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Gamexplore > My Bookmarks > Upcoming > Subnautica 2 in Crisis as Krafton Clashes With Former Leadership
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Subnautica 2 in Crisis as Krafton Clashes With Former Leadership

July 15, 2025 12 Min Read
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During Microsoft’s horrible, no-good, very dangerous week, it was comprehensible that some information didn’t warrant as a lot focus. Dying Gentle developer Techland cancelled two titles (probably together with its fantasy RPG, although fortunately there have been no layoffs). EA is lastly shutting down servers for Anthem in January 2026. Nonetheless, it’s the state of affairs at Unknown Worlds Leisure, developer of Subnautica, and every part surrounding its upcoming sequel that escalated into one thing else completely.

On July 2nd, Krafton, which acquired the developer in 2021 for $500 million, out of the blue introduced that its management – co-founders Ted Gill, Charlie Cleveland, and Max McGuire – had been changed by Steve Papoutsis “efficient instantly.” The latter is understood for his work on Lifeless Area however extra lately for heading up Hanging Distance Studios of The Callisto Protocol infamy. Papoutsis would develop into CEO and assist “ship Subnautica 2 as a extra full and satisfying entry within the collection—one that actually lives as much as participant expectations,” per the writer.

For sure, this blindsided the participant base. Unknown Worlds had lately begun releasing Dev Vlog movies, and it appeared that early entry was on observe for launch later this 12 months. We wouldn’t know simply how a lot this determination shocked the previous management till a couple of days later. Nonetheless, maybe sensing how this all appeared, the studio launched an announcement. Whereas serving to Papoutsis transition into his position as CEO, it additionally assured gamers that the “day-to-day group” that’s labored on the title over the “previous few years stays fully unchanged.”

And after that snafu with Krafton’s monetary report, the place it stated the following Subnautica could be a “multiplayer live-service sport,” the studio wished to reassure you. “It’s going to stay a single-player first expertise, with non-obligatory co-operative multiplayer. No subscriptions. No loot packing containers. No battle go. No microtransactions.”

Nonetheless, this was solely the start as one of many co-founders, Charlie Cleveland, would put up on Reddit about how the “group poured their hearts into the sport,” and that, “We all know that the sport is prepared for early entry launch, and we all know you’re able to play it. And whereas we thought this was going to be our determination to make, no less than for now, that call is in Krafton’s palms. And in spite of everything these years, to seek out that I’m now not capable of work on the firm I began, stings.” As you’d most likely anticipate, this led to a contemporary wave of backlash in opposition to the writer, however issues had been about to get an entire lot worse.

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Bloomberg’s Jason Schreier reported that Subnautica 2’s early entry had been delayed to subsequent 12 months “in opposition to the desires” of former management. Nonetheless, the studio was allegedly as a result of obtain a $250 million bonus if it met sure “income targets” by the top of 2025. As you’ve most likely surmised, delaying early entry would imply Unknown Worlds wouldn’t hit these targets and thus wouldn’t obtain this bonus, with sources claiming that it might be shared amongst all workers. Contemplating this might end in bonuses price hundreds of thousands, Krafton’s motives had been considered as much more ulterior. Based mostly on what we knew, in fact.

Unknown Worlds would subsequently launch the primary gameplay teaser trailer for Subnautica 2 and formally introduced a delay to 2026 for early entry. Together with the standard causes – desirous to implement suggestions and bettering in some areas – it additionally cited the necessity for extra content material. As such, followers may anticipate extra biomes, instruments, creatures, and so forth. It’s additionally nonetheless being developed by the identical core group, everybody. Please keep in mind that.

This was considered as harm management by the group, who had begun calling for a boycott of the title. And whether or not a boycott could be efficient or not, a Reddit put up with 55,000 upvotes, amongst every part else, wasn’t the destructive press that the studio wished.

It actually wasn’t what Krafton sought, and so it took the following surprising step: Revealing why it changed management within the first place, by itself web site at that.

It cited that an amazing quantity of the $250 million bonus, 90 p.c, would go to the studio’s co-founders “with the expectation that they’d exhibit management and lively involvement within the improvement of Subnautica 2.” Nonetheless, Krafton alleges that they “deserted the obligations entrusted to them,” and that the sequel was meant to launch into early entry in early 2024, however “The timeline has since been considerably delayed.” It “made a number of requests to Charlie and Max to renew their roles as Sport Director and Technical Director, respectively, however each declined to take action.”It even referred to as out the failure of Moonbreaker and the way Cleveland was devoted to engaged on movies as a substitute of specializing in Subnautica 2’s improvement.

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This created “repeated confusion in route and important delays within the general undertaking schedule,” with the writer feeling “deeply disenchanted by the previous management’s conduct, and above all, we really feel a profound sense of betrayal by their failure to honor the belief positioned in them by our followers.” This resulted within the “troublesome but essential determination to alter the manager management.”

Oh, and don’t fear, because it assured, as soon as once more, that Subnautica 2 is developed by a “devoted core group who share real ardour, accountability, and dedication to the sport.” Moreover, it promised “honest and equitable compensation for all remaining Unknown Worlds workers who’ve constantly and tirelessly contributed to Subnautica 2’s improvement,” reaffirming its “dedication to supply the rewards they had been promised.”

Does that imply they’ll obtain a bit of the promised $250 million payout in spite of everything? Whether or not it can or received’t, the rollercoaster has but to cease, as the previous co-founders have introduced a lawsuit in opposition to Krafton, and that the main points ought to develop into “(no less than principally) public,” per Cleveland. And whereas not eager on the identical, he believes, “This must be made proper. Subnautica has been my life’s work and I’d by no means willingly abandon it or the wonderful group that has poured their hearts into it.” Moreover, he denied that the co-founders wished to maintain a lot of the bonus.

“Traditionally, we’ve all the time shared our income with the group and did the identical after we bought the studio. You could be damned certain we’ll proceed with the earnout/bonus as effectively. They deserve it for all their unbelievable work attempting to get this nice sport into your palms.”

Schreier would state on ResetEra that nobody disputes that Cleveland and McGuire had been “barely concerned with Subnautica 2.” Nonetheless, Krafton’s assertion about how the sport was in horrible form with out their involvement is contradictory to present expectations of issues going easily now that they’re gone. Granted, it doesn’t fairly account for Gill, who was the precise CEO throughout all this, or how succesful Papoutsis is, now that he’s in cost, however it’s price noting.

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Subnautica 2

There have additionally been leaked screenshots about content material that was allegedly lower for early entry had it launched this 12 months. Whereas the legitimacy of the supply is up for debate, what isn’t are the precise responses from the studio. Over on its official Discord, group supervisor Donya Abramo clarified that its assertion on the delay was the studio’s and never Krafton’s, and that “The one individuals who have been engaged on Subnautica 2 instantly are the builders at Unknown Worlds.” There was additionally the peace of mind, but once more, that there could be no microtransactions, battle passes, subscriptions or loot packing containers. At this level, I need to see this as an official sticker for field artwork and retailer listings.

Different statements from the builders embody how there are not any considerations in regards to the story (which hasn’t seen any rewrites) and that the latest trailer is gameplay and never CGI. For what it’s price, the group engaged on the title are nonetheless exhibiting transparency to the group. To the extent that they’re in a position, in fact.

To say that every part else is a multitude could be an understatement. Is it a case of management neglecting its duties? Is Krafton actually the evil company, the Alterra given kind, that everybody is portray it as? At this level, we most likely received’t know every part till the precise lawsuit begins. How Subnautica 2 seems in these situations stays to be seen, however one factor is for certain: Krafton and Unknown Worlds have an uphill battle to battle within the public eye, by no means thoughts having to surpass expectations with early entry.

Notice: The views expressed on this article are these of the writer and don’t essentially signify the views of, and shouldn’t be attributed to, GamingBolt as a corporation.


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