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Gamexplore > Reviews > The Elder Scrolls IV: Oblivion Remastered review
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The Elder Scrolls IV: Oblivion Remastered review

April 29, 2025 11 Min Read
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11 Min Read
The Elder Scrolls IV: Oblivion Remastered review
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The Elder Scrolls IV: Oblivion Remastered overview
The fool savant of open world RPGs remains to be very a lot a recreation from 2006, however a humble strategy to modernisation that does not try to reign in Oblivion’s weirdness makes for a captivating and infrequently lovely remaster.

  • Developer: Virtuos, Bethesda Recreation Studios
  • Writer: Bethesda Softworks
  • Launch: Out now
  • On: Window
  • From: Steam/Recreation Move
  • Value: £50/€55/$50
  • Reviewed on:Intel Core i5-12600K, 32GB RAM, Nvidia RTX 4060 Ti, Home windows 10

The second you may most really feel like an adventurer in The Elder Scrolls IV: Oblivion is correct earlier than you permit the principle menu and its music behind – the majestic fantasy epic that music guarantees does not actually exist. This is not Lord Of The Rings. It is not even Eragon. It is David Lynch in a codpiece recreating the frying pan scene from Backside starring three NPCs having an unscripted punch-up as a result of certainly one of them determined to steal an apple.

Oblivion Remastered is simple on the eyes and acquainted to modern thumbs, but it surely works as a result of it is finally a humble, even self-depreciating act of modernisation. It brings Oblivion in off the streets, provides it a haircut, buys it a brand new go well with, however makes no try to sober it up. The truth is, it flings open the liquor cupboard.

If you happen to’ve performed Oblivion earlier than, encountering acquainted NPCs has the air of recognizing former celebrities who fled the nation and acquired cosmetic surgery, hoping they’d by no means be recognised once more. Neglect the 9. Nevermind the Daedric princes. The one true cosmic energy in Cyrodiil is a chattering, many-faced fool god named the 2006 Creation Engine; everlasting weaver of silly tales. Oh, look. It is speaking to itself about mud crabs once more. The clay-faced uncanniness of every guard and shopkeeper is lent a loving highlight. Erratic behaviour will not be solely left alone, however made a lot funnier in distinction in opposition to newly lush environments. Unreal Engine’s constancy acts right here as a comedy straight man, primarily.

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Picture credit score: gamexplore Shotgun/Bethesda.

If you happen to’ve not performed Oblivion earlier than – welcome to the circus, nice to have you ever. Skyrim however with appeal, is my private in-brief right here. Skyrim with out delusions of grandeur. Sometimes, Skyrim however with quests that make you smile as a substitute of leaving you feeling empty and a bit insulted, however I will get to that in a bit. That is an open world RPG much less about map measurement or amount of journal entries (although it’s massive) and extra about its consuming, sleeping, nattering idiots. On this, it is each splendidly detailed and legendarily inept.

Hey, you. You are lastly awake after making ready shaders for 45 minutes. Do learn James’s efficiency breakdown whilst you’re ready. Emperor Patrick Stewart has been dreaming about you, you fortunate sod. Relying on how bungo you go along with a brand new character creator highly effective sufficient to spawn its personal horror subgenre, this may increasingly clarify why the emperor is able to die. Darkish forces are coming to the land, many individuals disagree with this case, and the ruler believes you are key to stopping the entire affair. One jail escape and assasination later, you are standing earlier than the sewer grate to freedom.

Step by, and you may both comply with prophetic map markers to story’s finish, or choose a course and begin strolling. Grow to be a magician and craft your individual spells. Grow to be a warrior and search glory within the capital’s area. Decide locks. Steal books. Brew potions. Chat up the locals. Go dungeon delving. Be part of a homicide cult. Carry out heroic deeds and have each NPC in an infinite mile radius touch upon these heroic deeds for the subsequent fifteen hours. Go for a pleasant stroll within the countryside and homicide fifteen rats and twelve goblins earlier than stopping for lunch.

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A sunny day in Oblivion Remastered.
Picture credit score: gamexplore Shotgun/Bethesda.

Behold: a ‘do not stroll on the grass’ signal subsequent to a pair of grass-stomping boots in your actual measurement, and sprawling, bucolic fields simply ready to be stomped over. The soul of Oblivion is outlined by the boundaries between freedom and transgression. There are locations the sport invitations you to discover freely, and locations it nonetheless invitations you to discover however places a locked door and a guard in entrance to make you’re feeling naughty doing it. The residents of Cyrodiil every have private house, property, and lives, and all are yours for the disrespecting.

However transgressions – each yours and the engine’s – imply nothing with out a longtime baseline of regular conduct first, and that is this remaster’s best trick. By whacking up the verisimilitude dial, by making you consider that rather more in each flickering flame or dancing shadow or rapturous dawn, every thing that really happens in Cyrodiil turns into that a lot stupidier. Certainly, the sport’s finest questlines incorporate this responsible pleasure of being someplace you should not, doing one thing damaging. It’s pre-empting chaotic participant inserts like GTA 5’s Trevor in anticipation of the participant’s most chaotic instincts.

If I’ve made Oblivion’s attraction sound solely like an accident of vomiting techniques and code, that’d be doing a disservice to some genuinely nice quest design. The sport’s sense of humour extends previous its existential wobbliness to its writing. Whereas there’s undoubtedly deliberate world constructing right here, Cyrodiil feels extra like a sandbox for housing tabletop RPG tropes. It is much less insistent than Skyrim, for instance, in immersing you right into a tradition or a interval in historical past. It is extra concerned about brainstorming wouldn’t-it-be-fun-ifs. Would not or not it’s enjoyable if a whole village acquired turned invisible by an fool wizard? If you happen to needed to get your self arrested to get data out of a prisoner? If you happen to purchased a haunted home with out realizing? Easy targets grow to be twists, and generally twist once more.

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A happy burning man in Oblivion Remastered.
Picture credit score: gamexplore Shotgun/Bethesda.

The fight remains to be wank although, though it is actually exhausting to thoughts an excessive amount of. There are sufficient magic weapons and spells, potions and poisons and scrolls and different tips right here to maintain it entertaining. Fights are at their finest once you power your self to get inventive, at their worse then you definitely’re simply sword-and-board wailing on somebody, though there’s undoubtedly a bit extra oomph to melee duels due to affect and enemy response tweaks. Once more, it feels a bit apart from the purpose to criticise any particular person ingredient of Oblivion in isolation, tasty soup constructed from expired components that it’s. Oblivion does not attempt to be the star of the present, anyway. That is your job. The sport simply attire the set for you.

So, I feel that is principally for 2 forms of folks: those that performed Oblivion again within the day and assume they will get an actual kick out of the updates, and people who simply cannot take care of the way in which traditional Oblivion seems to be and controls. It is a recreation for the curious, for the nostalgic, and for those who need to be a part of meme-stuffed zeitgeist second. It is that final level I think about Bethesda are banking on, barging themselves again into cultural relevancy on the again of Virtuos’s exhausting work just like the cheeky gits they’re. If you happen to’re hungry for a stunning medieval open world to get correctly misplaced in, you are still a lot better off with one thing like Kingdom Come: Deliverance II. However if you happen to ever puzzled what Skyrim could be like if it was much less existentially gray by each metric, there actually is not an alternative choice to the plain appeal that Virtuos have so cannily preserved right here.

This overview is predicated on a code offered by the writer.

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