Control Resonant is Around 30 Hours For the “Core Experience,” 50 Hours for Completionists
When a studio like Remedy Entertainment calls anything its “biggest and most…
Control Resonant is Longer Than the Original, Inspired by DOOM (2016) and Sekiro: Shadows Die Twice
With Remedy Entertainment proclaiming Control Resonant to be its biggest game yet,…
Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its Universe
It’s challenging enough to look ahead a year, much less seven, especially…
Control Resonant Team Wants to “Fully Commit” to RPG Elements: “We’re Gonna Kind of Embrace That”
Back before it was even called Control, Remedy Entertainment’s acclaimed action-adventure was…
Control Resonant’s New Game Plus Strengthens Combat Flexibility, Adds New Boss Behaviors
While Remedy Entertainment still hasn’t revealed the release date for Control Resonant,…
FBC: Firebreak’s Last Major Update is Now Live, Price Dropped to $20 and Friend’s Pass Added
Remedy Entertainment has announced the end of support for FBC: Firebreak, its…
Control Resonant is a Sequel and Connects to the Original, But Also “Stands On Its Own Feet”
Taking place seven years after Control and starring Dylan Faden, brother to…
Control Resonant’s Combat is All About Aggression, Remedy Details Forms and Abilities
Control Resonant brings back the same fusion of weapons-based combat and telekinetic…
Remedy Entertainment Appoints Jean-Charles Gaudechon As Its New CEO
After a difficult time with FBC: Firebreak last year, and CEO Tero Virtala’s…
Control Resonant Offers “More Meaningful Progression and Real Choices,” Says Remedy
When you think of some of the best action RPGs, “choice” is…
