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Gamexplore > PC Game > The Adventures of Elliot demo shows a promising new HD2D RPG
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The Adventures of Elliot demo shows a promising new HD2D RPG

August 4, 2025 8 Min Read
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8 Min Read
The Adventures of Elliot demo shows a promising new HD2D RPG
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Because the first Octopath Traveler recreation, I’ve leapt at any new HD-2D recreation within the Sq. Enix oeuvre. So when the writer revealed The Adventures of Elliot: The Millennium Tales through the July 31 Nintendo Direct, and introduced {that a} demo was out there the identical day, I knew what I needed to do. Certain, one hour of demo can’t warrant a full evaluation. However my time with it confirmed that The Adventures of Elliot is heading in an fascinating path.

Printed by Sq. Enix, The Adventures of Elliot: The Millennium Tales is an motion RPG developed by Crew Asano — the identical staff behind different terrific RPGs like Bravely Default, Octopath Traveler, and Triangle Technique. Described by Crew Asano head Tomoya Asano as a recreation that encompasses a “easy and simple to grasp gameplay,” The Adventures of Elliot places gamers in charge of, properly, Elliot, a man who travels alongside the fairy Faie whereas exploring the areas managed by the beast tribes. The sport is about to launch on Nintendo Swap 2, PlayStation 5, Home windows PC, and Xbox Collection X in 2026, however the demo is simply out there on Nintendo Swap 2.

A Adventures of Elliot screenshot showing Elliot talking to a king.

Picture: Sq. Enix through gamexplore

Fight and exploration are the focuses of The Adventures of Elliot demo. You’ll be able to experiment with some weapons for brief or long-range fight. From the basic sword to literal bombs you permit on the sector, à la Bomberman, I had enjoyable enjoying round with totally different combos. As a result of melee weapons have a charged assault, I might make use of the sluggish however efficient technique of strolling, then charging my sword to unleash a one-hit-kill hit every time an unwary frog or snail appeared.

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Then again, making an attempt to shoot enemies with a bow is a trial that may break an individual’s spirit, for the reason that HD-2D environments replicate these of old-school motion RPGs — proper right down to the dearth of depth notion. Do you suppose the harmful blue frog is true in entrance of you? Flawed! Your arrows (plural, since you all the time find yourself spending multiple) will miss them. You finally study {that a} physique is all the time somewhat bit to the proper, or possibly somewhat bit beneath, from the place it appears to be.

A The Adventures of Elliot screenshot showing Elliot in fron of the portal while talking to Faie.

In The Adventures of Elliot, the rhythm of the fight is harking back to a time when arduous battles have been fought by fancy sprites wielding pixelated swords. You repeat the identical assault animation as you furiously press the assault button. There aren’t any dashes to keep away from harmful assaults, or advanced full-party combos that finish encounters with fashion. It’s worthwhile to examine whether or not the very best strategy is to begin attacking or to attend for the enemy’s transfer to dam them. After years of enjoying advanced motion RPGs, The Journey of Elliot feels too easy. Too primary. The simplicity of Elliot’s fight expertise, nonetheless, provides room for intricate, fairly chaotic, and but enjoyable boss fights.

If you’re not combating enemies, you spend time visiting a brand new area or exploring a brand new dungeon. The demo solely provides entry to some places, but it surely’s greater than sufficient for it to point out off totally different biomes: a desert with floating hearth stones, for example, or a forest space with grassy sections that sluggish you down.

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Though enjoyable to discover, a lot of the areas I might see in The Adventures of Elliot demo really feel very generic — not less than, extra generic than I anticipated from a world referred to as Philabieldia. They lack fascinating landmarks or particulars that sparked my curiosity. After all, the HD-2D therapy makes all these areas lovely to see, however none of them shone or made me desperate to discover each criminal. Perhaps these within the full recreation will likely be extra compelling.

A The Adventures of Elliot screenshot showing Elliot during a boss fight against the Lord of the Maw, a giant fish. You can see some platforms on the battlefield.

Picture: Sq. Enix through gamexplore

The primary dungeon I explored was a multi-layered cavern with quicksand and holes on the bottom, requiring you to drop from one layer to a different in the proper order. Then again, the second dungeon I discovered had mechanisms it is advisable to activate to raise platforms. I used to be captivated by these dungeons due to how properly they labored with Elliot’s expertise. Our solo adventurer can solely bounce and use fairy magic to discover. Though leaping on a collection of platforms inside a time restrict could be infuriating due to the sport’s imperfect spatial expertise, these challenges made me really feel like I had mastered Elliot. I knew how shortly I wanted to press the buttons. I knew how far he might bounce. I pushed his limits.

Sarcastically, Elliot himself is the least fascinating side of The Adventures of Elliot. He has his cool design, which makes him appear to be a Purple Mage from Closing Fantasy, and he has his fair proportion of traces within the preliminary section of the demo. However, I can not shake the sensation that it does not matter whether or not he is Elliot the Well-known Explorer or simply Elliot the Random Dude within the Purple Hat. For a recreation referred to as The Adventures of Elliot, the truth that the principle character has the persona of a plank of wooden is humorous, to say the least.

A The Adventures of Elliot screenshot showing the character at the top of the wall around the initial city.

Picture: Sq. Enix through gamexplore

It took me round one hour to complete The Adventures of Elliot demo, and I put down my Swap 2 wanting extra. The quirkiness of the sport makes it interesting, and, whereas I take pleasure in my turn-based RPGs, I did not know I needed to expertise a recreation that jogged my memory of Ys I and Secret of Mana. There isn’t a lot I can do now in addition to wait and need for the ultimate model of the sport to be nearly as good — or higher — as my reminiscences of it are.

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