction! 💣💥
byu/Dedzigs inBattlefield


To see this content material please allow concentrating on cookies.

DICE additionally shared a short demonstration of destruction from a pre-alpha construct of the sport. If you happen to’ve been maintaining with the Battlefield Labs leaks, you’ll little question be conversant in that space of the map – because it’s the one one gamers obtained to play on.

As Battlefield Labs continues, the developer is seeking to collect suggestions in regards to the steadiness of environmental destructibility, and the gameplay affect brought on by varied types of collateral injury that end result from destruction.

The developer can also be seeking to tweak the steadiness of destructible objects, how rapidly they degrade, to not point out the general affect on map stream when a lot of the setting has been destroyed.

It stays to be seen how profitable DICE goes to be in reaching these objectives with the ultimate construct. I can let you know, nonetheless, that – having been following the Battlefield franchise for practically 20 years, that the Battlefield Labs leaks have me satisfied that DICE is lastly constructing on what got here earlier than and never ranging from scratch with the following Battlefield.

See also  The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077

You Might Also Like

Marathon Won’t Replace Destiny 2; Not Recommended for PvE-Only Players, Says Bungie

Pragmata Gameplay and Story Explained through a New Developer Interview

Assassin’s Creed Shadows X Dead by Daylight and Balatro Collaborations are Live

Gothic Remake Gets New Making Of Video Highlighting Differences From the Original

How to start Act 3 in Hollow Knight: Silksong

TAGGED:Battlefield (2025)Battlefield LabsElectronic ArtsGame NewsNewspcps5ShooterXbox Series X/S
Share This Article
Facebook Twitter Copy Link
Previous Article 5 Improvements We Want to See in The Elder Scrolls 4: Oblivion Remake 5 Improvements We Want to See in The Elder Scrolls 4: Oblivion Remake
Next Article ReelRoom For Apple Vision Pro Turns Your Home Into A Blockbuster ReelRoom For Apple Vision Pro Turns Your Home Into A Blockbuster
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Deathground
Deathground Trailer Highlights Stealth and Vicious Dinosaurs, Early Access Starts October 7th
PC Game October 3, 2025
Pokemon Legends Z-A
Pokémon Legends: Z-A Overview Trailer Details Combat, Z-A Royale, Hotel Z, and More
News October 3, 2025
Project Baxter_thumb
Starbreeze Cancels Dungeons and Dragons Co-op Title, Confirms Layoffs
PC Game October 3, 2025
Meta Reveals The First Technical Details Of Its Horizon Engine
Meta Reveals The First Technical Details Of Its Horizon Engine
VR News October 3, 2025
How to improve your farm in Digimon Story: Time Stranger
How to improve your farm in Digimon Story: Time Stranger
PC Game October 3, 2025
Ghost of Yotei Graphics Analysis – Sucker Punch’s Next-Gen Leap on PS5 is Magnificent
20 Big Games of October 2025
Upcoming October 3, 2025
Black Ops 7 system requirements revealed, and they're surprisingly undemanding
Black Ops 7 system requirements revealed, and they're surprisingly undemanding
Hardware October 3, 2025
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

U.S. Army Reportedly Taps Anduril & Rivet to Compete in Revamped XR Headset Military Contract
Elden Ring Nightreign Trailer Outlines Raider’s Passive and Abilities
Deathground Gets New Trailer Announcing 2025 Release Window
First Impressions: How well does Odin: Valhalla Rising represent Norse myth?

Trending News

Asus ROG Ally X review: the best Windows handheld, if you can afford it
How to get thermite in Fortnite
Anoxia Station review
The sinister secret that Mario Kart World is hiding: where do those Dash Foods come from?
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: The next Battlefield will make it easy to tell which walls can be destroyed and which can be shot through – oh, and rubble will persist
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?